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path: root/src/mesa/drivers/common
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* mesa: Rename "struct gl_array_object" to gl_vertex_array_object.Kenneth Graunke2014-02-031-1/+1
* mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO.Kenneth Graunke2014-02-031-69/+69
* meta: Silence several 'unused parameter' warnings10.1-branchpointIan Romanick2014-02-021-21/+17
* meta: Don't use fixed-function to decompress array texturesIan Romanick2014-02-021-3/+20
* meta: Use NDC in decompress_texture_imageIan Romanick2014-02-021-9/+8
* meta: Consistenly use non-Apple VAO functionsIan Romanick2014-02-021-4/+4
* meta: Fallback to software for GetTexImage of compressed GL_TEXTURE_CUBE_MAP_...Ian Romanick2014-02-021-1/+2
* meta: Release resources used by _mesa_meta_DrawPixelsIan Romanick2014-02-021-0/+19
* meta: Release resources used by decompress_texture_imageIan Romanick2014-02-021-0/+21
* mesa: change gl_format to mesa_formatMark Mueller2014-01-271-1/+1
* meta: Move loop variable declaration outside loop.Vinson Lee2014-01-211-1/+3
* meta: Replace save_state::{Vertex,Geometry,Fragment}Shader with an array.Paul Berry2014-01-211-16/+14
* mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar...Paul Berry2014-01-211-3/+3
* meta: Restore all scissor stateIan Romanick2014-01-201-3/+11
* mesa: Add an index parameter to _mesa_set_viewportIan Romanick2014-01-201-7/+7
* mesa: Convert gl_context::Viewport to gl_context::ViewportArrayCourtney Goeltzenleuchter2014-01-201-14/+14
* mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to floatCourtney Goeltzenleuchter2014-01-201-3/+3
* mesa: Update gl_scissor_attrib to support ARB_viewport_arrayCourtney Goeltzenleuchter2014-01-202-4/+4
* mesa: Eliminate parameters to dd_function_table::ScissorIan Romanick2014-01-151-2/+1
* i965: Fix clears of layered framebuffers with mismatched layer counts.Paul Berry2014-01-101-2/+2
* mesa: Add driver entry point for ARB_texture_viewCourtney Goeltzenleuchter2013-12-131-0/+3
* meta: Move declaration before code.Vinson Lee2013-11-211-1/+2
* meta: fix meta clear of layered framebuffersPaul Berry2013-11-211-3/+48
* meta: enable vertex attributes in the context of the newly created array objectPetr Sebor2013-11-121-2/+3
* meta: fix assorted MSVC int/float conversion warningsBrian Paul2013-10-311-14/+14
* meta: Set correct viewport and projection in decompress_texture_image.Kenneth Graunke2013-08-221-0/+5
* meta: Add default precision qualifier to all fragement shadersIan Romanick2013-08-191-0/+18
* meta: Fix blitting a framebuffer with renderbuffer attachmentAnuj Phogat2013-08-161-10/+15
* meta: Don't call _mesa_Ortho with width or height of 0Ian Romanick2013-08-131-3/+8
* main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4.Paul Berry2013-08-011-1/+1
* meta: handle 2D texture arrays in decompress_texture_image()Brian Paul2013-07-241-2/+21
* mesa: GL_ARB_shader_objects is not optionalIan Romanick2013-06-281-12/+10
* mesa: GL_EXT_framebuffer_object is not optionalIan Romanick2013-06-281-6/+0
* mesa: Remove Driver.GetBufferSize and its callers.Eric Anholt2013-06-251-1/+0
* mesa: Hide weirdness of 1D_ARRAY textures from Driver.CopyTexSubImage().Eric Anholt2013-06-172-4/+11
* mesa: fix OES_EGL_image_external being partially allowed in the core profileMarek Olšák2013-06-131-1/+2
* mesa: remove outdated version lines in commentsRico Schüller2013-06-054-4/+0
* meta: Fix temporary image type for float depth/stencil.Eric Anholt2013-06-031-4/+14
* meta: move vertex array enables for mipmap generationBrian Paul2013-06-021-2/+2
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-234-12/+16
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-234-4/+4
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-234-4/+4
* mesa: Generalize TexStorage allocator between swrast and intel.Eric Anholt2013-04-211-1/+2
* mesa: Add performance debug for meta code.Eric Anholt2013-04-211-3/+25
* mesa: allow drivers not to expose ARB_color_buffer_float in GL core profileMarek Olšák2013-04-061-6/+12
* mesa: provide default implementation of QuerySamplesForFormatChris Forbes2013-03-291-1/+2
* meta: fix incorrect slice, r coordinate computationBrian Paul2013-03-211-4/+9
* meta: minor indentation fixBrian Paul2013-03-211-1/+1
* mesa: implement GetMultisamplefvChris Forbes2013-03-021-0/+3
* meta: Allocate texture before initializing texture coordinatesAnuj Phogat2013-02-221-9/+8