Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | mesa: more transform feedback infrastructure | Brian Paul | 2010-05-10 | 1 | -0/+1 |
| | | | | | Includes GL_ARB_transform_feedback2 which encapsulates transform feedback state in objects. | ||||
* | glapi: Move to src/mapi/. | Chia-I Wu | 2010-05-07 | 1 | -28/+1 |
| | | | | Move glapi to src/mapi/{glapi,es1api,es2api}. | ||||
* | glapi: Move assembly dispatchers back into glapi/. | Chia-I Wu | 2010-05-07 | 1 | -3/+3 |
| | |||||
* | mesa: remove unused renderbuffer adaptor code | Brian Paul | 2010-05-04 | 1 | -1/+0 |
| | |||||
* | st/mesa: Remove state_tracker/st_framebuffer.c from SConscript. | Vinson Lee | 2010-04-13 | 1 | -1/+0 |
| | | | | | This was missed in commit da8412ec19ad00627ae9139dc02f46f344bbb6ac. Fixes SCons build. | ||||
* | scons: Build glapi regardless of the dri option. | José Fonseca | 2010-04-11 | 1 | -6/+5 |
| | |||||
* | st/mesa: Implement GL_OES_EGL_image driver hooks. | Chia-I Wu | 2010-04-04 | 1 | -0/+1 |
| | | | | | Use st_manager::get_egl_image to look up GLeglImageOES and implement EGLImageTargetTexture2D and EGLImageTargetRenderbufferStorage. | ||||
* | mesa: add transformfeedback.c to build | Brian Paul | 2010-03-30 | 1 | -0/+1 |
| | |||||
* | Merge remote branch 'origin/gallium-st-api' | Chia-I Wu | 2010-03-16 | 1 | -0/+1 |
|\ | |||||
| * | st/mesa: Implement st_api.h. | Chia-I Wu | 2010-03-12 | 1 | -0/+1 |
| | | | | | | | | | | | | | | | | There is currently no user of this new interface. As the inteface can coexist with st_public.h, everthing should work as before. ST_TEXTURE_2D is both defined by st_public.h and st_api.h. Reorder the headers in st/dri to avoid conflicts. | ||||
* | | glapi: exec_malloc for dispatch stubs | George Sapountzis | 2010-03-14 | 1 | -0/+1 |
|/ | |||||
* | glapi: Fix scons build -- list new file. | José Fonseca | 2010-03-09 | 1 | -0/+1 |
| | |||||
* | glapi: Move src/mesa/main/dispatch.c to glapi and rename. | Chia-I Wu | 2010-02-25 | 1 | -1/+1 |
| | | | | | | main/dispatch.c is a glapi source file. It is part of GLAPI_SOURCES in sources.mak and part of glapi_sources in SConscript. This commit moves it to glapi/ and renames it to glapi_dispatch.c. | ||||
* | st/dri2: Use event-driven buffer validation. | Francisco Jerez | 2010-02-16 | 1 | -1/+0 |
| | |||||
* | glapi: split the no-op dispatch code into new glapi_nop.c file | Brian Paul | 2010-01-22 | 1 | -0/+1 |
| | | | | This unclutters the glapi.c file a bit. | ||||
* | mesa: added version.c to build | Brian Paul | 2010-01-05 | 1 | -0/+1 |
| | |||||
* | st/mesa: implement conditional rendering | Brian Paul | 2009-12-31 | 1 | -0/+1 |
| | |||||
* | mesa: _mesa_Begin/EndConditionalRender() functions | Brian Paul | 2009-12-31 | 1 | -0/+1 |
| | | | | | | | For GL_NV_conditional_render and GL3. The drawing functions don't check the query object yet. No API dispatch yet. | ||||
* | Remove grammar module -- no dependencies left. | Michal Krol | 2009-12-12 | 1 | -1/+0 |
| | |||||
* | Merge branch 'master' into glsl-pp-rework-2 | Michal Krol | 2009-12-12 | 1 | -1/+3 |
|\ | | | | | | | | | | | | | | | | | Conflicts: progs/perf/drawoverhead.c progs/perf/teximage.c progs/perf/vbo.c progs/perf/vertexrate.c src/mesa/shader/slang/library/slang_common_builtin_gc.h | ||||
| * | mesa: Fix SCons build. | Vinson Lee | 2009-12-09 | 1 | -1/+0 |
| | | | | | | | | | | Commit cd6b8dd9e82fedc55d033131fbc0f8ee950567c8 deleted src/mesa/state_tracker/st_cb_get.c. | ||||
| * | Merge branch 'texformat-rework' | Brian Paul | 2009-10-28 | 1 | -0/+2 |
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/drivers/dri/radeon/radeon_fbo.c src/mesa/drivers/dri/s3v/s3v_tex.c src/mesa/drivers/dri/s3v/s3v_xmesa.c src/mesa/drivers/dri/trident/trident_context.c src/mesa/main/debug.c src/mesa/main/mipmap.c src/mesa/main/texformat.c src/mesa/main/texgetimage.c | ||||
| | * | mesa: move texel fetch/store into new texfetch.[ch] files | Brian Paul | 2009-09-30 | 1 | -0/+1 |
| | | | |||||
| | * | mesa: added formats.c to build | Brian Paul | 2009-09-26 | 1 | -0/+1 |
| | | | |||||
| | * | Revert "scons: add meta.c to sources" | Brian Paul | 2009-09-20 | 1 | -5/+0 |
| | | | | | | | | | | | | This reverts commit 41fefe88c50376a57876b498c8619c8c9f535de6. | ||||
| | * | scons: add meta.c to sources | Brian Paul | 2009-09-20 | 1 | -0/+5 |
| | | | |||||
| * | | mesa: Add remap.c to SConscript. | Chia-I Wu | 2009-10-26 | 1 | -0/+1 |
| |/ | | | | | | | Signed-off-by: Chia-I Wu <[email protected]> | ||||
* | | scons: Autogenerate GLSL builtin library *_gc.h from *.gc files. | Michal Krol | 2009-11-25 | 1 | -1/+3 |
| | | |||||
* | | slang: Remove the old preprocessor. | Michal Krol | 2009-09-08 | 1 | -1/+0 |
|/ | |||||
* | Add syncobj.c to SConscript | Ian Romanick | 2009-09-03 | 1 | -0/+1 |
| | |||||
* | mesa: Update sconscript for new ARB/FP assembler. | José Fonseca | 2009-08-29 | 1 | -0/+6 |
| | |||||
* | mesa: move glGetTexImage(), glGetCompresssedTexImage() code into new file | Brian Paul | 2009-04-03 | 1 | -0/+1 |
| | |||||
* | mesa: move shared context state functions to new shared.c file | Brian Paul | 2009-03-07 | 1 | -0/+1 |
| | |||||
* | mesa: move glViewport and glDepthRange functions into new viewport.c file | Brian Paul | 2009-03-07 | 1 | -0/+1 |
| | | | | A bit of refactoring with an eye toward ES2 and GL 3.1 | ||||
* | mesa: remove GL_MESA_program_debug extension | Brian Paul | 2009-03-07 | 1 | -1/+0 |
| | | | | This was never fully fleshed out and hasn't been used. | ||||
* | mesa: add new program optimizer code | Brian Paul | 2009-03-06 | 1 | -0/+1 |
| | | | | This is pretty simplistic for now, but helps with certain shaders. | ||||
* | mesa: new cpuinfo.c file to init/query cpu info and extensions | Brian Paul | 2009-03-04 | 1 | -0/+1 |
| | |||||
* | mesa: rename x86.c -> x86_xform.c | Brian Paul | 2009-03-04 | 1 | -1/+1 |
| | |||||
* | mesa: List new source file in SConscript. | José Fonseca | 2009-02-24 | 1 | -0/+1 |
| | |||||
* | wgl: Enable the use of Win32 threads. | José Fonseca | 2009-02-23 | 1 | -0/+1 |
| | |||||
* | wgl: relocate wgl code to state_trackers/wgl | Keith Whitwell | 2009-01-27 | 1 | -2/+0 |
| | | | | Similar to the GLX state trackers for DRI and xlib. | ||||
* | mesa: Ensure gl* symbols are marked as dllexport on windows. | José Fonseca | 2009-01-08 | 1 | -0/+6 |
| | |||||
* | scons: Specify C99 throughout all the tree. | José Fonseca | 2008-12-30 | 1 | -5/+1 |
| | | | | | | | | | | MSVC may not support full C99, but supports more than plain C90. And -pedantic without -std=c99 generates too many spurious warnings (specially C++ style comments) to be of any use. Note that using certain C99 features in the cross-platform parts of Gallium is still not possible; namely mid-of-scope variable declarations and named structure initializers will break MSVC builds. | ||||
* | mesa: update SConscript with new source files | Brian Paul | 2008-12-16 | 1 | -1/+2 |
| | |||||
* | mesa: Bring in new mesa sub-statetracker. | José Fonseca | 2008-11-21 | 1 | -0/+3 |
| | | | | Some code cleanup is still in order. | ||||
* | scons: ppc support. | Michel Dänzer | 2008-10-23 | 1 | -0/+4 |
| | |||||
* | gallium: do a proper implementation of GL_OES_read_format | Brian Paul | 2008-08-19 | 1 | -0/+1 |
| | | | | | Examine the currently bound color buffer's format to see if there's a good format/type match. | ||||
* | mesa: Prefix main includes with dir to avoid conflicts. | José Fonseca | 2008-07-24 | 1 | -1/+0 |
| | | | | | Some of the headers in src/mesa/main have pretty common names which easily conflict with third-party code, e.g. config.h | ||||
* | mesa: Fix Windows GDI winsys build. | José Fonseca | 2008-06-24 | 1 | -0/+1 |
| | |||||
* | gallium: add missing comma | Brian Paul | 2008-06-12 | 1 | -1/+1 |
| |