| Commit message (Collapse) | Author | Age | Files | Lines |
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Remove the rgbMode and indexBits parameters from _mesa_create_visual
and _mesa_initialize_visual. These values are now hardcoded to
GL_TRUE and 0.
Signed-off-by: Ian Romanick <[email protected]>
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This just makes the use of mklib more consistent throughout Mesa where
we always want to pass the linker and LDFLAGS when we might be making a
shared library.
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Respect the user's choice of shell when running mklib rather than always
using /bin/sh.
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Consistently cleanup the depend.bak files created by makedepend. Also,
realclean has been changed to use a single find command, which speeds it
up considerably.
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When changing directories and running a sub-make, ensure that both the
cd and make commands propagate errors to the parent make.
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Updated all drivers that used the old _ac_ functions to use
the new _vbo_ functions. I know this fixed the fbdev driver,
it looks like it might fix some other drivers too.
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Replaced $(LIB_DIR) with $(TOP)/$(LIB_DIR), use LIB_DIR in install targets.
Patch by Hanno Böck.
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- Remove the -Y option for makedepend, so that the standard
directories are searched
- No longer pipe the multiple errors that the -Y option caused
into /dev/null -- we want to know about these failures.
- Fix up a few other misc makedepend failures.
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Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA()
if necessary.
Cleaned up code related to GLframebuffer width/height initialization.
Set initial viewport/scissor params in _mesa_make_current2(), instead of
in the drivers' MakeCurrent functions.
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BGLView::ErrorCallback() is now actually called on error!
Plus usual minor changes.
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know why
I shouldn't:
Official BeOS GLView.h defines a virtual ErrorCallback(GLenum) method, assuming
a unsigned long GLenum.
But under Mesa, GLenum is unsigned int.
To keep binary compatibility, BeOS apps including Mesa GL/gl.h MUST include *our*
GLView.h, or linker will report a missing ErrorCallback(unsigned int) symbol. Glup.
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PPC byte order now supported (thanks Nathan Whitehorn).
Double buffering is now always forced.
Unlock the BGLView looper only if needed. Should fix the GLUT-based apps crash
at window closing.
SwapBuffers() now can wait for next vertical retrace.
And several other minor changes...
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Added _mesa_enable_sw_extensions(), called by software-only drivers
to enable all s/w-supported GL extensions.
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Renamed struct gl_context to struct __GLcontextRec.
Include glcore.h, setup GL imports/exports.
Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions.
GLcontext's Visual field is no longer a pointer.
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