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path: root/src/mesa/drivers/common/meta.h
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* mesa/glsl: stop using GL shader type internallyTimothy Arceri2016-06-161-5/+0
* meta: Don't use integer handles for shaders or programs.Kenneth Graunke2016-03-161-9/+15
* meta: Remove the 'allocate_storage' parameter in _mesa_meta_pbo_GetTexSubImage()Anuj Phogat2016-03-021-1/+1
* meta/decompress: Track framebuffer using gl_framebuffer instead of GL API obj...Ian Romanick2016-03-011-1/+1
* meta/generate_mipmap: Track framebuffer using gl_framebuffer instead of GL AP...Ian Romanick2016-03-011-1/+1
* meta: Save and restore the framebuffer using gl_framebuffer instead of GL API...Ian Romanick2016-03-011-1/+2
* meta: Convert _mesa_meta_bind_fbo_image to take a gl_framebuffer instead of a...Ian Romanick2016-03-011-2/+5
* meta/decompress: Track renderbuffer using gl_renderbuffer instead of GL API o...Ian Romanick2016-02-101-1/+2
* meta: Don't save or restore the renderbuffer bindingIan Romanick2016-02-101-1/+1
* meta: Use internal functions to set texture parametersIan Romanick2016-01-251-1/+1
* meta: remove const qualifier on _mesa_meta_fb_tex_blit_begin()Brian Paul2016-01-131-1/+1
* meta/decompress: Track sampler using gl_sampler_object instead of GL API obje...Ian Romanick2016-01-111-1/+1
* meta/generate_mipmap: Track sampler using gl_sampler_object instead of GL API...Ian Romanick2016-01-111-1/+1
* meta/blit: Save and restore the sampler using gl_sampler_object instead of GL...Ian Romanick2016-01-111-1/+2
* meta/blit: Use internal functions for sampler object accessIan Romanick2016-01-111-2/+3
* meta: clear_state structure cleanupTapani Pälli2015-12-141-5/+0
* meta: Don't save or restore the active client textureIan Romanick2015-11-241-1/+0
* meta: Don't save or restore the VBO bindingIan Romanick2015-11-241-1/+0
* meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTexIan Romanick2015-11-241-2/+3
* meta: Track VBO using gl_buffer_object instead of GL API object handle in _me...Ian Romanick2015-11-241-1/+1
* meta: Track VBO using gl_buffer_object instead of GL API object handleIan Romanick2015-11-241-9/+10
* meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objectsIan Romanick2015-11-241-2/+4
* mesa: In helpers, only check driver capability for metaNanley Chery2015-11-121-0/+1
* meta: Support 16x MSAA in the multisample scaled blit shaderNeil Roberts2015-11-051-0/+2
* mesa: rework Driver.CopyImageSubData() and related codeBrian Paul2015-09-241-0/+2
* mesa: replace Driver.GetTexImage with GetTexSubImage()Brian Paul2015-07-211-3/+5
* meta: handle subimages in _mesa_meta_setup_texture_coords()Brian Paul2015-07-211-1/+5
* DD: Refactor BlitFramebuffer.Laura Ekstrand2015-02-021-0/+4
* meta/blit: Compile programs with and without depthTopi Pohjolainen2015-01-301-1/+2
* meta/blit: Add plumbing for shaders without depthTopi Pohjolainen2015-01-301-0/+1
* meta: Add an implementation of GetTexSubImage for PBOsJason Ekstrand2015-01-221-0/+8
* meta: Add a BlitFramebuffers-based implementation of TexSubImageJason Ekstrand2015-01-221-0/+9
* meta: Put _mesa_meta_in_progress in the header fileIan Romanick2015-01-141-2/+5
* mesa: Handle clip control in meta operations.Mathias Fröhlich2014-10-241-0/+3
* meta: Implement ext_framebuffer_multisample_blit_scaled extensionAnuj Phogat2014-10-011-0/+6
* meta: Store precompiled msaa shaders for all supported sample countsAnuj Phogat2014-09-051-8/+32
* meta: Export _mesa_meta_drawbuffers_from_bitfield()Kristian Høgsberg2014-08-151-0/+3
* mesa/meta: Support decompressing floating-point formatsNeil Roberts2014-08-121-2/+12
* mesa/meta: Add a partial implementation of CopyImageSubDataJason Ekstrand2014-08-111-0/+8
* mesa/meta: Make _mesa_meta_bind_fbo_image also take a framebuffer targetJason Ekstrand2014-08-111-1/+1
* meta: Add a meta implementation of GL_ARB_clear_textureNeil Roberts2014-07-231-0/+7
* meta: Add a state flag for the GL_DITHERNeil Roberts2014-07-231-0/+4
* meta/blit: Add stencil texturing mode save and restoreTopi Pohjolainen2014-05-271-2/+2
* meta: Split _swrast_BlitFramebuffer out of the meta blit path.Kenneth Graunke2014-05-191-1/+9
* meta: Refactor state save/restore for framebuffer texture blitsTopi Pohjolainen2014-05-131-0/+15
* meta: Refactor configuration of renderbuffer samplingTopi Pohjolainen2014-05-121-0/+5
* meta: Refactor binding of renderbuffer as texture imageTopi Pohjolainen2014-05-121-0/+7
* meta: Merge compiling and linking of blit programTopi Pohjolainen2014-05-121-0/+7
* meta: Add infrastructure for saving/restoring the DrawBuffers state.Kenneth Graunke2014-05-061-0/+3
* meta: Add a new MESA_META_DRAW_BUFFERS bit.Kenneth Graunke2014-05-061-0/+1