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* scons: Move texenvprogram.c to ff_fragment_shader.cpp.Vinson Lee2011-03-111-1/+1
* st/mesa: implement ARB_syncMarek Olšák2011-03-081-0/+1
* scons: More tweaks to fix MinGW build.José Fonseca2011-03-031-1/+1
* scons: Ensure generated headers are in the include path.José Fonseca2011-03-031-0/+4
* scons: Use Flex and Bison to generate lexer/parser files.Kenneth Graunke2011-03-011-2/+6
* mesa: move PBO-related functions into a new fileBrian Paul2011-02-281-0/+1
* mesa: Add texcompress_rgtc.c to SConscript.Vinson Lee2011-02-271-0/+1
* Remove talloc from the SCons build system.Kenneth Graunke2011-01-311-2/+0
* scons: Add support for GLES.Chia-I Wu2011-01-221-0/+63
* WIN32_THREADS -> WIN32José Fonseca2010-12-021-1/+0
* scons: Define IN_DRI_DRIVER.Chia-I Wu2010-11-201-0/+4
* scons: Fix MinGW cross-compilation.José Fonseca2010-11-011-70/+71
* scons: Revamp how to specify targets to build.José Fonseca2010-11-011-314/+315
* mesa: split up the image.c fileBrian Paul2010-10-231-0/+2
* scons: Add program/sampler.cpp to SCons build.Vinson Lee2010-09-281-0/+1
* Delete more vestiges of the old shader compiler.Kenneth Graunke2010-08-201-24/+0
* mesa: Add missing ES sources to SConscript.Chia-I Wu2010-08-201-0/+3
* Merge branch 'glsl2'Ian Romanick2010-08-161-3/+5
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| * scons: Build the new glsl2 code.José Fonseca2010-08-131-3/+5
* | scons: Add main/querymatrix.c to SCons build.Vinson Lee2010-08-121-0/+1
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* mesa: remove restart.c from buildBrian Paul2010-07-191-1/+0
* mesa: entrypoints for GL 3.1 primitive restartBrian Paul2010-07-011-0/+1
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-23/+23
* mesa: move shader/slang/* sources to main/slang/*Brian Paul2010-06-101-19/+19
* mesa: move nvprogram.[ch] to main/Brian Paul2010-06-101-1/+1
* mesa: move arbprogram.[ch] to main/Brian Paul2010-06-101-1/+1
* mesa: move atifragshader.[ch] to main/Brian Paul2010-06-101-1/+1
* mesa: move uniforms.c to main/Brian Paul2010-06-101-1/+1
* mesa: refactor shader api / object codeBrian Paul2010-06-101-2/+2
* mesa: move GLSL uniform functions into new source fileBrian Paul2010-05-261-0/+1
* gallium: Fix invalidate framebuffer with old libGL librariesJakob Bornecrantz2010-05-211-0/+1
* Merge branch 'gallium-msaa'Roland Scheidegger2010-05-211-0/+1
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| * mesa/st: adapt to interface changesRoland Scheidegger2010-05-171-0/+1
* | mesa: more transform feedback infrastructureBrian Paul2010-05-101-0/+1
* | glapi: Move to src/mapi/.Chia-I Wu2010-05-071-28/+1
* | glapi: Move assembly dispatchers back into glapi/.Chia-I Wu2010-05-071-3/+3
* | mesa: remove unused renderbuffer adaptor codeBrian Paul2010-05-041-1/+0
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* st/mesa: Remove state_tracker/st_framebuffer.c from SConscript.Vinson Lee2010-04-131-1/+0
* scons: Build glapi regardless of the dri option.José Fonseca2010-04-111-6/+5
* st/mesa: Implement GL_OES_EGL_image driver hooks.Chia-I Wu2010-04-041-0/+1
* mesa: add transformfeedback.c to buildBrian Paul2010-03-301-0/+1
* Merge remote branch 'origin/gallium-st-api'Chia-I Wu2010-03-161-0/+1
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| * st/mesa: Implement st_api.h.Chia-I Wu2010-03-121-0/+1
* | glapi: exec_malloc for dispatch stubsGeorge Sapountzis2010-03-141-0/+1
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* glapi: Fix scons build -- list new file.José Fonseca2010-03-091-0/+1
* glapi: Move src/mesa/main/dispatch.c to glapi and rename.Chia-I Wu2010-02-251-1/+1
* st/dri2: Use event-driven buffer validation.Francisco Jerez2010-02-161-1/+0
* glapi: split the no-op dispatch code into new glapi_nop.c fileBrian Paul2010-01-221-0/+1
* mesa: added version.c to buildBrian Paul2010-01-051-0/+1
* st/mesa: implement conditional renderingBrian Paul2009-12-311-0/+1