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drivers
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common
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Author
Age
Files
Lines
*
meta/blit: Group the SamplerParameteri calls with the other sampler operations
Ian Romanick
2016-01-11
1
-4
/
+4
*
meta/generate_mipmap: Work-around GLES 1.x problem with GL_DRAW_FRAMEBUFFER
Ian Romanick
2015-12-14
1
-4
/
+13
*
meta: clear_state structure cleanup
Tapani Pälli
2015-12-14
2
-20
/
+12
*
meta: Fix a typo in a print message
Andreas Boll
2015-12-09
1
-1
/
+1
*
meta: Don't save or restore the active client texture
Ian Romanick
2015-11-24
2
-4
/
+0
*
meta: Don't save or restore the VBO binding
Ian Romanick
2015-11-24
2
-7
/
+0
*
meta/TexSubImage: Don't pollute the buffer object namespace
Ian Romanick
2015-11-24
1
-18
/
+24
*
meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex
Ian Romanick
2015-11-24
4
-38
/
+29
*
meta: Use internal functions for buffer object and VAO access in _mesa_meta_D...
Ian Romanick
2015-11-24
1
-12
/
+20
*
meta: Track VBO using gl_buffer_object instead of GL API object handle in _me...
Ian Romanick
2015-11-24
2
-6
/
+19
*
meta: Partially convert _mesa_meta_DrawTex to DSA
Ian Romanick
2015-11-24
1
-6
/
+6
*
meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_ob...
Ian Romanick
2015-11-24
1
-14
/
+3
*
meta: Use internal functions for buffer object and VAO access
Ian Romanick
2015-11-24
1
-33
/
+43
*
meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects
Ian Romanick
2015-11-24
1
-19
/
+24
*
meta: Track VBO using gl_buffer_object instead of GL API object handle
Ian Romanick
2015-11-24
4
-44
/
+67
*
meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects
Ian Romanick
2015-11-24
4
-20
/
+37
*
meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _me...
Ian Romanick
2015-11-24
3
-10
/
+8
*
meta: Use DSA functions for PBO in create_texture_for_pbo
Ian Romanick
2015-11-24
1
-19
/
+11
*
meta/generate_mipmap: Don't leak the framebuffer object
Ian Romanick
2015-11-18
1
-0
/
+5
*
meta/generate_mipmap: Only modify the draw framebuffer binding in fallback_re...
Ian Romanick
2015-11-16
1
-4
/
+4
*
meta/generate_mipmap: Don't leak the sampler object
Ian Romanick
2015-11-13
1
-0
/
+2
*
mesa: In helpers, only check driver capability for meta
Nanley Chery
2015-11-12
2
-0
/
+12
*
mesa/meta: Use interpolateAtOffset for 16x MSAA copy blit
Neil Roberts
2015-11-05
1
-2
/
+37
*
meta/blit: Always try to enable GL_ARB_sample_shading
Neil Roberts
2015-11-05
1
-14
/
+2
*
meta: Support 16x MSAA in the multisample scaled blit shader
Neil Roberts
2015-11-05
2
-10
/
+21
*
drivers/common: use _mesa_RasterPos instead of _tnl_RasterPos
Brian Paul
2015-10-22
1
-1
/
+2
*
mesa,meta: move gl_texture_object::TargetIndex initializations
Brian Paul
2015-10-08
1
-1
/
+4
*
meta: Update comment about unsupported texture types.
Matt Turner
2015-10-05
1
-2
/
+1
*
mesa: remove Driver.EndCallList
Marek Olšák
2015-10-03
1
-3
/
+0
*
mesa: remove Driver.BeginCallList
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.EndList
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.NewList
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.NotifySaveBegin
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.SaveFlushVertices
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.FlushVertices
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.BindArrayObject
Marek Olšák
2015-10-03
1
-6
/
+0
*
mesa: remove Driver.DeleteArrayObject
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.NewArrayObject
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.Hint
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.ColorMaskIndexed
Marek Olšák
2015-10-03
1
-17
/
+5
*
mesa: remove Driver.Accum
Marek Olšák
2015-10-03
1
-1
/
+0
*
mesa: remove Driver.ResizeBuffers
Marek Olšák
2015-10-03
1
-1
/
+0
*
meta: Handle array textures in scaled MSAA blits
Ian Romanick
2015-09-30
1
-15
/
+20
*
mesa: rework Driver.CopyImageSubData() and related code
Brian Paul
2015-09-24
2
-8
/
+97
*
meta: Abort meta pbo path if TexSubImage need signed unsigned conversion
Anuj Phogat
2015-09-14
1
-18
/
+25
*
meta: Use result of texture coordinate clamping operation
Ian Romanick
2015-09-10
1
-2
/
+2
*
meta: Always bind the texture
Ian Romanick
2015-09-10
1
-3
/
+6
*
meta: Save/restore compute shaders
Jordan Justen
2015-09-02
1
-2
/
+4
*
meta: Compute correct buffer size with SkipRows/SkipPixels
Chris Wilson
2015-09-02
1
-15
/
+30
*
Delete duplicate function is_power_of_two() and use _mesa_is_pow_two()
Anuj Phogat
2015-07-29
1
-3
/
+3
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