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path: root/src/mesa/drivers/common/meta_blit.c
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* i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.Kenneth Graunke2014-05-131-1/+1
* meta: Refactor state save/restore for framebuffer texture blitsTopi Pohjolainen2014-05-131-22/+37
* meta: Refactor configuration of renderbuffer samplingTopi Pohjolainen2014-05-121-13/+25
* meta: Refactor binding of renderbuffer as texture imageTopi Pohjolainen2014-05-121-30/+40
* meta: Merge compiling and linking of blit programTopi Pohjolainen2014-05-121-15/+3
* meta: Add a new MESA_META_DRAW_BUFFERS bit.Kenneth Graunke2014-05-061-1/+1
* meta: Clip src/dest rects in BlitFramebuffer, using the scissorChris Forbes2014-04-171-2/+36
* meta: Add support for MSAA resolves from 2D_MS_ARRAY textures.Eric Anholt2014-04-151-17/+41
* meta: Add an accelerated glCopyTexSubImage using glBlitFramebuffer.Eric Anholt2014-04-151-0/+3
* meta: Refactor the BlitFramebuffer depth CopyTexImage fallback.Eric Anholt2014-04-151-137/+2
* meta: Refactor the BlitFramebuffer color CopyTexImage fallback.Eric Anholt2014-04-151-52/+41
* meta: Drop blit src size fallback.Eric Anholt2014-04-151-10/+0
* meta: use non-ARB shader/program create/delete functionsBrian Paul2014-03-101-3/+3
* meta: Drop ctx->API checks.Kenneth Graunke2014-02-271-2/+1
* meta: Use a #define for the vector type to avoid %svec4 everywhere.Kenneth Graunke2014-02-261-10/+7
* meta: Set some object labels on our meta shaders.Eric Anholt2014-02-221-0/+8
* mesa: Move declarations before code.Vinson Lee2014-02-211-4/+9
* meta: Eliminate samplers[] array in favor of using vec4_prefix.Kenneth Graunke2014-02-211-10/+2
* meta: Add support for integer blits.Eric Anholt2014-02-211-7/+61
* meta: Add support for doing MSAA to MSAA blits.Eric Anholt2014-02-211-47/+100
* meta: Try to do blending of sRGB values in linear colorspace.Eric Anholt2014-02-211-5/+25
* meta: Add support for doing multisample resolves.Eric Anholt2014-02-211-12/+190
* meta: Don't try to enable FF texturing when we're using GLSL.Eric Anholt2014-02-141-6/+3
* meta: Add acceleration for depth glBlitFramebuffer().Eric Anholt2014-02-121-6/+23
* meta: Use BindRenderbufferTexImage() for meta glBlitFramebuffer().Eric Anholt2014-02-121-9/+46
* meta: Do a massive unindent (and rename) of blitframebuffer_texture().Eric Anholt2014-02-121-142/+144
* meta: Move glBlitFramebuffer() to a separate file.Eric Anholt2014-02-121-0/+466