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* ARB sync: Add support for GL_ARB_sync to swrastIan Romanick2009-09-031-0/+8
* mesa: obey stencil write mask in _mesa_meta_draw_pixels()Brian Paul2009-09-011-6/+8
* mesa: implement GL_DEPTH_BUFFER_BIT for _mesa_meta_blit_framebuffer()Brian Paul2009-08-312-25/+96
* mesa: disable another debug testBrian Paul2009-08-311-1/+1
* mesa: make verts[] arrays local varsBrian Paul2009-08-311-101/+98
* mesa: implement depth/stencil formats for meta glDrawPixelsBrian Paul2009-08-311-34/+229
* mesa: remove accidentally commited debug/disabled codeBrian Paul2009-08-311-2/+2
* mesa: consolidate texture-related code in meta.cBrian Paul2009-08-301-262/+372
* mesa: avoid redundant viewport changes in meta codeBrian Paul2009-08-301-3/+18
* mesa: refactor: move _mesa_is_color/depth/stencil_format() helpers to image.cBrian Paul2009-08-131-0/+1
* mesa: handle glDrawPixels images which are larger than max rect texture sizeBrian Paul2009-08-111-3/+47
* mesa: added _mesa_meta_draw_pixels()Brian Paul2009-08-112-1/+188
* mesa: added META_FOG and optimize some meta_begin/end() codeBrian Paul2009-08-112-28/+36
* mesa: save/restore texture matrix in meta codeBrian Paul2009-08-101-1/+20
* mesa: for meta blit, check max texture size, use glCopyTexSubImage2D() when p...Brian Paul2009-08-101-2/+27
* mesa: initial meta implementation of glCopyPixels()Brian Paul2009-08-102-0/+166
* mesa: remove debug flush callBrian Paul2009-08-101-2/+0
* mesa: new driver meta-ops moduleBrian Paul2009-08-102-0/+881
* mesa: make query-related driver fallback functions staticBrian Paul2009-06-191-8/+4
* mesa: make buffer object-related driver fallback functions staticBrian Paul2009-06-191-18/+1
* Merge branch 'arb_map_buffer_range'Brian Paul2009-06-151-0/+5
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| * mesa: implement GL_ARB_map_buffer_rangeBrian Paul2009-06-081-0/+5
* | Merge branch 'mesa_7_5_branch'Jakob Bornecrantz2009-06-121-0/+1
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| * mesa: add default function for ctx->Driver.CheckQuery() hookBrian Paul2009-06-111-0/+1
* | mesa: plug in new _mesa_CopyBufferSubData() functionsBrian Paul2009-06-021-0/+3
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* mesa: move glGetTexImage(), glGetCompresssedTexImage() code into new fileBrian Paul2009-04-031-0/+1
* mesa: remove GL_MESA_program_debug extensionBrian Paul2009-03-071-3/+0
* mesa: use Stencil._Enabled field instead of Stencil.EnabledBrian Paul2009-03-021-1/+1
* mesa: asst updates for VMSJouk Jansen2008-09-291-2/+3
* mesa: move rastpos helper to tnlKeith Whitwell2008-09-211-0/+1
* mesa: improved driver query interfaceKeith Whitwell2008-09-211-2/+4
* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-18/+19
* Move _mesa_init_glsl_driver_functions() into shader_api.cBrian Paul2008-05-182-41/+0
* Added ctx->Driver.GenerateMipmap() driver hookDave Airlie2008-05-091-0/+2
* glcore: drop outdated sources files intented for xorgGeorge Sapountzis2008-04-231-2/+0
* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesajoukj2007-11-301-0/+2
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| * New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb...Brian2007-11-291-0/+2
* | Update of OpenVMS makefiles for the use of "new" include file conventionJouk2007-10-031-1/+4
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* prefix some include filenames with shader/root2007-09-111-4/+4
* added _mesa_init_driver_state() to replace duplicated code in intel driversBrian2007-05-222-2/+101
* s/occlude.h/queryobj.h/Brian2007-04-211-1/+1
* s/GetFragmentProgramRegister/GetProgramRegister/Brian2007-02-251-1/+1
* use _mesa_get_program_register()Brian2007-02-221-1/+2
* Overhaul of GLSL API functions, dispatching, etc.Brian2006-12-192-4/+50
* List of source (.c) files in each directory.Brian Paul2006-10-111-0/+2
* Move the fp_machine struct into s_nvfragmprog.c since (except for programBrian Paul2006-10-101-0/+3
* Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick2006-06-121-0/+6
* merge from texman branchmesa_20060325Brian Paul2006-03-261-1/+2
* plug in BlitFramebuffer functionBrian Paul2006-03-021-0/+4
* Committing in .Jouk Jansen2005-11-021-2/+3