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src
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mesa
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drivers
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common
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meta.c
Commit message (
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Author
Age
Files
Lines
*
meta: Save/restore compute shaders
Jordan Justen
2015-09-02
1
-2
/
+4
*
meta: Use _mesa_need_rgb_to_luminance_conversion() in decompress_texture_image()
Anuj Phogat
2015-07-24
1
-5
/
+2
*
meta: Use _mesa_need_luminance_to_rgb_conversion() in decompress_texture_image()
Anuj Phogat
2015-07-24
1
-10
/
+2
*
meta: Use _mesa_unpack_format_to_base_format() to handle integer formats
Anuj Phogat
2015-07-24
1
-4
/
+2
*
mesa: Set green, blue channels to zero only for formats with these components
Anuj Phogat
2015-07-24
1
-3
/
+10
*
mesa: add tessellation shader enums
Fabian Bieler
2015-07-23
1
-0
/
+2
*
mesa: replace Driver.GetTexImage with GetTexSubImage()
Brian Paul
2015-07-21
1
-10
/
+12
*
meta: add offset, width, height parameters to decompress_texture_image()
Brian Paul
2015-07-21
1
-5
/
+5
*
meta: handle subimages in _mesa_meta_setup_texture_coords()
Brian Paul
2015-07-21
1
-31
/
+57
*
meta: Only change and restore viewport 0 in mesa meta mode
Mike Stroyan
2015-06-27
1
-2
/
+2
*
main: Refactor _mesa_drawbuffers.
Laura Ekstrand
2015-05-14
1
-1
/
+2
*
meta: remove unneeded #include colortab.h
Brian Paul
2015-04-28
1
-1
/
+0
*
meta: Plug memory leak
Ben Widawsky
2015-03-09
1
-1
/
+3
*
meta: Add assertion check for ctx->Meta->SaveStackDepth
Anuj Phogat
2015-02-25
1
-0
/
+2
*
mesa: Use assert() instead of ASSERT wrapper.
Matt Turner
2015-02-23
1
-5
/
+5
*
meta: Fix saving the results of the current occlusion query
Neil Roberts
2015-02-16
1
-7
/
+10
*
DD: Refactor BlitFramebuffer.
Laura Ekstrand
2015-02-02
1
-1
/
+2
*
meta: Don't write depth when decompressing tex-images
Topi Pohjolainen
2015-01-30
1
-1
/
+1
*
meta/blit: Write depth only when asked for
Topi Pohjolainen
2015-01-30
1
-2
/
+3
*
meta/blit: Add plumbing for shaders without depth
Topi Pohjolainen
2015-01-30
1
-1
/
+2
*
meta: Put _mesa_meta_in_progress in the header file
Ian Romanick
2015-01-14
1
-10
/
+0
*
main: Renamed _mesa_get_teximage to _mesa_GetTexImage_sw.
Laura Ekstrand
2015-01-08
1
-1
/
+1
*
meta: init var to silence uninitialized variable warning
Brian Paul
2015-01-05
1
-1
/
+1
*
meta: Only use _mesa_ClipControl if the extension is supported
Ian Romanick
2014-10-24
1
-4
/
+7
*
mesa: Handle clip control in meta operations.
Mathias Fröhlich
2014-10-24
1
-0
/
+6
*
meta: s/INLINE/inline/
Brian Paul
2014-09-04
1
-1
/
+1
*
meta: Make MESA_META_DRAW_BUFFERS restore properly
Kristian Høgsberg
2014-09-02
1
-34
/
+4
*
i965,meta: Stop unlocking the texture to try and prevent deadlocks.
Kenneth Graunke
2014-08-20
1
-18
/
+0
*
meta: Use instanced rendering for layered clears.
Kenneth Graunke
2014-08-15
1
-16
/
+5
*
meta: Export _mesa_meta_drawbuffers_from_bitfield()
Kristian Høgsberg
2014-08-15
1
-3
/
+3
*
mesa/meta: Support decompressing floating-point formats
Neil Roberts
2014-08-12
1
-31
/
+66
*
mesa/meta: Make _mesa_meta_bind_fbo_image also take a framebuffer target
Jason Ekstrand
2014-08-11
1
-16
/
+22
*
meta: Fix datatype computation in get_temp_image_type()
Anuj Phogat
2014-08-04
1
-5
/
+4
*
meta: Move the call to _mesa_get_format_datatype() out of switch
Anuj Phogat
2014-08-04
1
-7
/
+3
*
meta: Use _mesa_get_format_bits() to get the GL_RED_BITS
Anuj Phogat
2014-08-04
1
-2
/
+3
*
meta: Initialize the variable in declaration statement
Anuj Phogat
2014-08-04
1
-3
/
+1
*
util: Move ralloc to a new src/util directory.
Kenneth Graunke
2014-08-04
1
-1
/
+1
*
meta: Add a meta implementation of GL_ARB_clear_texture
Neil Roberts
2014-07-23
1
-0
/
+189
*
meta: Add a state flag for the GL_DITHER
Neil Roberts
2014-07-23
1
-0
/
+8
*
meta: Call glObjectLabel before linking.
Kenneth Graunke
2014-07-09
1
-1
/
+1
*
mesa: Make unreachable macro take a string argument.
Matt Turner
2014-07-01
1
-2
/
+1
*
meta: Use AMD_vertex_shader_layer instead of a GS for layered clears.
Kenneth Graunke
2014-06-30
1
-37
/
+16
*
meta: Respect the driver's maximum number of draw buffers
Ian Romanick
2014-06-18
1
-2
/
+2
*
mesa: Mark default case unreachable to silence warning.
Matt Turner
2014-06-17
1
-0
/
+1
*
meta: Label the meta GLSL clear program.
Kenneth Graunke
2014-06-10
1
-0
/
+1
*
meta: Use gl_FragColor to output color values to all the draw buffers
Anuj Phogat
2014-05-21
1
-11
/
+4
*
meta: Refactor _mesa_meta_setup_blit_shader() to avoid duplicate shader code
Anuj Phogat
2014-05-21
1
-53
/
+48
*
meta: Avoid _swrast_BlitFramebuffer in the meta CopyTexSubImage code.
Kenneth Graunke
2014-05-19
1
-6
/
+6
*
meta: Split _swrast_BlitFramebuffer out of the meta blit path.
Kenneth Graunke
2014-05-19
1
-5
/
+5
*
meta: Merge compiling and linking of blit program
Topi Pohjolainen
2014-05-12
1
-16
/
+29
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