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mesa
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SConscript
Commit message (
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Author
Age
Files
Lines
*
mesa: move software texel fetch code into swrast
Brian Paul
2011-09-17
1
-1
/
+1
*
mesa: add new pixel format unpacking code
Brian Paul
2011-09-08
1
-0
/
+1
*
scons: add swrast/s_texture.c to the build
Brian Paul
2011-08-29
1
-0
/
+1
*
mesa: Add partial constant propagation pass for Mesa IR
Ian Romanick
2011-08-16
1
-0
/
+1
*
glapi: generate ES dispatch headers from core mesa
Chia-I Wu
2011-08-13
1
-4
/
+4
*
glapi: use gl_and_es_API.xml to generate GLES headers
Chia-I Wu
2011-08-13
1
-8
/
+8
*
mesa: add st_glsl_to_tgsi.cpp to Sconscript
Brian Paul
2011-08-04
1
-0
/
+1
*
mesa: move texrender.c to swrast
Brian Paul
2011-06-13
1
-1
/
+1
*
mesa: merge glapidispatch.h into dispatch.h
Chia-I Wu
2011-06-08
1
-2
/
+2
*
scons: Build osmesa.
José Fonseca
2011-04-23
1
-0
/
+71
*
mesa/vf: Remove.
José Fonseca
2011-04-23
1
-7
/
+0
*
mesa: plug in new functions for GL_ARB_sampler_objects
Brian Paul
2011-04-10
1
-0
/
+1
*
scons: Generate empty git_sha1.h for all platforms.
Vinson Lee
2011-04-05
1
-9
/
+9
*
scons: generate empty git_sha1.h file for now
Brian Paul
2011-04-05
1
-0
/
+12
*
mesa: fix scons build
Marek Olšák
2011-03-15
1
-1
/
+1
*
gallium: add texture barrier support to the interface and st/mesa (v2)
Marek Olšák
2011-03-15
1
-0
/
+1
*
mesa: add NV_texture_barrier
Marek Olšák
2011-03-15
1
-0
/
+1
*
scons: Move texenvprogram.c to ff_fragment_shader.cpp.
Vinson Lee
2011-03-11
1
-1
/
+1
*
st/mesa: implement ARB_sync
Marek Olšák
2011-03-08
1
-0
/
+1
*
scons: More tweaks to fix MinGW build.
José Fonseca
2011-03-03
1
-1
/
+1
*
scons: Ensure generated headers are in the include path.
José Fonseca
2011-03-03
1
-0
/
+4
*
scons: Use Flex and Bison to generate lexer/parser files.
Kenneth Graunke
2011-03-01
1
-2
/
+6
*
mesa: move PBO-related functions into a new file
Brian Paul
2011-02-28
1
-0
/
+1
*
mesa: Add texcompress_rgtc.c to SConscript.
Vinson Lee
2011-02-27
1
-0
/
+1
*
Remove talloc from the SCons build system.
Kenneth Graunke
2011-01-31
1
-2
/
+0
*
scons: Add support for GLES.
Chia-I Wu
2011-01-22
1
-0
/
+63
*
WIN32_THREADS -> WIN32
José Fonseca
2010-12-02
1
-1
/
+0
*
scons: Define IN_DRI_DRIVER.
Chia-I Wu
2010-11-20
1
-0
/
+4
*
scons: Fix MinGW cross-compilation.
José Fonseca
2010-11-01
1
-70
/
+71
*
scons: Revamp how to specify targets to build.
José Fonseca
2010-11-01
1
-314
/
+315
*
mesa: split up the image.c file
Brian Paul
2010-10-23
1
-0
/
+2
*
scons: Add program/sampler.cpp to SCons build.
Vinson Lee
2010-09-28
1
-0
/
+1
*
Delete more vestiges of the old shader compiler.
Kenneth Graunke
2010-08-20
1
-24
/
+0
*
mesa: Add missing ES sources to SConscript.
Chia-I Wu
2010-08-20
1
-0
/
+3
*
Merge branch 'glsl2'
Ian Romanick
2010-08-16
1
-3
/
+5
|
\
|
*
scons: Build the new glsl2 code.
José Fonseca
2010-08-13
1
-3
/
+5
*
|
scons: Add main/querymatrix.c to SCons build.
Vinson Lee
2010-08-12
1
-0
/
+1
|
/
*
mesa: remove restart.c from build
Brian Paul
2010-07-19
1
-1
/
+0
*
mesa: entrypoints for GL 3.1 primitive restart
Brian Paul
2010-07-01
1
-0
/
+1
*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
1
-23
/
+23
*
mesa: move shader/slang/* sources to main/slang/*
Brian Paul
2010-06-10
1
-19
/
+19
*
mesa: move nvprogram.[ch] to main/
Brian Paul
2010-06-10
1
-1
/
+1
*
mesa: move arbprogram.[ch] to main/
Brian Paul
2010-06-10
1
-1
/
+1
*
mesa: move atifragshader.[ch] to main/
Brian Paul
2010-06-10
1
-1
/
+1
*
mesa: move uniforms.c to main/
Brian Paul
2010-06-10
1
-1
/
+1
*
mesa: refactor shader api / object code
Brian Paul
2010-06-10
1
-2
/
+2
*
mesa: move GLSL uniform functions into new source file
Brian Paul
2010-05-26
1
-0
/
+1
*
gallium: Fix invalidate framebuffer with old libGL libraries
Jakob Bornecrantz
2010-05-21
1
-0
/
+1
*
Merge branch 'gallium-msaa'
Roland Scheidegger
2010-05-21
1
-0
/
+1
|
\
|
*
mesa/st: adapt to interface changes
Roland Scheidegger
2010-05-17
1
-0
/
+1
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