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path: root/src/mesa/drivers/common/meta.h
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* meta: Remove support for multisample blitsIan Romanick2020-05-141-51/+0
* meta: Stop frobbing MatrixModeIan Romanick2020-05-141-1/+0
* meta: Remove support for clearing integer buffersIan Romanick2020-05-141-1/+0
* meta: Make _mesa_meta_setup_sampler staticIan Romanick2020-05-141-5/+0
* meta: Make _mesa_meta_texture_object_from_renderbuffer staticIan Romanick2020-05-141-4/+0
* meta,i965: Rip GL_EXT_texture_multisample_blit_scaled support out of metaJason Ekstrand2020-04-221-8/+0
* mesa: reduce the size of gl_viewport_attribMarek Olšák2018-02-131-1/+1
* mesa: change ctx->Color.ColorMask into a 32-bit bitmaskMarek Olšák2018-02-041-1/+1
* mesa: replace GLenum with GLenum16 in common structures (v4)Marek Olšák2018-01-291-1/+1
* meta: Track temporary textures using gl_texture_object instead of GL API obje...Ian Romanick2018-01-021-1/+1
* meta/blit: Track temporary texture using gl_texture_object instead of GL API ...Ian Romanick2018-01-021-1/+1
* meta/blit: Don't bind texture in _mesa_meta_bind_rb_as_tex_imageIan Romanick2018-01-021-2/+2
* meta/blit: Track source texture using gl_texture_object instead of GL API obj...Ian Romanick2018-01-021-0/+1
* meta/blit: Since _mesa_meta_bind_rb_as_tex_image has only one output, return itIan Romanick2018-01-021-3/+2
* meta/blit: Don't return the texture handle from _mesa_meta_bind_rb_as_tex_imageIan Romanick2018-01-021-1/+0
* meta/blit: Don't return the target from _mesa_meta_bind_rb_as_tex_imageIan Romanick2018-01-021-2/+1
* meta: Delete the PBO texture upload/download pathJason Ekstrand2017-10-121-17/+0
* mesa: use gl_program for CurrentProgram rather than gl_shader_programTimothy Arceri2017-01-231-1/+1
* i965: Delete the meta-base CopyImageSubData implementationJason Ekstrand2016-12-051-10/+0
* st/mesa/r200/i915/i965: eliminate gl_fragment_programTimothy Arceri2016-10-261-1/+1
* mesa/i965/i915/r200: eliminate gl_vertex_programTimothy Arceri2016-10-261-1/+1
* mesa/glsl: stop using GL shader type internallyTimothy Arceri2016-06-161-5/+0
* meta: Don't use integer handles for shaders or programs.Kenneth Graunke2016-03-161-9/+15
* meta: Remove the 'allocate_storage' parameter in _mesa_meta_pbo_GetTexSubImage()Anuj Phogat2016-03-021-1/+1
* meta/decompress: Track framebuffer using gl_framebuffer instead of GL API obj...Ian Romanick2016-03-011-1/+1
* meta/generate_mipmap: Track framebuffer using gl_framebuffer instead of GL AP...Ian Romanick2016-03-011-1/+1
* meta: Save and restore the framebuffer using gl_framebuffer instead of GL API...Ian Romanick2016-03-011-1/+2
* meta: Convert _mesa_meta_bind_fbo_image to take a gl_framebuffer instead of a...Ian Romanick2016-03-011-2/+5
* meta/decompress: Track renderbuffer using gl_renderbuffer instead of GL API o...Ian Romanick2016-02-101-1/+2
* meta: Don't save or restore the renderbuffer bindingIan Romanick2016-02-101-1/+1
* meta: Use internal functions to set texture parametersIan Romanick2016-01-251-1/+1
* meta: remove const qualifier on _mesa_meta_fb_tex_blit_begin()Brian Paul2016-01-131-1/+1
* meta/decompress: Track sampler using gl_sampler_object instead of GL API obje...Ian Romanick2016-01-111-1/+1
* meta/generate_mipmap: Track sampler using gl_sampler_object instead of GL API...Ian Romanick2016-01-111-1/+1
* meta/blit: Save and restore the sampler using gl_sampler_object instead of GL...Ian Romanick2016-01-111-1/+2
* meta/blit: Use internal functions for sampler object accessIan Romanick2016-01-111-2/+3
* meta: clear_state structure cleanupTapani Pälli2015-12-141-5/+0
* meta: Don't save or restore the active client textureIan Romanick2015-11-241-1/+0
* meta: Don't save or restore the VBO bindingIan Romanick2015-11-241-1/+0
* meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTexIan Romanick2015-11-241-2/+3
* meta: Track VBO using gl_buffer_object instead of GL API object handle in _me...Ian Romanick2015-11-241-1/+1
* meta: Track VBO using gl_buffer_object instead of GL API object handleIan Romanick2015-11-241-9/+10
* meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objectsIan Romanick2015-11-241-2/+4
* mesa: In helpers, only check driver capability for metaNanley Chery2015-11-121-0/+1
* meta: Support 16x MSAA in the multisample scaled blit shaderNeil Roberts2015-11-051-0/+2
* mesa: rework Driver.CopyImageSubData() and related codeBrian Paul2015-09-241-0/+2
* mesa: replace Driver.GetTexImage with GetTexSubImage()Brian Paul2015-07-211-3/+5
* meta: handle subimages in _mesa_meta_setup_texture_coords()Brian Paul2015-07-211-1/+5
* DD: Refactor BlitFramebuffer.Laura Ekstrand2015-02-021-0/+4
* meta/blit: Compile programs with and without depthTopi Pohjolainen2015-01-301-1/+2