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Author
Age
Files
Lines
*
mesa: retain gl_shader_programs after glDeleteProgram if they are in use
Timothy Arceri
2017-02-16
1
-1
/
+1
*
meta: Refactor texture format translation
Topi Pohjolainen
2017-01-27
1
-6
/
+3
*
mesa: use gl_program for CurrentProgram rather than gl_shader_program
Timothy Arceri
2017-01-23
2
-21
/
+9
*
meta: Disable dithering during glGenerateMipmap
Chad Versace
2017-01-03
1
-0
/
+1
*
i965: Delete the meta-base CopyImageSubData implementation
Jason Ekstrand
2016-12-05
2
-317
/
+0
*
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
2016-11-19
1
-2
/
+3
*
meta/GetTexSubImage: Account for GL_PACK_SKIP_IMAGES on compressed textures
Eduardo Lima Mitev
2016-11-15
1
-3
/
+17
*
drivers/meta: Accept GL_TEXTURE_3D as target for tex image decompression
Eduardo Lima Mitev
2016-10-28
1
-4
/
+0
*
meta: remove remaining tabs in meta.c
Timothy Arceri
2016-10-26
1
-49
/
+49
*
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
2016-10-26
2
-6
/
+6
*
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
2016-10-26
2
-6
/
+6
*
mesa: replace gl_framebuffer::_IntegerColor wih _IntegerBuffers
Brian Paul
2016-10-13
1
-1
/
+1
*
meta: Always do GenerateMipmaps in linear colorspace.
Kenneth Graunke
2016-08-25
1
-2
/
+10
*
mesa: Rename "texturebarrier" source files to "barrier".
Francisco Jerez
2016-08-24
1
-2
/
+2
*
meta: Make Meta's BlitFramebuffer() follow the GL 4.4 sRGB rules.
Kenneth Graunke
2016-08-08
1
-54
/
+30
*
mesa: add numLevels, numSamples to Driver.TestProxyTexImage()
Brian Paul
2016-07-15
1
-3
/
+3
*
meta/texsubimage: tex_image is always non-null, avoid confusing code
Ilia Mirkin
2016-07-11
1
-1
/
+1
*
glsl/main: remove unused params and make function static
Timothy Arceri
2016-06-30
1
-1
/
+1
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-1
/
+1
*
mesa: Use bitmask/ffs to iterate enabled clip planes.
Mathias Fröhlich
2016-06-16
1
-12
/
+10
*
mesa/glsl: stop using GL shader type internally
Timothy Arceri
2016-06-16
2
-11
/
+6
*
meta: Fix indentation in shader code
Anuj Phogat
2016-06-02
1
-2
/
+2
*
meta/blit: Don't blend integer values during MSAA resolves
Jason Ekstrand
2016-05-10
1
-2
/
+11
*
mesa/meta: check for signed/unsigned int conversion for pbo getteximage
Dave Airlie
2016-05-11
1
-0
/
+3
*
meta: Avoid random memory access on error
Juha-Pekka Heikkila
2016-04-26
1
-1
/
+1
*
meta: Don't botch color masks when changing drawbuffers.
Kenneth Graunke
2016-04-18
1
-7
/
+75
*
meta: Don't smash ColorMask when using MESA_META_COLOR_MASK save bit.
Kenneth Graunke
2016-04-18
2
-5
/
+4
*
meta: use _mesa_prepare_mipmap_levels()
Brian Paul
2016-03-29
1
-24
/
+8
*
mesa: optionally associate a gl_program to ATI_fragment_shader
Miklós Máté
2016-03-27
1
-0
/
+3
*
meta: Make BlitFramebuffer() do sRGB encoding in ES 3.x.
Kenneth Graunke
2016-03-21
3
-9
/
+43
*
meta: Don't use integer handles for shaders or programs.
Kenneth Graunke
2016-03-16
4
-114
/
+91
*
meta: Use the _mesa_meta_compile_and_link_program helper more places.
Kenneth Graunke
2016-03-16
1
-29
/
+5
*
meta: Use ARB_explicit_attrib_location in the rest of the meta shaders.
Kenneth Graunke
2016-03-16
2
-17
/
+15
*
mesa: Completely remove QuerySamplesForFormat from driver func table
Eduardo Lima Mitev
2016-03-03
1
-1
/
+0
*
mesa: Add a default QueryInternalFormat() function for drivers
Eduardo Lima Mitev
2016-03-03
1
-0
/
+1
*
meta: Remove the 'allocate_storage' parameter in _mesa_meta_pbo_GetTexSubImage()
Anuj Phogat
2016-03-02
2
-5
/
+2
*
meta: Fix the pbo usage in meta for GLES{1,2} contexts
Anuj Phogat
2016-03-02
1
-8
/
+13
*
meta: Don't pollute the framebuffer namespace
Ian Romanick
2016-03-01
4
-54
/
+51
*
meta/decompress: Track framebuffer using gl_framebuffer instead of GL API obj...
Ian Romanick
2016-03-01
2
-7
/
+12
*
meta/generate_mipmap: Track framebuffer using gl_framebuffer instead of GL AP...
Ian Romanick
2016-03-01
2
-24
/
+16
*
meta: Use _mesa_bind_framebuffers instead of _mesa_BindFramebuffer
Ian Romanick
2016-03-01
3
-8
/
+40
*
meta: Use _mesa_CreateFramebuffers instead of _mesa_GenFramebuffers
Ian Romanick
2016-03-01
4
-7
/
+7
*
meta: Save and restore the framebuffer using gl_framebuffer instead of GL API...
Ian Romanick
2016-03-01
2
-8
/
+8
*
meta: Use _mesa_check_framebuffer_status instead of _mesa_CheckFramebufferStatus
Ian Romanick
2016-03-01
4
-12
/
+12
*
meta: Obvious refactor of _mesa_meta_framebuffer_texture_image
Ian Romanick
2016-03-01
1
-21
/
+5
*
meta: Convert _mesa_meta_bind_fbo_image to take a gl_framebuffer instead of a...
Ian Romanick
2016-03-01
5
-49
/
+61
*
meta/copy_image: use precomputed dst_internal_format to avoid segfault
Ilia Mirkin
2016-02-19
1
-1
/
+1
*
meta/decompress: Don't pollute the renderbuffer namespace
Ian Romanick
2016-02-10
1
-6
/
+8
*
meta: Use internal functions for renderbuffer access
Ian Romanick
2016-02-10
2
-14
/
+8
*
meta/decompress: Track renderbuffer using gl_renderbuffer instead of GL API o...
Ian Romanick
2016-02-10
2
-5
/
+11
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