| Commit message (Expand) | Author | Age | Files | Lines |
* | meta: Use GLSL to decompress 2D-array textures | Ian Romanick | 2014-02-11 | 1 | -5/+30 |
* | meta: Use common GLSL code for blits | Ian Romanick | 2014-02-11 | 1 | -95/+13 |
* | meta: Improve GLSL version check | Ian Romanick | 2014-02-11 | 1 | -1/+6 |
* | meta: Add rectangle textures to the shader-per-sampler-type table | Ian Romanick | 2014-02-11 | 1 | -0/+8 |
* | meta: Refactor shader generation code out of mipmap generation path | Ian Romanick | 2014-02-11 | 1 | -78/+91 |
* | meta: Refactor the table of glsl_sampler structures | Ian Romanick | 2014-02-11 | 1 | -56/+72 |
* | meta: Use common vertex setup code for _mesa_meta_Bitmap too | Ian Romanick | 2014-02-11 | 1 | -36/+12 |
* | meta: Add storage to the vertex structure for R, G, B, and A | Ian Romanick | 2014-02-11 | 1 | -9/+6 |
* | meta: Use common routine to configure fixed-function TNL state | Ian Romanick | 2014-02-11 | 1 | -23/+8 |
* | meta: Silence unused parameter warning in _mesa_meta_CopyTexSubImage | Ian Romanick | 2014-02-11 | 1 | -0/+6 |
* | meta: Silence unused parameter warning in setup_drawpix_texture | Ian Romanick | 2014-02-11 | 1 | -6/+5 |
* | meta: Refactor common VAO and VBO initialization code | Ian Romanick | 2014-02-11 | 1 | -227/+99 |
* | meta: Track the _mesa_meta_DrawPixels VBO just like the others | Ian Romanick | 2014-02-11 | 1 | -18/+26 |
* | meta: Expand the vertex structure for the GenerateMipmap and decompress paths | Ian Romanick | 2014-02-11 | 1 | -8/+21 |
* | meta: Expand the vertex structure for the DrawPixels paths | Ian Romanick | 2014-02-11 | 1 | -10/+13 |
* | meta: Expand the vertex structure for the Clear paths | Ian Romanick | 2014-02-11 | 1 | -8/+9 |
* | meta: Expand the vertex structure for the CopyPixels paths | Ian Romanick | 2014-02-11 | 1 | -10/+13 |
* | meta: Expand the vertex structure for the BlitFramebuffer paths | Ian Romanick | 2014-02-11 | 1 | -30/+36 |
* | mesa: Rename _mesa_..._array_obj functions to _mesa_..._vao. | Kenneth Graunke | 2014-02-03 | 1 | -2/+2 |
* | mesa: Rename "struct gl_array_object" to gl_vertex_array_object. | Kenneth Graunke | 2014-02-03 | 1 | -1/+1 |
* | mesa: Rename ArrayObj to VAO and DefaultArrayObj to DefaultVAO. | Kenneth Graunke | 2014-02-03 | 1 | -69/+69 |
* | meta: Silence several 'unused parameter' warnings10.1-branchpoint | Ian Romanick | 2014-02-02 | 1 | -21/+17 |
* | meta: Don't use fixed-function to decompress array textures | Ian Romanick | 2014-02-02 | 1 | -3/+20 |
* | meta: Use NDC in decompress_texture_image | Ian Romanick | 2014-02-02 | 1 | -9/+8 |
* | meta: Consistenly use non-Apple VAO functions | Ian Romanick | 2014-02-02 | 1 | -4/+4 |
* | meta: Fallback to software for GetTexImage of compressed GL_TEXTURE_CUBE_MAP_... | Ian Romanick | 2014-02-02 | 1 | -1/+2 |
* | meta: Release resources used by _mesa_meta_DrawPixels | Ian Romanick | 2014-02-02 | 1 | -0/+19 |
* | meta: Release resources used by decompress_texture_image | Ian Romanick | 2014-02-02 | 1 | -0/+21 |
* | mesa: change gl_format to mesa_format | Mark Mueller | 2014-01-27 | 1 | -1/+1 |
* | meta: Move loop variable declaration outside loop. | Vinson Lee | 2014-01-21 | 1 | -1/+3 |
* | meta: Replace save_state::{Vertex,Geometry,Fragment}Shader with an array. | Paul Berry | 2014-01-21 | 1 | -16/+14 |
* | mesa: Replace ctx->Shader.Current{Vertex,Fragment,Geometry}Program with an ar... | Paul Berry | 2014-01-21 | 1 | -3/+3 |
* | meta: Restore all scissor state | Ian Romanick | 2014-01-20 | 1 | -3/+11 |
* | mesa: Add an index parameter to _mesa_set_viewport | Ian Romanick | 2014-01-20 | 1 | -7/+7 |
* | mesa: Convert gl_context::Viewport to gl_context::ViewportArray | Courtney Goeltzenleuchter | 2014-01-20 | 1 | -14/+14 |
* | mesa: Converty gl_viewport_attrib::X, ::Y, ::Width, and ::Height to float | Courtney Goeltzenleuchter | 2014-01-20 | 1 | -3/+3 |
* | mesa: Update gl_scissor_attrib to support ARB_viewport_array | Courtney Goeltzenleuchter | 2014-01-20 | 1 | -3/+3 |
* | i965: Fix clears of layered framebuffers with mismatched layer counts. | Paul Berry | 2014-01-10 | 1 | -2/+2 |
* | meta: Move declaration before code. | Vinson Lee | 2013-11-21 | 1 | -1/+2 |
* | meta: fix meta clear of layered framebuffers | Paul Berry | 2013-11-21 | 1 | -3/+48 |
* | meta: enable vertex attributes in the context of the newly created array object | Petr Sebor | 2013-11-12 | 1 | -2/+3 |
* | meta: fix assorted MSVC int/float conversion warnings | Brian Paul | 2013-10-31 | 1 | -14/+14 |
* | meta: Set correct viewport and projection in decompress_texture_image. | Kenneth Graunke | 2013-08-22 | 1 | -0/+5 |
* | meta: Add default precision qualifier to all fragement shaders | Ian Romanick | 2013-08-19 | 1 | -0/+18 |
* | meta: Fix blitting a framebuffer with renderbuffer attachment | Anuj Phogat | 2013-08-16 | 1 | -10/+15 |
* | meta: Don't call _mesa_Ortho with width or height of 0 | Ian Romanick | 2013-08-13 | 1 | -3/+8 |
* | main: Allow for the possibility of GL 3.2 without ARB_geometry_shader4. | Paul Berry | 2013-08-01 | 1 | -1/+1 |
* | meta: handle 2D texture arrays in decompress_texture_image() | Brian Paul | 2013-07-24 | 1 | -2/+21 |
* | mesa: GL_ARB_shader_objects is not optional | Ian Romanick | 2013-06-28 | 1 | -12/+10 |
* | mesa: GL_EXT_framebuffer_object is not optional | Ian Romanick | 2013-06-28 | 1 | -6/+0 |