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path: root/src/mesa/drivers/dri/ffb/ffb_state.c
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* switch remaining drivers over to vboKeith Whitwell2006-10-311-2/+2
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* Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul2005-09-141-3/+0
| | | | call driUpdateFramebufferSize() when window size/position changes.
* Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul2005-09-131-9/+15
| | | | ctx->Driver.Stencil*Separate() functions.
* SetBuffer, renderbuffer changesBrian Paul2005-09-031-8/+9
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* Fix the FFB driver for the renderbuffer changesAlan Hourihane2005-07-181-0/+2
| | | | Support NEW INTERFACE as well
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-041-2/+2
| | | | | | | Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-271-0/+3
| | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-211-5/+6
| | | | | | Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-4/+7
| | | | | The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
* Remove dd_function_table::BlendFunc. All drivers now useIan Romanick2004-01-211-20/+9
| | | | | | dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same.
* Undo some bits from last check-in related to the ctx->Driver.NewTextureObjectBrian Paul2004-01-201-24/+2
| | | | | functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was).
* build fixesAlan Hourihane2003-12-041-1/+1
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* add SPARC ffb DRI driverAlan Hourihane2003-12-041-0/+1247