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path: root/src/mesa/drivers/common/meta_blit.c
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* meta: Drop ctx->API checks.Kenneth Graunke2014-02-271-2/+1
* meta: Use a #define for the vector type to avoid %svec4 everywhere.Kenneth Graunke2014-02-261-10/+7
* meta: Set some object labels on our meta shaders.Eric Anholt2014-02-221-0/+8
* mesa: Move declarations before code.Vinson Lee2014-02-211-4/+9
* meta: Eliminate samplers[] array in favor of using vec4_prefix.Kenneth Graunke2014-02-211-10/+2
* meta: Add support for integer blits.Eric Anholt2014-02-211-7/+61
* meta: Add support for doing MSAA to MSAA blits.Eric Anholt2014-02-211-47/+100
* meta: Try to do blending of sRGB values in linear colorspace.Eric Anholt2014-02-211-5/+25
* meta: Add support for doing multisample resolves.Eric Anholt2014-02-211-12/+190
* meta: Don't try to enable FF texturing when we're using GLSL.Eric Anholt2014-02-141-6/+3
* meta: Add acceleration for depth glBlitFramebuffer().Eric Anholt2014-02-121-6/+23
* meta: Use BindRenderbufferTexImage() for meta glBlitFramebuffer().Eric Anholt2014-02-121-9/+46
* meta: Do a massive unindent (and rename) of blitframebuffer_texture().Eric Anholt2014-02-121-142/+144
* meta: Move glBlitFramebuffer() to a separate file.Eric Anholt2014-02-121-0/+466