| Commit message (Collapse) | Author | Age | Files | Lines |
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Updated OpenVMS compile support (define tnl for include files)
Modified Files:
Mesa/src/mesa/drivers/common/descrip.mms
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so that calls to glProgramStringARB() to specify a new program causes the
TNL-attached data to get recomputed.
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1) change compilation on VMS to use IEEE floating points
2) one more problem with _mesa_sprintf solved
Modified Files:
Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms
Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms
Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms
Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms
Mesa/src/mesa/array_cache/descrip.mms
Mesa/src/mesa/drivers/common/descrip.mms
Mesa/src/mesa/drivers/osmesa/descrip.mms
Mesa/src/mesa/drivers/x11/descrip.mms
Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms
Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms
Mesa/src/mesa/shader/descrip.mms
Mesa/src/mesa/shader/grammar/descrip.mms
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms
Mesa/src/mesa/swrast_setup/descrip.mms
Mesa/src/mesa/tnl/descrip.mms
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ctx->Driver.Stencil*Separate() functions.
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yet).
Extends the query mechanism to query elapsed time while rendering.
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objects for future types of queries.
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Add a TextureMemCpy callback, called from texstore.c when copying
texture data via the memcpy_texture() path.
Enable this code in the via driver - 100% speedup in texdown.c results.
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Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
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Added fallback _mesa_get_[compressed]_teximage() routines to texstore.c
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Moved all code related to specific texture compression modes into
new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented).
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Correction on last commit (My FTP-server on linux is playing games with
<CR>'s)
Modified Files:
Mesa/src/mesa/drivers/common/descrip.mms
Mesa/src/mesa/main/descrip.mms
Mesa/src/mesa/shader/arbprogparse.c
Mesa/src/mesa/shader/descrip.mms
Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms
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Updated OpenVMS compile support due to shader directory.
Removed <CR>'s in arbprogparse.c
Modified Files:
Mesa/src/mesa/descrip.mms
Mesa/src/mesa/drivers/common/descrip.mms
Mesa/src/mesa/main/descrip.mms
Mesa/src/mesa/shader/arbprogparse.c
Mesa/src/mesa/shader/descrip.mms
Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms
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The internal driver interface was also changed to use
BlendEquationSeparate instead of BlendEquation.
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Trying to remove the <CR> at the end of each line.
Modified Files:
Mesa/src/mesa/descrip.mms
Mesa/src/mesa/drivers/common/descrip.mms
Mesa/src/mesa/drivers/osmesa/descrip.mms
Mesa/src/mesa/drivers/x11/descrip.mms
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Updated OpenVMS compile support
Modified Files:
Mesa/Makefile.X11 Mesa/src/mesa/descrip.mms
Mesa/src/mesa/drivers/osmesa/descrip.mms
Mesa/src/mesa/drivers/x11/descrip.mms
Added Files:
Mesa/src/mesa/drivers/common/descrip.mms
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dd_function_table:BlendFuncSeparate. If a driver does not actually
support EXT_blend_func_separate, it can assume that the RGB and alpha
blend functions are the same.
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colors in VB arrays.
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Added _mesa_printf()
Updated SetDrawBuffer() function in all drivers (ala 4.0.3)
Import 4.0.3/DRI changes.
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Fix GLuint compare bugs
Fix RESET_STIPPLE calls
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minor adjustments in the dri drivers for twosided lighting to work again.
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