| Commit message (Collapse) | Author | Age | Files | Lines |
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Hopefully leaving behind the cruft generated by the CVS import.
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into vbo-0.2
Conflicts:
src/mesa/array_cache/sources
src/mesa/drivers/dri/i965/brw_context.c
src/mesa/drivers/dri/i965/brw_draw.c
src/mesa/drivers/dri/i965/brw_fallback.c
src/mesa/drivers/dri/i965/brw_vs_emit.c
src/mesa/drivers/dri/i965/brw_vs_tnl.c
src/mesa/drivers/dri/mach64/mach64_context.c
src/mesa/main/extensions.c
src/mesa/main/getstring.c
src/mesa/tnl/sources
src/mesa/tnl/t_save_api.c
src/mesa/tnl/t_save_playback.c
src/mesa/tnl/t_vtx_api.c
src/mesa/tnl/t_vtx_exec.c
src/mesa/vbo/vbo_attrib.h
src/mesa/vbo/vbo_exec_api.c
src/mesa/vbo/vbo_save_api.c
src/mesa/vbo/vbo_save_draw.c
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To be included by X.org Makefile.am files so that lists of files don't need
to be hardcoded and frequently updated there.
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3F -> 3FN because integer types are normalized
4FC -> 3FN because we can normalize non-color attributes
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translation function.
Before this fix the 'normalized' flag to glVertexAttribPointerARB() was ignored.
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and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
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Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values
instead of specific vertex attributes.
Remove the EdgeFlagv function from the GLvertexformat struct.
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1) change compilation on VMS to use IEEE floating points
2) one more problem with _mesa_sprintf solved
Modified Files:
Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms
Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms
Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms
Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms
Mesa/src/mesa/array_cache/descrip.mms
Mesa/src/mesa/drivers/common/descrip.mms
Mesa/src/mesa/drivers/osmesa/descrip.mms
Mesa/src/mesa/drivers/x11/descrip.mms
Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms
Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms
Mesa/src/mesa/shader/descrip.mms
Mesa/src/mesa/shader/grammar/descrip.mms
Mesa/src/mesa/shader/slang/descrip.mms
Mesa/src/mesa/swrast/descrip.mms
Mesa/src/mesa/swrast_setup/descrip.mms
Mesa/src/mesa/tnl/descrip.mms
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alias with the corresponding ARB functions.
GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias
with conventional vertex attributes, as GL_NV_vertex_program does.
So, the ARB and NV version of VertexAttrib need to be distinct.
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1015696)
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Code clean-ups, reformatting, const-correctness, etc.
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program is enabled AND the currently bound program is valid.
Check _Enable instead of Enable to prevent things from blowing up
when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually
defining a program.
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Changed _NEW_ARRAY_ATTRIB_0 back to 0x10000 so that the conventional and
generic enable bits do not alias.
In ac_import.c test Array.Normal.Enabled instead of Array._Enabled & _NEW_ARRAY_COLOR0, etc.
In t_array_import.c give priority for generic arrays over conventional
arrays on an individual basis, not all or none.
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Only glDrawArrays() done so far.
Simplified glVertex/Color/etcPointer functions.
Misc casts added here and there.
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MS studio files as binary
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vertex arrays.
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Use GLubyte * instead of void * for gl_client_array->Ptr to simplify upcoming
pointer arithmetic changes.
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Enable installation on OpenVMS ODS5 disks.
Modified Files:
Mesa-newtree/progs/demos/descrip.mms
Mesa-newtree/progs/tests/descrip.mms
Mesa-newtree/progs/xdemos/descrip.mms
Mesa-newtree/src/glut/glx/descrip.mms
Mesa-newtree/src/mesa/array_cache/descrip.mms
Mesa-newtree/src/mesa/drivers/osmesa/descrip.mms
Mesa-newtree/src/mesa/drivers/x11/descrip.mms
Mesa-newtree/src/mesa/glapi/descrip.mms
Mesa-newtree/src/mesa/main/descrip.mms
Mesa-newtree/src/mesa/math/descrip.mms
Mesa-newtree/src/mesa/swrast/descrip.mms
Mesa-newtree/src/mesa/swrast_setup/descrip.mms
Mesa-newtree/src/mesa/tnl/descrip.mms
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OpenVMS support for new directory tree
Modified Files:
Mesa-newtree/progs/demos/descrip.mms
Mesa-newtree/progs/tests/descrip.mms
Mesa-newtree/progs/xdemos/descrip.mms
Mesa-newtree/src/glu/sgi/descrip.mms
Mesa-newtree/src/glut/glx/descrip.mms
Mesa-newtree/src/mesa/main/descrip.mms
Added Files:
Mesa-newtree/descrip.mms Mesa-newtree/mms-config.
Mesa-newtree/src/descrip.mms Mesa-newtree/src/glu/descrip.mms
Mesa-newtree/src/mesa/descrip.mms
Mesa-newtree/src/mesa/array_cache/descrip.mms
Mesa-newtree/src/mesa/drivers/osmesa/descrip.mms
Mesa-newtree/src/mesa/drivers/x11/descrip.mms
Mesa-newtree/src/mesa/glapi/descrip.mms
Mesa-newtree/src/mesa/math/descrip.mms
Mesa-newtree/src/mesa/swrast/descrip.mms
Mesa-newtree/src/mesa/swrast_setup/descrip.mms
Mesa-newtree/src/mesa/tnl/descrip.mms
Mesa-newtree/vms/analyze_map.com Mesa-newtree/vms/xlib.opt
Mesa-newtree/vms/xlib_share.opt
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Misc vertex array / vertex program changes.
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Fixed some vertex array / vertex program glitches with glDrawElements.
Fixed some fragment program runtime bugs.
Non-trivial Cg programs are running now.
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Moved type conversion and interpolation macros into macros.h
Updated all the files that used to include mmath.h
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Re-org of some GL_NV_vertex_program code.
Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
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1. Remove all.h and PC_HEADER junk.
2. Rolled mem.c and mem.h into imports.c and imports.h
3. Include imports.h instead of mem.h
Restore _mesa_create/initialize_context() to be like they were in 4.0.4
New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
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to the conventional arrays when attribute arrays aren't enabled.
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normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype.
Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib
now complete.
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the other import functions
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