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path: root/src/mesa/drivers/common/driverfuncs.c
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* mesa: provide default implementation of QuerySamplesForFormatChris Forbes2013-03-291-1/+2
* mesa: implement GetMultisamplefvChris Forbes2013-03-021-0/+3
* gles2: a stub implementation for GL_EXT_discard_framebufferTapani Pälli2013-02-201-0/+1
* mesa: remove ctx->Driver.Error() hookBrian Paul2013-01-291-1/+0
* mesa: Remove the dead PrepareExecBegin() driver hook.Eric Anholt2013-01-211-1/+0
* mesa: Add driver method to determine the possible sample countsIan Romanick2013-01-151-0/+1
* mesa: consolidate internal glCompressedTexSubImage1/2/3D codeBrian Paul2012-06-061-3/+1
* mesa: consolidate internal glCompressedTexImage1/2/3D codeBrian Paul2012-06-061-3/+1
* mesa: consolidate internal glCopyTexSubImage1/2/3D codeBrian Paul2012-06-061-3/+1
* mesa: consolidate internal glTexSubImage1/2/3D codeBrian Paul2012-06-061-3/+1
* mesa: consolidate internal glTexImage1/2/3D codeBrian Paul2012-06-061-3/+1
* mesa: remove ctx->Driver.ClearColor() hookBrian Paul2012-03-121-1/+0
* mesa: remove ctx->Driver.ClearDepth(), ClearStencil() driver hooksBrian Paul2012-03-121-2/+0
* mesa: remove ctx->Driver.Map/UnmapTexture() hooksBrian Paul2012-01-241-2/+0
* mesa/drivers: use new swrast renderbuffer functionsBrian Paul2011-12-081-3/+4
* mesa: rewrite accum buffer supportBrian Paul2011-12-081-1/+2
* mesa: remove the ctx->Driver.IsTextureResident() hookBrian Paul2011-12-081-1/+0
* mesa: remove TextureMemCpy driver hookBrian Paul2011-12-081-1/+0
* mesa: use _mesa_readpixels() as default driver hookBrian Paul2011-11-151-1/+2
* Add MapRenderbuffer implementations for software drivers.Eric Anholt2011-11-011-0/+2
* swrast: implement GL_ARB_texture_storageBrian Paul2011-10-311-0/+3
* meta: add _mesa_meta_DrawTex()Chia-I Wu2011-10-301-0/+1
* mesa: Add dd_function_table::PrepareExecBeginChad Versace2011-10-181-0/+1
* mesa: Remove unused tnl items from dd_functionsChad Versace2011-09-301-2/+0
* mesa: plug in swrast texture image alloc/free functionsBrian Paul2011-09-171-1/+2
* swrast: plug in _swrast_new/delete_texture_image() functionsBrian Paul2011-09-171-2/+2
* mesa: add new DeleteTextureImage() driver hookBrian Paul2011-09-171-0/+1
* meta: added _mesa_meta_GetTexImage()Brian Paul2011-09-081-1/+1
* mesa: Remove dd_function_table::CopyColorTable, ::CopyColorSubTable, and ::Up...Ian Romanick2011-09-061-5/+0
* swrast: Add implementation of MapTextureImage/UnmapTextureImage.Brian Paul2011-08-291-0/+2
* mesa: Rename FreeTexImageData to FreeTextureImageBuffer.Eric Anholt2011-08-291-1/+1
* mesa: fix initialization of GL_FOG_MODE in _mesa_init_driver_state()Brian Paul2011-08-111-1/+4
* mesa: fix ColorMask array index in _mesa_init_driver_state()Brian Paul2011-08-111-4/+4
* meta: remove _mesa_meta_CopyTexImage1D/2D()Brian Paul2011-07-191-2/+0
* mesa: move texrender.c to swrastBrian Paul2011-06-131-3/+2
* intel: Add support for ARB_sampler_objects.Eric Anholt2011-04-231-0/+3
* mesa: add NV_texture_barrierMarek Olšák2011-03-151-0/+3
* mesa: plug in fallback function for ctx->Driver.ValidateFramebuffer()Brian Paul2011-01-241-0/+1
* mesa: begin implementation of GL_ARB_draw_buffers_blendBrian Paul2011-01-151-5/+6
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-1/+1
* mesa: Remove EXT_convolution.Eric Anholt2010-09-231-2/+0
* mesa: Remove unnecessary FEATURE tests.Chia-I Wu2010-09-141-16/+0
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-1/+1
* mesa: refactor shader api / object codeBrian Paul2010-06-101-5/+3
* mesa: more transform feedback infrastructureBrian Paul2010-05-101-0/+7
* mesa: remove driver hooks for GetFloat/Integer/Doublev, etcBrian Paul2010-05-071-8/+0
* mesa: Remove ClearIndex and IndexMask from device-driver interfaceIan Romanick2010-03-031-2/+0
* mesa: replace _mesa_bzero() with memset()Brian Paul2010-02-191-1/+1
* Remove _mesa_memcpy in favor of plain memcpy.Kenneth Graunke2010-02-191-1/+1
* mesa: Remove unnecessary headers.Vinson Lee2010-02-121-2/+0