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* main: Renamed _mesa_get_compressed_teximage to _mesa_GetCompressedTexImage_sw.Laura Ekstrand2015-01-081-1/+1
* main: Renamed _mesa_get_teximage to _mesa_GetTexImage_sw.Laura Ekstrand2015-01-081-1/+1
* main: Changed _mesa_alloc_texture_storage to _mesa_AllocTextureStorage_sw.Laura Ekstrand2015-01-081-1/+1
* mesa: remove unused ctx parameter for _mesa_select_tex_image()Brian Paul2015-01-052-4/+4
* meta: init var to silence uninitialized variable warningBrian Paul2015-01-051-1/+1
* meta: Only use _mesa_ClipControl if the extension is supportedIan Romanick2014-10-241-4/+7
* mesa: Handle clip control in meta operations.Mathias Fröhlich2014-10-242-0/+9
* meta/msaa-blit: consider weird sample count case unreachableChris Forbes2014-10-181-0/+1
* meta: Fix make check failures in setup_glsl_msaa_blit_scaled_shader()Anuj Phogat2014-10-011-8/+9
* meta: (trivial) remove accidental double semicolonRoland Scheidegger2014-10-011-1/+1
* meta: Implement ext_framebuffer_multisample_blit_scaled extensionAnuj Phogat2014-10-012-13/+199
* meta: Fix error paths in meta_copy_image.cJuha-Pekka Heikkila2014-09-231-0/+9
* meta: Avoid null access on setup_glsl_msaa_blit_shader()Juha-Pekka Heikkila2014-09-231-11/+13
* i965: in set_read_rb_tex_image() check _mesa_meta_bind_rb_as_tex_image() did ...Juha-Pekka Heikkila2014-09-231-1/+8
* meta: Store precompiled msaa shaders for all supported sample countsAnuj Phogat2014-09-052-22/+55
* meta: s/INLINE/inline/Brian Paul2014-09-041-1/+1
* meta/copy_image: Use the correct texture level when creating viewsJason Ekstrand2014-09-031-1/+1
* meta: Make MESA_META_DRAW_BUFFERS restore properlyKristian Høgsberg2014-09-021-34/+4
* i965,meta: Stop unlocking the texture to try and prevent deadlocks.Kenneth Graunke2014-08-201-18/+0
* meta: Use instanced rendering for layered clears.Kenneth Graunke2014-08-151-16/+5
* meta: Export _mesa_meta_drawbuffers_from_bitfield()Kristian Høgsberg2014-08-152-3/+6
* mesa/meta: Support decompressing floating-point formatsNeil Roberts2014-08-122-33/+78
* mesa/meta: Add a partial implementation of CopyImageSubDataJason Ekstrand2014-08-112-0/+207
* mesa/meta: Make _mesa_meta_bind_fbo_image also take a framebuffer targetJason Ekstrand2014-08-113-19/+25
* meta: Disable dithering during glBlitFramebufferNeil Roberts2014-08-051-0/+3
* meta: Fix datatype computation in get_temp_image_type()Anuj Phogat2014-08-041-5/+4
* meta: Move the call to _mesa_get_format_datatype() out of switchAnuj Phogat2014-08-041-7/+3
* meta: Use _mesa_get_format_bits() to get the GL_RED_BITSAnuj Phogat2014-08-041-2/+3
* meta: Initialize the variable in declaration statementAnuj Phogat2014-08-041-3/+1
* util: Move ralloc to a new src/util directory.Kenneth Graunke2014-08-042-2/+2
* meta: Add a meta implementation of GL_ARB_clear_textureNeil Roberts2014-07-233-0/+197
* meta: Add a state flag for the GL_DITHERNeil Roberts2014-07-232-0/+12
* meta: Call glObjectLabel before linking.Kenneth Graunke2014-07-091-1/+1
* mesa: Make unreachable macro take a string argument.Matt Turner2014-07-011-2/+1
* meta: Use AMD_vertex_shader_layer instead of a GS for layered clears.Kenneth Graunke2014-06-301-37/+16
* meta: Respect the driver's maximum number of draw buffersIan Romanick2014-06-181-2/+2
* mesa: Mark default case unreachable to silence warning.Matt Turner2014-06-171-0/+1
* meta_blit: properly compute texture width for the CopyTexSubImage fallbackJason Ekstrand2014-06-131-1/+1
* meta: save and restore swizzle for _GenerateMipmapRobert Bragg2014-06-111-0/+12
* meta: Label the meta GLSL clear program.Kenneth Graunke2014-06-101-0/+1
* mesa/drivers: Add extra null check in blitframebuffer_texture()Juha-Pekka Heikkila2014-05-301-0/+3
* meta/blit: Use gl_FragColor also in the msaa blit shaderTopi Pohjolainen2014-05-281-1/+1
* meta/blit: Add stencil texturing mode save and restoreTopi Pohjolainen2014-05-272-3/+14
* mesa: Move declaration to top of block.José Fonseca2014-05-231-1/+3
* meta blit: Set Z texcoord during meta blit to sample the correct layerJordan Justen2014-05-231-1/+8
* meta: Use gl_FragColor to output color values to all the draw buffersAnuj Phogat2014-05-211-11/+4
* meta: Refactor _mesa_meta_setup_blit_shader() to avoid duplicate shader codeAnuj Phogat2014-05-211-53/+48
* meta: Avoid _swrast_BlitFramebuffer in the meta CopyTexSubImage code.Kenneth Graunke2014-05-191-6/+6
* meta: Split _swrast_BlitFramebuffer out of the meta blit path.Kenneth Graunke2014-05-193-14/+39
* meta: Drop unnecessary early returns in _mesa_meta_BlitFramebuffer.Kenneth Graunke2014-05-191-8/+0