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path: root/src/mesa/drivers/common/meta.c
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* meta: leak of shader program when decompressing tex-imagesSergii Romantsov2019-10-091-0/+1
* meta: leaking of BO with DrawPixelsYevhenii Kolesnikov2019-07-161-0/+2
* meta: memory leak of CopyPixels usageSergii Romantsov2019-07-161-0/+14
* mesa: Replace MaxTextureLevels with MaxTextureSize.Eric Anholt2019-05-131-1/+1
* mesa: Add core support for EXT_multisampled_render_to_texture{,2}Kristian H. Kristensen2018-12-061-1/+1
* mesa: Collect all the draw functions in draw.{h,c}.Mathias Fröhlich2018-11-011-0/+1
* Replace uses of _mesa_bitcount with util_bitcountDylan Baker2018-09-071-2/+3
* mesa: add storageSamples parameter to renderbuffer functionsMarek Olšák2018-08-041-1/+1
* mesa: Remove flush_vertices argument from VAO methods.Mathias Fröhlich2018-05-171-18/+14
* mesa: Add flush_vertices to _mesa_bind_vertex_buffer.Mathias Fröhlich2018-02-231-7/+9
* mesa: Add flush_vertices to _mesa_{enable,disable}_vertex_array_attrib.Mathias Fröhlich2018-02-231-7/+11
* mesa: Provide an alternative to get_vp_mode()Mathias Fröhlich2018-02-231-0/+2
* mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unitMarek Olšák2018-02-131-9/+9
* mesa: change ctx->Color.ColorMask into a 32-bit bitmaskMarek Olšák2018-02-041-25/+16
* mesa: change gl_compile_status enums to uppercaseBrian Paul2018-01-261-1/+1
* meta: Don't pollute the texture namespaceIan Romanick2018-01-021-15/+6
* meta: Use _mesa_bind_texture instead of _mesa_BindTextureIan Romanick2018-01-021-3/+3
* meta: Use _mesa_CreateTextures instead of _mesa_GenTexturesIan Romanick2018-01-021-1/+1
* meta: Track temporary textures using gl_texture_object instead of GL API obje...Ian Romanick2018-01-021-13/+30
* meta: Fix ClearTexture with GL_DEPTH_COMPONENT.Kenneth Graunke2017-12-061-9/+14
* meta: Initialize depth/clear values on declaration.Kenneth Graunke2017-12-061-5/+2
* mesa: s/GLint/gl_buffer_index/ for _ColorDrawBufferIndexesBrian Paul2017-11-091-1/+1
* meta: Unset the textures_used_by_txf bitfield.Kenneth Graunke2017-10-121-0/+13
* mesa: replace VP/FP/ATIfs _Enabled flags with helper functionsMarek Olšák2017-06-221-1/+1
* meta: do the full FBO completeness check in decompress_texture_imageMarek Olšák2017-06-221-0/+5
* meta: Silence unused parameter warningIan Romanick2017-06-201-2/+2
* mesa: create validate_buffer_sub_data() helperTimothy Arceri2017-05-171-8/+4
* mesa: pass rb attachment to _mesa_framebuffer_texture()Timothy Arceri2017-05-111-2/+6
* mesa: tidy up renderbuffer RefCount initialisationTimothy Arceri2017-04-061-2/+0
* mesa: move FLUSH_VERTICES() call to metaTimothy Arceri2017-03-311-7/+10
* mesa/glsl: introduce new gl_compile_status enumTimothy Arceri2017-03-121-1/+1
* mesa: retain gl_shader_programs after glDeleteProgram if they are in useTimothy Arceri2017-02-161-1/+1
* mesa: use gl_program for CurrentProgram rather than gl_shader_programTimothy Arceri2017-01-231-20/+8
* st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...Timothy Arceri2016-11-191-2/+3
* meta/GetTexSubImage: Account for GL_PACK_SKIP_IMAGES on compressed texturesEduardo Lima Mitev2016-11-151-3/+17
* drivers/meta: Accept GL_TEXTURE_3D as target for tex image decompressionEduardo Lima Mitev2016-10-281-4/+0
* meta: remove remaining tabs in meta.cTimothy Arceri2016-10-261-49/+49
* st/mesa/r200/i915/i965: eliminate gl_fragment_programTimothy Arceri2016-10-261-5/+5
* mesa/i965/i915/r200: eliminate gl_vertex_programTimothy Arceri2016-10-261-5/+5
* mesa: replace gl_framebuffer::_IntegerColor wih _IntegerBuffersBrian Paul2016-10-131-1/+1
* glsl/main: remove unused params and make function staticTimothy Arceri2016-06-301-1/+1
* glsl/mesa: split gl_shader in twoTimothy Arceri2016-06-301-1/+1
* mesa: Use bitmask/ffs to iterate enabled clip planes.Mathias Fröhlich2016-06-161-12/+10
* mesa/glsl: stop using GL shader type internallyTimothy Arceri2016-06-161-6/+6
* meta: Don't botch color masks when changing drawbuffers.Kenneth Graunke2016-04-181-7/+75
* meta: Don't smash ColorMask when using MESA_META_COLOR_MASK save bit.Kenneth Graunke2016-04-181-5/+2
* meta: Don't use integer handles for shaders or programs.Kenneth Graunke2016-03-161-96/+67
* meta: Use the _mesa_meta_compile_and_link_program helper more places.Kenneth Graunke2016-03-161-29/+5
* meta: Use ARB_explicit_attrib_location in the rest of the meta shaders.Kenneth Graunke2016-03-161-11/+6
* meta: Don't pollute the framebuffer namespaceIan Romanick2016-03-011-19/+15