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* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-4/+4
| | | | | Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions.
* Fix/improve framebuffer object reference counting.Brian2007-03-061-1/+1
| | | | | | | Use _mesa_reference_framebuffer() and _mesa_unreference_framebuffer() functions to be sure reference counting is done correctly. Additional assertions are done too. Note _mesa_dereference_framebuffer() renamed to "unreference" as that's more accurate.
* merge current trunk into vbo branchAlan Hourihane2006-11-023-9/+4
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* switch remaining drivers over to vboKeith Whitwell2006-10-312-5/+5
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* Want to stop passing x/y/width/height to Clear() function.Brian Paul2006-10-181-30/+15
| | | | | | | The coordinates need to be computed after we've got the hw lock. Code updated to: 1. Ignore all/x/y/width/height/ params passed to Clear func. 2. Pass 0,0,0,0,0 to _swrast_Clear() until they're totally removed.
* Make most of the _mesa_noop_*() functions static.Brian Paul2006-04-201-11/+2
| | | | | | | Generate GL_INVALID_VALUE, not GL_INVALID_ENUM when glVertexAttrib is called with a bad index. Use _mesa_noop_vtxfmt_init() in DRI drivers to initialize vertex format struct.
* replace GLdepth with GLuintBrian Paul2005-09-211-2/+2
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* Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul2005-09-142-4/+5
| | | | call driUpdateFramebufferSize() when window size/position changes.
* Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul2005-09-131-9/+15
| | | | ctx->Driver.Stencil*Separate() functions.
* Add new void *addr and __DRIdrawablePrivate parameters toBrian Paul2005-09-041-4/+8
| | | | driNewRenderbuffer().
* Use InitPointers helperBrian Paul2005-09-041-8/+2
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* SetBuffer, renderbuffer changesBrian Paul2005-09-033-18/+11
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* Commit missing piece from Egbert's 32/64 bit patchesAlan Hourihane2005-08-191-25/+26
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* Add Egberts fixes for 64bit architecturesAlan Hourihane2005-08-152-6/+7
| | | | | | Add additional checks for the *DRIRec info structure passed in from the device driver. This ensures that things fallback to indirect rendering if the DDX driver has had modifications (i.e. removal of the drmAddress field).
* Make ffb driver build on x86-64. The fix is two fold. First, use theIan Romanick2005-08-111-3/+7
| | | | | | | proper DRM_CAS_RESULT to declare the variable used to store the result of DRM_CAS. Second, only use the "real" versions of LOCK_HARDWARE and UNLOCK_HARDWARE on SPARC. That's the only platform where the hardware can really exist.
* Major rip-up of internal function insertion interface. The oldmesa_6_3_1Ian Romanick2005-07-281-1/+1
| | | | | | | | | | | | | | | | | | | | | | _glapi_add_entrypoint has been replaced by a new routine called _glapi_add_dispatch. This new routine dynamically assignes dispatch offsets to functions added. This allows IHVs to add support for extension functions that do not have assigned dispatch offsets. It also means that a driver has no idea what offset will be assigned to a function. The vast majority of the changes in this commit account for that. An additional table, driDispatchRemapTable, is added. Functions not in the Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a fixed offset in this new table. The entry in this table specifies the offset in of the function in the real dispatch table. The internal interface was also bumped from version 20050725 to 20050727. This has been tested with various programs in progs/demos on: radeon (Radeon Mobility M6) r128 (Rage 128 Pro) mga (G400)
* Fixes the glXGetProcAddress portion of the interface. Most of the functionsIan Romanick2005-07-261-9/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | that are currently obtained via glXGetProcAddress and all of the XF86DRI functions are replaced with a funciton table. This table will be passed to __driCreateNewScreen. One of the functions in the table is getProcAddress. This allows some loaders to expose functionality not in all loaders. This will be immediatly used for glxEnableExtension (formerly known to drivers as __glXScrEnableExtension). libGL (and in the future libglx) expose this function so that drivers can enable GLX extensions. libEGL should exposed eglEnableExtension to enable EGL extensions. The same function cannot be used for both because the extensions have different names and (possibly) different semantics. Drivers can optionally use one, both, or neither. The key parts are in the __DRIinterfaceMethodsRec structure in dri_interface.h. A pointer to one of these structures is passed into __driCreateNewScreen. Because of this, the version of the API is bumped to 20050725. Since the previous version(s) were never in a release, their existance is erased. I was actually a little surprised by how much code this cuts from the drivers. A lot of glXGetProcAddress calls disappear, and a lot of version checks go with them. Nice. The one thing I'm not sure of is removing __glXInitialize. For some reason that function was in the glXGetProcAddress table, but *nothing* in the Mesa tree used it. Did something with DRI conf. use this function? It seems odd...
* All elements of pre-DRI_NEW_INTERFACE_ONLY are removed. This allowsIan Romanick2005-07-242-23/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 1,402 lines of code to be removed from Mesa (drivers and libGL). The big winner is dri_util.c. Primary changes are: 1. Remove all "deprecated" entry-points from the various structures in dri_interface.h. 2. Rename the remaining fields to removed "version numbers." So, bindContext3 becomes bindContext. Functions with "New" in the name (e.g., CreateNewContext) were *not* changed, but that is an option. Having "New" in the name is less annoying to me than having "3" in the name. 3. Remove all compatibility code that handles cases where the driver or the loader is too old to support the latest interfaces. 4. Append the API version to the __driCreateNewScreen function name. This is currently done by hand. In the future (i.e., the next time we make an incompatible change to the interface) we'll want to come up with a better way to do this. This prevents old loaders from being able to load new (incompatible) drivers. 5. Bump the API version to 20050722. All drivers (by way of dri_util.c) require this version. 6. All drivers are *required* to expose GLX_SGIX_fbconfig and GLX_OML_swap_method (or the moral equivalents). Support for these functions in implicit in the use of the "new" interface. 7. Some cases still exist that need to be compiled differently in a loader or core Mesa versus in a driver. These are identified by the define IN_DRI_DRIVER.
* Fix the FFB driver for the renderbuffer changesAlan Hourihane2005-07-188-94/+316
| | | | Support NEW INTERFACE as well
* Wrap every place that accesses a dispatch table with a macro. A new script-Ian Romanick2005-07-181-12/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | generated file, called src/mesa/glapi/dispatch.h, is added. This file contains three macros for each API function. It contains a GET, a SET, and a CALL. Each of the macros take a pointer to the context and a pointer to the dispatch table. In several threads on mesa3d-dev we discussed replacing _glapi_add_entrypoint with a new function called _glapi_add_dispatch. For this discussion, the important difference between the two is that the caller of _glapi_add_dispatch does *not* know what the dispatch offset will be at compile time. Because of this callers need to track the dispatch offset returned by _glapi_add_dispatch. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2 The downside is that driver code then has to access the dispatch table two different ways. It accesses it using structure tags (e.g., exec->Begin) for functions with fixed offsets and via a remap table (e.g., exec[ remap->NewExtensionFunction ]) for functions without fixed offsets. Yuck! Using the macros allows both types of functions to be accessed identically. If a driver needs to set a pointer for Begin, it does 'SET_Begin(ctx, exec, my_begin_function)'. If it needs to set a pointer for NewExtensionFunction, it does 'SET_NewExtensionFunction(ctx, exec, my_NewExtensionFunction_function)'. Furthermore, if at some point in the future a static offset is assigned for NewExtensionFunction, only the macros need to change (instead of every single place that accesses a table for that function). This code differs slightly from the originally posted patches in that the CALL, GET, and SET marcos no longer take a context pointer as a parameter. Brian Paul had suggested that the remap table could be stored as a global since it would be set at CreateScreen time and would be constant for all contexts. This change reflects that feedback. http://marc.theaimsgroup.com/?t=112087194700001&r=1&w=2
* Refactor COMMON_SOURCES up to Makefile.templateAdam Jackson2005-05-051-11/+0
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* Add drirenderbuffer.c to COMMON_SOURCESAdam Jackson2005-05-041-0/+1
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* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-043-14/+14
| | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
* Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.Adam Jackson2005-01-312-9/+0
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* Also PUBLICize the config option tableAdam Jackson2004-12-161-1/+1
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* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-272-6/+3
| | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
* replace glNormal3f(v) with GL_CALL(Normal3f)(v), etc (Andreas StengleinBrian Paul2004-09-151-6/+6
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* Patch removes _SOLO definition needed for mesa-solo. mesa-soloJon Smirl2004-07-041-1/+1
| | | | | uses the NEW_INTERFACE now so _SOLO isn't necessary anymore. Tested with the hardware that I own.
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-012-7/+7
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* Rename 'emit_func' usages in drivers. Will also rename the ones inKeith Whitwell2004-07-011-2/+2
| | | | t_context.h.
* Bool may not be available when DRI_NEW_INTERFACE_ONLY is defined.Ian Romanick2004-06-061-1/+1
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* Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd outJon Smirl2004-06-031-15/+1
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* Removed need for sarea.h, various touch ups to get rid of type mismatches.Jon Smirl2004-06-022-1/+2
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* Replace drmHandle, drmContext, drmDrawable, drmMagic and related types withIan Romanick2004-06-022-6/+6
| | | | drm_handle_t, drm_context_t, drm_drawable_t, drm_magic_t.
* Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.Ian Romanick2004-05-271-0/+2
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* obsolete in favor of regular MakefilesBrian Paul2004-05-121-131/+0
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* Allow *_dri.so to build in Mesa tree with the 'linux-dri' target.Keith Whitwell2004-04-292-94/+13
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* bring over build fixes from stable branchAlan Hourihane2004-04-261-0/+2
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* lots of Makefile updates for new build systemBrian Paul2004-04-081-67/+70
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* build fixesAlan Hourihane2004-04-082-4/+1
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* New Makefile systemBrian Paul2004-03-261-0/+126
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* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-5/+6
| | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
* Adjust includes to help DRI buildJon Smirl2004-03-121-0/+1
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* Adjustments to make everything use IOCTL/sarea defines in DRM insteadJon Smirl2004-03-113-3/+3
| | | | of glx/mini. removes glx/mini/drm.h glx/mini/sarea.h
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-4/+7
| | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
* Remove dd_function_table::BlendFunc. All drivers now useIan Romanick2004-01-211-20/+9
| | | | | | dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same.
* Undo some bits from last check-in related to the ctx->Driver.NewTextureObjectBrian Paul2004-01-203-33/+19
| | | | | functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was).
* Before calling _mesa_create_context(), initialize a dd_function_table structBrian Paul2004-01-201-0/+1
| | | | | | | | | | by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
* new MakefilesBrian Paul2003-12-121-2/+2
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* Provide dummy definitions of __driConfig externsKeith Whitwell2003-12-081-0/+3
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