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path: root/src/mesa/drivers/common
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* mesa: drop the buffer mode param from the DrawBuffer driver functionTimothy Arceri2018-04-271-1/+1
* mesa: merge the driver functions DrawBuffers and DrawBufferTimothy Arceri2018-04-171-1/+0
* vbo: Remove the now unused vbo draw path.Mathias Fröhlich2018-03-311-1/+1
* mesa: Move vbo draw functions into dd_function_table.Mathias Fröhlich2018-03-221-0/+5
* mesa: Add flush_vertices to _mesa_bind_vertex_buffer.Mathias Fröhlich2018-02-231-7/+9
* mesa: Add flush_vertices to _mesa_{enable,disable}_vertex_array_attrib.Mathias Fröhlich2018-02-231-7/+11
* mesa: Provide an alternative to get_vp_mode()Mathias Fröhlich2018-02-231-0/+2
* mesa: reduce the size of gl_viewport_attribMarek Olšák2018-02-131-1/+1
* mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unitMarek Olšák2018-02-131-9/+9
* mesa: change ctx->Color.ColorMask into a 32-bit bitmaskMarek Olšák2018-02-043-30/+21
* mesa: replace GLenum with GLenum16 in common structures (v4)Marek Olšák2018-01-291-1/+1
* mesa: change gl_compile_status enums to uppercaseBrian Paul2018-01-261-1/+1
* mesa: Pass the translated color logic op dd_function_table::LogicOpcodeIan Romanick2018-01-261-1/+1
* mesa: remove dd_function_table::GetCompressedTexSubImage and clean it upMarek Olšák2018-01-061-1/+0
* meta: Don't pollute the texture namespaceIan Romanick2018-01-022-29/+10
* meta: Use _mesa_bind_texture instead of _mesa_BindTextureIan Romanick2018-01-022-5/+5
* meta: Use _mesa_CreateTextures instead of _mesa_GenTexturesIan Romanick2018-01-021-1/+1
* meta: Track temporary textures using gl_texture_object instead of GL API obje...Ian Romanick2018-01-023-17/+36
* meta/blit: Track temporary texture using gl_texture_object instead of GL API ...Ian Romanick2018-01-022-7/+7
* meta/blit: Use _mesa_bind_texture instead of _mesa_BindTextureIan Romanick2018-01-021-1/+1
* meta/blit: Don't bind texture in _mesa_meta_bind_rb_as_tex_imageIan Romanick2018-01-022-7/+6
* meta/blit: Track source texture using gl_texture_object instead of GL API obj...Ian Romanick2018-01-022-0/+2
* meta/blit: Since _mesa_meta_bind_rb_as_tex_image has only one output, return itIan Romanick2018-01-022-14/+14
* meta/blit: Don't return the texture handle from _mesa_meta_bind_rb_as_tex_imageIan Romanick2018-01-022-9/+7
* meta/blit: Don't return the target from _mesa_meta_bind_rb_as_tex_imageIan Romanick2018-01-022-14/+10
* meta/blit: Don't restore state of the temporary textureIan Romanick2018-01-021-21/+27
* meta/blit: Check the values instead of the target before restoringIan Romanick2018-01-021-2/+6
* meta: Fix ClearTexture with GL_DEPTH_COMPONENT.Kenneth Graunke2017-12-061-9/+14
* meta: Initialize depth/clear values on declaration.Kenneth Graunke2017-12-061-5/+2
* mesa: s/GLint/gl_buffer_index/ for _ColorDrawBufferIndexesBrian Paul2017-11-091-1/+1
* meta: Delete the PBO texsubimage path for realJason Ekstrand2017-10-121-495/+0
* meta: Delete the PBO texture upload/download pathJason Ekstrand2017-10-121-17/+0
* meta: Unset the textures_used_by_txf bitfield.Kenneth Graunke2017-10-121-0/+13
* mesa: add support for memory object creation/import/deleteAndres Rodriguez2017-08-061-0/+4
* meta: Actually initialize ImmutableLevels to 1.Kenneth Graunke2017-07-171-0/+1
* mesa: replace VP/FP/ATIfs _Enabled flags with helper functionsMarek Olšák2017-06-221-1/+1
* mesa: replace _mesa_update_stencil() with helper functionsMarek Olšák2017-06-221-1/+1
* meta: do the full FBO completeness check in decompress_texture_imageMarek Olšák2017-06-221-0/+5
* meta/blit: Silence unused parameter warningIan Romanick2017-06-201-2/+2
* meta: Silence unused parameter warningIan Romanick2017-06-201-2/+2
* mesa: create validate_buffer_sub_data() helperTimothy Arceri2017-05-172-10/+5
* mesa: pass rb attachment to _mesa_framebuffer_texture()Timothy Arceri2017-05-111-2/+6
* mesa: tidy up renderbuffer RefCount initialisationTimothy Arceri2017-04-061-2/+0
* mesa: move FLUSH_VERTICES() call to metaTimothy Arceri2017-03-311-7/+10
* mesa: remove dd_function_table::BindProgramMarek Olšák2017-03-291-1/+0
* mesa: Add SetBackgroundContext to dd_function_tablePaul Berry2017-03-161-0/+3
* mesa/glsl: introduce new gl_compile_status enumTimothy Arceri2017-03-121-1/+1
* mesa: retain gl_shader_programs after glDeleteProgram if they are in useTimothy Arceri2017-02-161-1/+1
* meta: Refactor texture format translationTopi Pohjolainen2017-01-271-6/+3
* mesa: use gl_program for CurrentProgram rather than gl_shader_programTimothy Arceri2017-01-232-21/+9