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path: root/src/mesa/drivers/common/meta_blit.c
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* meta: Fix a typo in a print messageAndreas Boll2015-12-091-1/+1
* meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTexIan Romanick2015-11-241-3/+2
* meta: Track VBO using gl_buffer_object instead of GL API object handleIan Romanick2015-11-241-5/+6
* meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objectsIan Romanick2015-11-241-2/+3
* meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _me...Ian Romanick2015-11-241-1/+1
* mesa/meta: Use interpolateAtOffset for 16x MSAA copy blitNeil Roberts2015-11-051-2/+37
* meta/blit: Always try to enable GL_ARB_sample_shadingNeil Roberts2015-11-051-14/+2
* meta: Support 16x MSAA in the multisample scaled blit shaderNeil Roberts2015-11-051-10/+19
* meta: Handle array textures in scaled MSAA blitsIan Romanick2015-09-301-15/+20
* meta: Use result of texture coordinate clamping operationIan Romanick2015-09-101-2/+2
* Delete duplicate function is_power_of_two() and use _mesa_is_pow_two()Anuj Phogat2015-07-291-3/+3
* mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().Kenneth Graunke2015-07-201-1/+1
* meta: Use is_power_of_two() helper functionAnuj Phogat2015-06-151-3/+3
* meta: silence uninitialized variable warnings for MinGWBrian Paul2015-02-271-0/+2
* meta: Do power of two samples check only for samples > 0Anuj Phogat2015-02-251-2/+2
* DD: Refactor BlitFramebuffer.Laura Ekstrand2015-02-021-11/+21
* meta/blit: Compile programs with and without depthTopi Pohjolainen2015-01-301-4/+9
* meta/blit: Add plumbing for shaders without depthTopi Pohjolainen2015-01-301-1/+1
* mesa: remove unused ctx parameter for _mesa_select_tex_image()Brian Paul2015-01-051-1/+1
* meta/msaa-blit: consider weird sample count case unreachableChris Forbes2014-10-181-0/+1
* meta: Fix make check failures in setup_glsl_msaa_blit_scaled_shader()Anuj Phogat2014-10-011-8/+9
* meta: (trivial) remove accidental double semicolonRoland Scheidegger2014-10-011-1/+1
* meta: Implement ext_framebuffer_multisample_blit_scaled extensionAnuj Phogat2014-10-011-13/+193
* meta: Avoid null access on setup_glsl_msaa_blit_shader()Juha-Pekka Heikkila2014-09-231-11/+13
* i965: in set_read_rb_tex_image() check _mesa_meta_bind_rb_as_tex_image() did ...Juha-Pekka Heikkila2014-09-231-1/+8
* meta: Store precompiled msaa shaders for all supported sample countsAnuj Phogat2014-09-051-14/+23
* meta: Disable dithering during glBlitFramebufferNeil Roberts2014-08-051-0/+3
* util: Move ralloc to a new src/util directory.Kenneth Graunke2014-08-041-1/+1
* meta_blit: properly compute texture width for the CopyTexSubImage fallbackJason Ekstrand2014-06-131-1/+1
* mesa/drivers: Add extra null check in blitframebuffer_texture()Juha-Pekka Heikkila2014-05-301-0/+3
* meta/blit: Use gl_FragColor also in the msaa blit shaderTopi Pohjolainen2014-05-281-1/+1
* meta/blit: Add stencil texturing mode save and restoreTopi Pohjolainen2014-05-271-1/+12
* mesa: Move declaration to top of block.José Fonseca2014-05-231-1/+3
* meta blit: Set Z texcoord during meta blit to sample the correct layerJordan Justen2014-05-231-1/+8
* meta: Split _swrast_BlitFramebuffer out of the meta blit path.Kenneth Graunke2014-05-191-8/+25
* meta: Drop unnecessary early returns in _mesa_meta_BlitFramebuffer.Kenneth Graunke2014-05-191-8/+0
* Revert "i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage."Kenneth Graunke2014-05-191-1/+1
* i965: Don't _swrast_BlitFramebuffer when doing CopyTexSubImage.Kenneth Graunke2014-05-131-1/+1
* meta: Refactor state save/restore for framebuffer texture blitsTopi Pohjolainen2014-05-131-22/+37
* meta: Refactor configuration of renderbuffer samplingTopi Pohjolainen2014-05-121-13/+25
* meta: Refactor binding of renderbuffer as texture imageTopi Pohjolainen2014-05-121-30/+40
* meta: Merge compiling and linking of blit programTopi Pohjolainen2014-05-121-15/+3
* meta: Add a new MESA_META_DRAW_BUFFERS bit.Kenneth Graunke2014-05-061-1/+1
* meta: Clip src/dest rects in BlitFramebuffer, using the scissorChris Forbes2014-04-171-2/+36
* meta: Add support for MSAA resolves from 2D_MS_ARRAY textures.Eric Anholt2014-04-151-17/+41
* meta: Add an accelerated glCopyTexSubImage using glBlitFramebuffer.Eric Anholt2014-04-151-0/+3
* meta: Refactor the BlitFramebuffer depth CopyTexImage fallback.Eric Anholt2014-04-151-137/+2
* meta: Refactor the BlitFramebuffer color CopyTexImage fallback.Eric Anholt2014-04-151-52/+41
* meta: Drop blit src size fallback.Eric Anholt2014-04-151-10/+0
* meta: use non-ARB shader/program create/delete functionsBrian Paul2014-03-101-3/+3