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path: root/src/mesa/drivers/common/meta.h
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* meta: Add an implementation of GetTexSubImage for PBOsJason Ekstrand2015-01-221-0/+8
* meta: Add a BlitFramebuffers-based implementation of TexSubImageJason Ekstrand2015-01-221-0/+9
* meta: Put _mesa_meta_in_progress in the header fileIan Romanick2015-01-141-2/+5
* mesa: Handle clip control in meta operations.Mathias Fröhlich2014-10-241-0/+3
* meta: Implement ext_framebuffer_multisample_blit_scaled extensionAnuj Phogat2014-10-011-0/+6
* meta: Store precompiled msaa shaders for all supported sample countsAnuj Phogat2014-09-051-8/+32
* meta: Export _mesa_meta_drawbuffers_from_bitfield()Kristian Høgsberg2014-08-151-0/+3
* mesa/meta: Support decompressing floating-point formatsNeil Roberts2014-08-121-2/+12
* mesa/meta: Add a partial implementation of CopyImageSubDataJason Ekstrand2014-08-111-0/+8
* mesa/meta: Make _mesa_meta_bind_fbo_image also take a framebuffer targetJason Ekstrand2014-08-111-1/+1
* meta: Add a meta implementation of GL_ARB_clear_textureNeil Roberts2014-07-231-0/+7
* meta: Add a state flag for the GL_DITHERNeil Roberts2014-07-231-0/+4
* meta/blit: Add stencil texturing mode save and restoreTopi Pohjolainen2014-05-271-2/+2
* meta: Split _swrast_BlitFramebuffer out of the meta blit path.Kenneth Graunke2014-05-191-1/+9
* meta: Refactor state save/restore for framebuffer texture blitsTopi Pohjolainen2014-05-131-0/+15
* meta: Refactor configuration of renderbuffer samplingTopi Pohjolainen2014-05-121-0/+5
* meta: Refactor binding of renderbuffer as texture imageTopi Pohjolainen2014-05-121-0/+7
* meta: Merge compiling and linking of blit programTopi Pohjolainen2014-05-121-0/+7
* meta: Add infrastructure for saving/restoring the DrawBuffers state.Kenneth Graunke2014-05-061-0/+3
* meta: Add a new MESA_META_DRAW_BUFFERS bit.Kenneth Graunke2014-05-061-0/+1
* meta: Fix saving the program pipeline stateIan Romanick2014-05-021-1/+0
* meta: Add support for MSAA resolves from 2D_MS_ARRAY textures.Eric Anholt2014-04-151-0/+8
* meta: Add an accelerated glCopyTexSubImage using glBlitFramebuffer.Eric Anholt2014-04-151-1/+3
* meta: Infer bind_fbo_image parameters from an incoming image.Eric Anholt2014-04-151-2/+1
* meta: Move bind_fbo_image() code back to meta.c, to reuse it elsewhere.Eric Anholt2014-04-151-0/+4
* meta: Refactor the BlitFramebuffer depth CopyTexImage fallback.Eric Anholt2014-04-151-1/+0
* meta/sso: Update meta to save and restore SSO state.Gregory Hainaut2014-03-251-0/+2
* meta: Always restore the framebuffers and current renderbuffer.Eric Anholt2014-03-111-0/+2
* meta: Make _mesa_meta_check_generate_mipmap_fallback static.Kenneth Graunke2014-03-071-4/+0
* meta: Split GenerateMipmap() into its own file.Kenneth Graunke2014-03-071-0/+3
* meta: De-static setup_texture_coords().Kenneth Graunke2014-03-071-0/+11
* meta: Add support for integer blits.Eric Anholt2014-02-211-0/+10
* meta: Add support for doing MSAA to MSAA blits.Eric Anholt2014-02-211-2/+4
* meta: Save and restore a bunch of MSAA state.Eric Anholt2014-02-211-1/+1
* meta: Add support for doing multisample resolves.Eric Anholt2014-02-211-0/+7
* meta: Push into desktop GL mode when doing meta operations.Eric Anholt2014-02-181-0/+3
* meta: De-static some of meta's functions.Eric Anholt2014-02-121-0/+56
* meta: Move the meta structures to the meta header.Eric Anholt2014-02-121-0/+283
* mesa: Hide weirdness of 1D_ARRAY textures from Driver.CopyTexSubImage().Eric Anholt2013-06-171-1/+1
* mesa: remove outdated version lines in commentsRico Schüller2013-06-051-1/+0
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-231-3/+4
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-231-1/+1
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-231-1/+1
* meta: Allow meta operations to pause/resume an active occlusion queryCarl Worth2013-01-151-0/+1
* meta: Properly save/restore GL_FRAMEBUFFER_SRGB in Meta.Paul Berry2012-09-251-0/+1
* meta: make mem_ctx non-global.Dave Airlie2012-09-151-2/+0
* _mesa_meta_GenerateMipmap: Support all texture targets by generating shaders ...Anuj Phogat2012-09-141-0/+2
* msaa: Make meta-ops save and restore state of GL_MULTISAMPLE.Paul Berry2012-07-021-0/+1
* mesa: consolidate internal glCopyTexSubImage1/2/3D codeBrian Paul2012-06-061-21/+6
* mesa: rework ctx->Driver.CopyTexSubImage() parametersBrian Paul2012-01-071-3/+9