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* meta: Use _mesa_need_rgb_to_luminance_conversion() in decompress_texture_image()Anuj Phogat2015-07-241-5/+2
* mesa: Change the signature of _mesa_need_rgb_to_luminance_conversion()Anuj Phogat2015-07-241-1/+3
* meta: Fix reading luminance texture as rgba in _mesa_meta_pbo_GetTexSubImage()Anuj Phogat2015-07-241-2/+34
* meta: Use _mesa_need_luminance_to_rgb_conversion() in decompress_texture_image()Anuj Phogat2015-07-241-10/+2
* meta: Use _mesa_unpack_format_to_base_format() to handle integer formatsAnuj Phogat2015-07-241-4/+2
* mesa: Set green, blue channels to zero only for formats with these componentsAnuj Phogat2015-07-241-3/+10
* meta: Don't do fragment color clamping in _mesa_meta_pbo_GetTexSubImageAnuj Phogat2015-07-241-0/+5
* meta: Abort meta pbo path if readpixels need signed-unsigned conversionAnuj Phogat2015-07-241-0/+26
* meta: Fix transfer operations check in meta pbo path for readpixelsAnuj Phogat2015-07-241-4/+9
* mesa: add tessellation shader enumsFabian Bieler2015-07-231-0/+2
* mesa: replace Driver.GetCompressedTexImage() w/ GetCompressedTexSubImage()Brian Paul2015-07-211-1/+1
* mesa: replace Driver.GetTexImage with GetTexSubImage()Brian Paul2015-07-213-14/+18
* meta: add offset, width, height parameters to decompress_texture_image()Brian Paul2015-07-211-5/+5
* meta: handle subimages in _mesa_meta_setup_texture_coords()Brian Paul2015-07-213-33/+65
* mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().Kenneth Graunke2015-07-202-2/+2
* meta: Only change and restore viewport 0 in mesa meta modeMike Stroyan2015-06-271-2/+2
* meta: Abort texture upload if pixels == null and no pixel unpack buffer setAnuj Phogat2015-06-151-1/+2
* meta: Abort meta path if ReadPixels need rgb to luminance conversionAnuj Phogat2015-06-151-0/+9
* meta: Use is_power_of_two() helper functionAnuj Phogat2015-06-151-3/+3
* main: Refactor _mesa_drawbuffers.Laura Ekstrand2015-05-141-1/+2
* main: Rename framebuffer renderbuffer software fallback.Laura Ekstrand2015-05-141-1/+1
* meta: remove unneeded #include colortab.hBrian Paul2015-04-281-1/+0
* meta: Remove error checks for texture <-> pixel-buffer transfers that don't b...Eduardo Lima Mitev2015-03-131-32/+0
* meta: Plug memory leakBen Widawsky2015-03-091-1/+3
* Fix invalid extern "C" around header inclusion.Mark Janes2015-03-051-0/+7
* meta: Fix the y offset for 1D_ARRAY in _mesa_meta_pbo_TexSubImageNeil Roberts2015-03-051-0/+8
* meta: Allow GL_UN/PACK_IMAGE_HEIGHT in _mesa_meta_pbo_Get/TexSubImageNeil Roberts2015-03-051-12/+20
* Revert "common: Fix PBOs for 1D_ARRAY."Neil Roberts2015-03-051-36/+26
* meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in meta_beginJason Ekstrand2015-03-021-4/+4
* meta: silence declaration after code warning on MinGWBrian Paul2015-02-271-1/+2
* meta: silence uninitialized variable warnings for MinGWBrian Paul2015-02-271-0/+2
* meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source texNeil Roberts2015-02-261-4/+0
* meta: Pass null pointer for the pixel data to avoid unnecessary data uploadAnuj Phogat2015-02-251-1/+4
* meta: Fix buffer object assignment to account for both pack and unpack bo'sAnuj Phogat2015-02-251-1/+1
* meta: Use GL_STREAM_READ for pbo created with GL_PIXEL_PACK_BUFFERAnuj Phogat2015-02-251-1/+7
* meta: Add assertion check for ctx->Meta->SaveStackDepthAnuj Phogat2015-02-251-0/+2
* meta: Do power of two samples check only for samples > 0Anuj Phogat2015-02-251-2/+2
* common: Fix PBOs for 1D_ARRAY.Laura Ekstrand2015-02-241-26/+36
* common: Correct PBO 2D_ARRAY handling.Laura Ekstrand2015-02-241-9/+17
* common: Correct texture init for meta pbo uploads and downloads.Laura Ekstrand2015-02-241-1/+4
* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-231-5/+5
* meta: Fix saving the results of the current occlusion queryNeil Roberts2015-02-161-7/+10
* DD: Refactor BlitFramebuffer.Laura Ekstrand2015-02-025-17/+37
* meta: Don't write depth when decompressing tex-imagesTopi Pohjolainen2015-01-301-1/+1
* meta: Don't write depth when generating miptreesTopi Pohjolainen2015-01-301-1/+1
* meta/blit: Compile programs with and without depthTopi Pohjolainen2015-01-302-5/+11
* meta/blit: Write depth only when asked forTopi Pohjolainen2015-01-301-2/+3
* meta/blit: Add plumbing for shaders without depthTopi Pohjolainen2015-01-304-3/+5
* meta: Move loop declaration to top of block.José Fonseca2015-01-221-2/+4
* meta: Add an implementation of GetTexSubImage for PBOsJason Ekstrand2015-01-222-0/+125