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* st/mesa: remove st_cache.hSamuel Pitoiset2017-07-281-1/+0
* mesa: Add _mesa_format_fallback_rgbx_to_rgba() [v2]Chad Versace2017-06-271-0/+1
* mapi: add GL_ARB_bindless_texture entry pointsSamuel Pitoiset2017-06-141-0/+2
* mesa: automake: add all headers to the tarball.Emil Velikov2017-03-171-0/+2
* mesa: Custom thread marshalling for ShaderSource.Paul Berry2017-03-161-0/+1
* mesa: Connect the generated GL command marshalling code to the build.Eric Anholt2017-03-161-0/+2
* mesa: Add infrastructure for a worker thread to process GL commands.Eric Anholt2017-03-161-0/+1
* st/mesa: implement a tgsi on-disk shader cacheTimothy Arceri2017-02-231-0/+2
* mesa: Separate INTEL_performance_query frontendRobert Bragg2017-02-221-0/+2
* i965: Delete the meta-base CopyImageSubData implementationJason Ekstrand2016-12-051-1/+0
* st/mesa: move all sampler view code into new st_sampler_view.[ch] filesBrian Paul2016-10-061-0/+2
* mesa/st: add nir pass to lower tex_src_planeRob Clark2016-09-261-0/+1
* mesa/st: add lowering pass for YUV samplersRob Clark2016-09-261-0/+2
* mesa/glsl: Move string_to_uint_map into the util folderThomas Helland2016-09-121-2/+0
* mesa: Remove prog_hash_table.cThomas Helland2016-09-121-1/+0
* mesa: add scaffolding for OES/EXT_primitive_bounding_boxIlia Mirkin2016-08-301-0/+2
* glsl: Generate ir_expression_operation.h from PythonIan Romanick2016-08-301-0/+1
* mesa: Rename "texturebarrier" source files to "barrier".Francisco Jerez2016-08-241-2/+2
* st/mesa: completely rewrite state atomsMarek Olšák2016-07-301-0/+1
* glsl: reuse main extension table to appropriately restrict extensionsIlia Mirkin2016-07-231-0/+1
* mesa: automake: list builddir before srcdirEmil Velikov2016-07-201-3/+3
* st/mesa: add support for GL_EXT_window_rectanglesIlia Mirkin2016-06-181-0/+2
* st/mesa: begin moving PBO functions into their own fileNicolai Hähnle2016-06-011-0/+2
* automake: move the git_sha1.h rule a level upEmil Velikov2016-05-301-0/+1
* mesa: Move robustness code to main/robustness.cKristian Høgsberg Kristensen2016-05-261-0/+1
* mesa/st: add support for NIR as possible driver IRRob Clark2016-05-171-0/+1
* mesa/st: add nir pass for lowering builtin uniformsRob Clark2016-05-171-0/+2
* mesa/st: split the type_size calculation into it's own fileRob Clark2016-05-111-0/+2
* mesa: add missing header to the tarballEmil Velikov2016-04-111-0/+1
* mesa: automake: update and reuse X86_SSE41_FILES listEmil Velikov2016-04-111-1/+3
* Android: fix x86 gallium buildsRob Herring2016-04-011-0/+4
* st/mesa: implement GL_ATI_fragment_shaderMiklós Máté2016-03-271-0/+1
* st/mesa: add an image atom for shader imagesIlia Mirkin2016-02-151-0/+1
* st/mesa: add compute program dispatch callbacksSamuel Pitoiset2016-02-131-0/+2
* mesa: remove now unused sampler index handing codeTimothy Arceri2016-02-091-2/+0
* mesa: move GL_ARB_debug_output code into new debug_output.c fileBrian Paul2016-02-081-0/+2
* vbo: move vbo_get_minmax_indices into its own source fileNicolai Hähnle2016-02-031-0/+1
* st/mesa: add support for SSBO binding and GLSL intrinsicsIlia Mirkin2016-01-291-0/+1
* st/mesa: add atomic counter supportIlia Mirkin2016-01-291-0/+1
* glsl: move to compiler/Emil Velikov2016-01-261-3/+0
* nir: move to compiler/Emil Velikov2016-01-261-2/+1
* st/mesa: add new st_copy_framebuffer_to_texture() functionBrian Paul2015-12-031-0/+2
* mesa/extensions: Move entries entries to separate fileNanley Chery2015-11-121-0/+1
* st/mesa: implement ARB_copy_imageMarek Olšák2015-10-281-0/+2
* tnl: remove t_rasterpos.cBrian Paul2015-10-221-1/+0
* nir: remove dependency on glslRob Clark2015-10-161-0/+1
* st/mesa: implement DrawPixels shader transformation using tgsi_transform_shaderMarek Olšák2015-10-091-0/+1
* st/mesa: implement glBitmap shader transformation using tgsi_transform_shaderMarek Olšák2015-10-091-0/+1
* glsl: move shader_enums into nirRob Clark2015-10-091-3/+1
* mesa: move GL_APPLE_object_purgeable functions to new fileBrian Paul2015-09-161-0/+2