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Commit message (
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Author
Age
Files
Lines
*
meta: Push into desktop GL mode when doing meta operations.
Eric Anholt
2014-02-18
2
-23
/
+19
*
meta: Fix blit shader compile on non-glsl-130 drivers.
Eric Anholt
2014-02-18
1
-1
/
+1
*
meta: Don't try to enable FF texturing when we're using GLSL.
Eric Anholt
2014-02-14
1
-6
/
+3
*
meta: Add acceleration for depth glBlitFramebuffer().
Eric Anholt
2014-02-12
1
-6
/
+23
*
meta: Use BindRenderbufferTexImage() for meta glBlitFramebuffer().
Eric Anholt
2014-02-12
1
-9
/
+46
*
meta: Do a massive unindent (and rename) of blitframebuffer_texture().
Eric Anholt
2014-02-12
1
-142
/
+144
*
meta: Move glBlitFramebuffer() to a separate file.
Eric Anholt
2014-02-12
2
-420
/
+466
*
meta: De-static some of meta's functions.
Eric Anholt
2014-02-12
2
-96
/
+159
*
meta: Move the meta structures to the meta header.
Eric Anholt
2014-02-12
2
-283
/
+283
*
meta: Fold the texture setup into setup_copypix_texture().
Eric Anholt
2014-02-12
1
-11
/
+9
*
meta: Drop the src == dst restriction on meta glBlitFramebuffer().
Eric Anholt
2014-02-12
1
-20
/
+0
*
meta: Rename the "sampler" stuff to "blit shader".
Eric Anholt
2014-02-12
1
-41
/
+40
*
meta: Drop a now-trivial helper function.
Eric Anholt
2014-02-12
1
-12
/
+3
*
meta: Fold the glUseProgram() into the blit program generator.
Eric Anholt
2014-02-12
1
-22
/
+8
*
meta: Simplify the blit shader setup steps.
Eric Anholt
2014-02-12
1
-22
/
+11
*
meta: Enable cubemap array texture support to decompress_texture_image
Ian Romanick
2014-02-11
1
-7
/
+8
*
meta: Add cubemap array support to generic blit shader code
Ian Romanick
2014-02-11
1
-0
/
+12
*
meta: Get the correct info log
Ian Romanick
2014-02-11
1
-1
/
+1
*
meta: Expand texture coordinate from vec3 to vec4
Ian Romanick
2014-02-11
1
-8
/
+8
*
meta: Use GLSL to decompress 2D-array textures
Ian Romanick
2014-02-11
1
-5
/
+30
*
meta: Use common GLSL code for blits
Ian Romanick
2014-02-11
1
-95
/
+13
*
meta: Improve GLSL version check
Ian Romanick
2014-02-11
1
-1
/
+6
*
meta: Add rectangle textures to the shader-per-sampler-type table
Ian Romanick
2014-02-11
1
-0
/
+8
*
meta: Refactor shader generation code out of mipmap generation path
Ian Romanick
2014-02-11
1
-78
/
+91
*
meta: Refactor the table of glsl_sampler structures
Ian Romanick
2014-02-11
1
-56
/
+72
*
meta: Use common vertex setup code for _mesa_meta_Bitmap too
Ian Romanick
2014-02-11
1
-36
/
+12
*
meta: Add storage to the vertex structure for R, G, B, and A
Ian Romanick
2014-02-11
1
-9
/
+6
*
meta: Use common routine to configure fixed-function TNL state
Ian Romanick
2014-02-11
1
-23
/
+8
*
meta: Silence unused parameter warning in _mesa_meta_CopyTexSubImage
Ian Romanick
2014-02-11
1
-0
/
+6
*
meta: Silence unused parameter warning in setup_drawpix_texture
Ian Romanick
2014-02-11
1
-6
/
+5
*
meta: Refactor common VAO and VBO initialization code
Ian Romanick
2014-02-11
1
-227
/
+99
*
meta: Track the _mesa_meta_DrawPixels VBO just like the others
Ian Romanick
2014-02-11
1
-18
/
+26
*
meta: Expand the vertex structure for the GenerateMipmap and decompress paths
Ian Romanick
2014-02-11
1
-8
/
+21
*
meta: Expand the vertex structure for the DrawPixels paths
Ian Romanick
2014-02-11
1
-10
/
+13
*
meta: Expand the vertex structure for the Clear paths
Ian Romanick
2014-02-11
1
-8
/
+9
*
meta: Expand the vertex structure for the CopyPixels paths
Ian Romanick
2014-02-11
1
-10
/
+13
*
meta: Expand the vertex structure for the BlitFramebuffer paths
Ian Romanick
2014-02-11
1
-30
/
+36
*
mesa: Rename _mesa_..._array_obj functions to _mesa_..._vao.
Kenneth Graunke
2014-02-03
2
-4
/
+4
*
mesa: Rename "struct gl_array_object" to gl_vertex_array_object.
Kenneth Graunke
2014-02-03
1
-1
/
+1
*
mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.
Kenneth Graunke
2014-02-03
1
-69
/
+69
*
meta: Silence several 'unused parameter' warnings
10.1-branchpoint
Ian Romanick
2014-02-02
1
-21
/
+17
*
meta: Don't use fixed-function to decompress array textures
Ian Romanick
2014-02-02
1
-3
/
+20
*
meta: Use NDC in decompress_texture_image
Ian Romanick
2014-02-02
1
-9
/
+8
*
meta: Consistenly use non-Apple VAO functions
Ian Romanick
2014-02-02
1
-4
/
+4
*
meta: Fallback to software for GetTexImage of compressed GL_TEXTURE_CUBE_MAP_...
Ian Romanick
2014-02-02
1
-1
/
+2
*
meta: Release resources used by _mesa_meta_DrawPixels
Ian Romanick
2014-02-02
1
-0
/
+19
*
meta: Release resources used by decompress_texture_image
Ian Romanick
2014-02-02
1
-0
/
+21
*
mesa: change gl_format to mesa_format
Mark Mueller
2014-01-27
1
-1
/
+1
*
meta: Move loop variable declaration outside loop.
Vinson Lee
2014-01-21
1
-1
/
+3
*
meta: Replace save_state::{Vertex,Geometry,Fragment}Shader with an array.
Paul Berry
2014-01-21
1
-16
/
+14
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