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src
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mesa
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drivers
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common
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meta.c
Commit message (
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)
Author
Age
Files
Lines
*
meta: Don't use integer handles for shaders or programs.
Kenneth Graunke
2016-03-16
1
-96
/
+67
*
meta: Use the _mesa_meta_compile_and_link_program helper more places.
Kenneth Graunke
2016-03-16
1
-29
/
+5
*
meta: Use ARB_explicit_attrib_location in the rest of the meta shaders.
Kenneth Graunke
2016-03-16
1
-11
/
+6
*
meta: Don't pollute the framebuffer namespace
Ian Romanick
2016-03-01
1
-19
/
+15
*
meta/decompress: Track framebuffer using gl_framebuffer instead of GL API obj...
Ian Romanick
2016-03-01
1
-6
/
+11
*
meta: Use _mesa_bind_framebuffers instead of _mesa_BindFramebuffer
Ian Romanick
2016-03-01
1
-2
/
+11
*
meta: Use _mesa_CreateFramebuffers instead of _mesa_GenFramebuffers
Ian Romanick
2016-03-01
1
-3
/
+3
*
meta: Save and restore the framebuffer using gl_framebuffer instead of GL API...
Ian Romanick
2016-03-01
1
-7
/
+6
*
meta: Use _mesa_check_framebuffer_status instead of _mesa_CheckFramebufferStatus
Ian Romanick
2016-03-01
1
-4
/
+4
*
meta: Obvious refactor of _mesa_meta_framebuffer_texture_image
Ian Romanick
2016-03-01
1
-21
/
+5
*
meta: Convert _mesa_meta_bind_fbo_image to take a gl_framebuffer instead of a...
Ian Romanick
2016-03-01
1
-29
/
+29
*
meta/decompress: Don't pollute the renderbuffer namespace
Ian Romanick
2016-02-10
1
-6
/
+8
*
meta: Use internal functions for renderbuffer access
Ian Romanick
2016-02-10
1
-6
/
+4
*
meta/decompress: Track renderbuffer using gl_renderbuffer instead of GL API o...
Ian Romanick
2016-02-10
1
-4
/
+9
*
meta: Don't save or restore the renderbuffer binding
Ian Romanick
2016-02-10
1
-6
/
+0
*
meta: Use _mesa_CreateRenderbuffers instead of _mesa_GenRenderbuffers and _me...
Ian Romanick
2016-02-10
1
-5
/
+4
*
meta: Use internal functions to set texture parameters
Ian Romanick
2016-01-25
1
-4
/
+8
*
meta: Unconditionally set GL_SKIP_DECODE_EXT
Ian Romanick
2016-01-11
1
-4
/
+2
*
meta: Only bind the sampler in one place
Ian Romanick
2016-01-11
1
-4
/
+2
*
meta/decompress: Don't pollute the sampler object namespace
Ian Romanick
2016-01-11
1
-7
/
+15
*
meta/decompress: Save and restore the sampler using gl_sampler_object instead...
Ian Romanick
2016-01-11
1
-4
/
+5
*
meta/decompress: Track sampler using gl_sampler_object instead of GL API obje...
Ian Romanick
2016-01-11
1
-11
/
+11
*
meta/decompress: Use internal functions for sampler object access
Ian Romanick
2016-01-11
1
-4
/
+9
*
meta: clear_state structure cleanup
Tapani Pälli
2015-12-14
1
-15
/
+12
*
meta: Don't save or restore the active client texture
Ian Romanick
2015-11-24
1
-3
/
+0
*
meta: Don't save or restore the VBO binding
Ian Romanick
2015-11-24
1
-6
/
+0
*
meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex
Ian Romanick
2015-11-24
1
-30
/
+21
*
meta: Use internal functions for buffer object and VAO access in _mesa_meta_D...
Ian Romanick
2015-11-24
1
-12
/
+20
*
meta: Track VBO using gl_buffer_object instead of GL API object handle in _me...
Ian Romanick
2015-11-24
1
-5
/
+18
*
meta: Partially convert _mesa_meta_DrawTex to DSA
Ian Romanick
2015-11-24
1
-6
/
+6
*
meta: Don't pollute the buffer object namespace in _mesa_meta_setup_vertex_ob...
Ian Romanick
2015-11-24
1
-14
/
+3
*
meta: Use internal functions for buffer object and VAO access
Ian Romanick
2015-11-24
1
-33
/
+43
*
meta: Use DSA functions for VBOs in _mesa_meta_setup_vertex_objects
Ian Romanick
2015-11-24
1
-19
/
+24
*
meta: Track VBO using gl_buffer_object instead of GL API object handle
Ian Romanick
2015-11-24
1
-24
/
+45
*
meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects
Ian Romanick
2015-11-24
1
-14
/
+28
*
meta: Use _mesa_NamedBufferData and _mesa_NamedBufferSubData for users of _me...
Ian Romanick
2015-11-24
1
-7
/
+5
*
mesa: In helpers, only check driver capability for meta
Nanley Chery
2015-11-12
1
-0
/
+11
*
meta: Save/restore compute shaders
Jordan Justen
2015-09-02
1
-2
/
+4
*
meta: Use _mesa_need_rgb_to_luminance_conversion() in decompress_texture_image()
Anuj Phogat
2015-07-24
1
-5
/
+2
*
meta: Use _mesa_need_luminance_to_rgb_conversion() in decompress_texture_image()
Anuj Phogat
2015-07-24
1
-10
/
+2
*
meta: Use _mesa_unpack_format_to_base_format() to handle integer formats
Anuj Phogat
2015-07-24
1
-4
/
+2
*
mesa: Set green, blue channels to zero only for formats with these components
Anuj Phogat
2015-07-24
1
-3
/
+10
*
mesa: add tessellation shader enums
Fabian Bieler
2015-07-23
1
-0
/
+2
*
mesa: replace Driver.GetTexImage with GetTexSubImage()
Brian Paul
2015-07-21
1
-10
/
+12
*
meta: add offset, width, height parameters to decompress_texture_image()
Brian Paul
2015-07-21
1
-5
/
+5
*
meta: handle subimages in _mesa_meta_setup_texture_coords()
Brian Paul
2015-07-21
1
-31
/
+57
*
meta: Only change and restore viewport 0 in mesa meta mode
Mike Stroyan
2015-06-27
1
-2
/
+2
*
main: Refactor _mesa_drawbuffers.
Laura Ekstrand
2015-05-14
1
-1
/
+2
*
meta: remove unneeded #include colortab.h
Brian Paul
2015-04-28
1
-1
/
+0
*
meta: Plug memory leak
Ben Widawsky
2015-03-09
1
-1
/
+3
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