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src
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mesa
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drivers
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common
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meta.c
Commit message (
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Author
Age
Files
Lines
*
mesa: Collect all the draw functions in draw.{h,c}.
Mathias Fröhlich
2018-11-01
1
-0
/
+1
*
Replace uses of _mesa_bitcount with util_bitcount
Dylan Baker
2018-09-07
1
-2
/
+3
*
mesa: add storageSamples parameter to renderbuffer functions
Marek Olšák
2018-08-04
1
-1
/
+1
*
mesa: Remove flush_vertices argument from VAO methods.
Mathias Fröhlich
2018-05-17
1
-18
/
+14
*
mesa: Add flush_vertices to _mesa_bind_vertex_buffer.
Mathias Fröhlich
2018-02-23
1
-7
/
+9
*
mesa: Add flush_vertices to _mesa_{enable,disable}_vertex_array_attrib.
Mathias Fröhlich
2018-02-23
1
-7
/
+11
*
mesa: Provide an alternative to get_vp_mode()
Mathias Fröhlich
2018-02-23
1
-0
/
+2
*
mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unit
Marek Olšák
2018-02-13
1
-9
/
+9
*
mesa: change ctx->Color.ColorMask into a 32-bit bitmask
Marek Olšák
2018-02-04
1
-25
/
+16
*
mesa: change gl_compile_status enums to uppercase
Brian Paul
2018-01-26
1
-1
/
+1
*
meta: Don't pollute the texture namespace
Ian Romanick
2018-01-02
1
-15
/
+6
*
meta: Use _mesa_bind_texture instead of _mesa_BindTexture
Ian Romanick
2018-01-02
1
-3
/
+3
*
meta: Use _mesa_CreateTextures instead of _mesa_GenTextures
Ian Romanick
2018-01-02
1
-1
/
+1
*
meta: Track temporary textures using gl_texture_object instead of GL API obje...
Ian Romanick
2018-01-02
1
-13
/
+30
*
meta: Fix ClearTexture with GL_DEPTH_COMPONENT.
Kenneth Graunke
2017-12-06
1
-9
/
+14
*
meta: Initialize depth/clear values on declaration.
Kenneth Graunke
2017-12-06
1
-5
/
+2
*
mesa: s/GLint/gl_buffer_index/ for _ColorDrawBufferIndexes
Brian Paul
2017-11-09
1
-1
/
+1
*
meta: Unset the textures_used_by_txf bitfield.
Kenneth Graunke
2017-10-12
1
-0
/
+13
*
mesa: replace VP/FP/ATIfs _Enabled flags with helper functions
Marek Olšák
2017-06-22
1
-1
/
+1
*
meta: do the full FBO completeness check in decompress_texture_image
Marek Olšák
2017-06-22
1
-0
/
+5
*
meta: Silence unused parameter warning
Ian Romanick
2017-06-20
1
-2
/
+2
*
mesa: create validate_buffer_sub_data() helper
Timothy Arceri
2017-05-17
1
-8
/
+4
*
mesa: pass rb attachment to _mesa_framebuffer_texture()
Timothy Arceri
2017-05-11
1
-2
/
+6
*
mesa: tidy up renderbuffer RefCount initialisation
Timothy Arceri
2017-04-06
1
-2
/
+0
*
mesa: move FLUSH_VERTICES() call to meta
Timothy Arceri
2017-03-31
1
-7
/
+10
*
mesa/glsl: introduce new gl_compile_status enum
Timothy Arceri
2017-03-12
1
-1
/
+1
*
mesa: retain gl_shader_programs after glDeleteProgram if they are in use
Timothy Arceri
2017-02-16
1
-1
/
+1
*
mesa: use gl_program for CurrentProgram rather than gl_shader_program
Timothy Arceri
2017-01-23
1
-20
/
+8
*
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
2016-11-19
1
-2
/
+3
*
meta/GetTexSubImage: Account for GL_PACK_SKIP_IMAGES on compressed textures
Eduardo Lima Mitev
2016-11-15
1
-3
/
+17
*
drivers/meta: Accept GL_TEXTURE_3D as target for tex image decompression
Eduardo Lima Mitev
2016-10-28
1
-4
/
+0
*
meta: remove remaining tabs in meta.c
Timothy Arceri
2016-10-26
1
-49
/
+49
*
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
2016-10-26
1
-5
/
+5
*
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
2016-10-26
1
-5
/
+5
*
mesa: replace gl_framebuffer::_IntegerColor wih _IntegerBuffers
Brian Paul
2016-10-13
1
-1
/
+1
*
glsl/main: remove unused params and make function static
Timothy Arceri
2016-06-30
1
-1
/
+1
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-1
/
+1
*
mesa: Use bitmask/ffs to iterate enabled clip planes.
Mathias Fröhlich
2016-06-16
1
-12
/
+10
*
mesa/glsl: stop using GL shader type internally
Timothy Arceri
2016-06-16
1
-6
/
+6
*
meta: Don't botch color masks when changing drawbuffers.
Kenneth Graunke
2016-04-18
1
-7
/
+75
*
meta: Don't smash ColorMask when using MESA_META_COLOR_MASK save bit.
Kenneth Graunke
2016-04-18
1
-5
/
+2
*
meta: Don't use integer handles for shaders or programs.
Kenneth Graunke
2016-03-16
1
-96
/
+67
*
meta: Use the _mesa_meta_compile_and_link_program helper more places.
Kenneth Graunke
2016-03-16
1
-29
/
+5
*
meta: Use ARB_explicit_attrib_location in the rest of the meta shaders.
Kenneth Graunke
2016-03-16
1
-11
/
+6
*
meta: Don't pollute the framebuffer namespace
Ian Romanick
2016-03-01
1
-19
/
+15
*
meta/decompress: Track framebuffer using gl_framebuffer instead of GL API obj...
Ian Romanick
2016-03-01
1
-6
/
+11
*
meta: Use _mesa_bind_framebuffers instead of _mesa_BindFramebuffer
Ian Romanick
2016-03-01
1
-2
/
+11
*
meta: Use _mesa_CreateFramebuffers instead of _mesa_GenFramebuffers
Ian Romanick
2016-03-01
1
-3
/
+3
*
meta: Save and restore the framebuffer using gl_framebuffer instead of GL API...
Ian Romanick
2016-03-01
1
-7
/
+6
*
meta: Use _mesa_check_framebuffer_status instead of _mesa_CheckFramebufferStatus
Ian Romanick
2016-03-01
1
-4
/
+4
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