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* st/mesa: add new st_copy_framebuffer_to_texture() functionBrian Paul2015-12-031-0/+2
| | | | | | | | | | | | This helper is used by the WGL state tracker to implement the wglBindTexImageARB() function. This is basically a new "meta" function. However, we're not putting it in the src/mesa/drivers/common/ directory because that code is not linked with gallium-based drivers. Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* mesa/extensions: Move entries entries to separate fileNanley Chery2015-11-121-0/+1
| | | | | | | | | | With this infrastructure set in place, we can now reuse the entries to generate useful code. v2: Add the new file into Makefile.sources (Emil) Signed-off-by: Nanley Chery <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* st/mesa: implement ARB_copy_imageMarek Olšák2015-10-281-0/+2
| | | | | | I wonder if the craziness was worth it. Reviewed-by: Brian Paul <[email protected]>
* tnl: remove t_rasterpos.cBrian Paul2015-10-221-1/+0
| | | | Reviewed-by: Roland Scheidegger <[email protected]>
* nir: remove dependency on glslRob Clark2015-10-161-0/+1
| | | | | | | | | | | | | | | Move glsl_types into NIR, now that the dependency on glsl_symbol_table has been split out. Possibly makes sense to rename things at this point, but if we do that I'd like to keep it split out into a separate patch to make git history easier to follow (IMHO). v2: fix android build v3: I f***ing hate scons.. but at least it builds Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* st/mesa: implement DrawPixels shader transformation using tgsi_transform_shaderMarek Olšák2015-10-091-0/+1
| | | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Brian Paul <[email protected]>
* st/mesa: implement glBitmap shader transformation using tgsi_transform_shaderMarek Olšák2015-10-091-0/+1
| | | | | | Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Brian Paul <[email protected]>
* glsl: move shader_enums into nirRob Clark2015-10-091-3/+1
| | | | | | | | | | | | | | | | | | | | First step towards inverting the dependency between glsl and nir (so nir can be used without glsl). Also solves this issue with 'make distclean' Making distclean in mesa make[2]: Entering directory '/mnt/sdb1/Src64/Mesa-git/mesa/src/mesa' Makefile:2486: ../glsl/.deps/shader_enums.Plo: No such file or directory make[2]: *** No rule to make target '../glsl/.deps/shader_enums.Plo'. Stop. make[2]: Leaving directory '/mnt/sdb1/Src64/Mesa-git/mesa/src/mesa' Makefile:684: recipe for target 'distclean-recursive' failed make[1]: *** [distclean-recursive] Error 1 make[1]: Leaving directory '/mnt/sdb1/Src64/Mesa-git/mesa/src' Makefile:615: recipe for target 'distclean-recursive' failed make: *** [distclean-recursive] Error 1 Reported-by: Andy Furniss <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* mesa: move GL_APPLE_object_purgeable functions to new fileBrian Paul2015-09-161-0/+2
| | | | | | | Move this code out of bufferobj.c since it's not strongly connected to buffer objects. Acked-by: Matt Turner <[email protected]>
* glsl: shader-enum to name debug fxnsRob Clark2015-09-161-1/+3
| | | | | Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]>
* st/mesa: set default tessellation levelsMarek Olšák2015-07-231-0/+1
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* st/mesa: implement GL_AMD_performance_monitorChristoph Bumiller2015-05-061-0/+2
| | | | | | | | | | | | | | | | | | | | This is based on the original patch of Christoph Bumiller. v2 (Samuel Pitoiset): - improve Gallium interface for this extension - rewrite some parts of the original code - fix compilation errors and piglit tests v3: - only enable this extension when the underlying driver expose GPU counters - get rid of the ring buffer of queries v4: - add a debug message when the maximum number of counters has been reached Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Martin Peres <[email protected]>
* glapi: add GL_ARB_program_interface_query skeletonTapani Pälli2015-04-161-0/+2
| | | | | | | | | | | v2: update dispatch_sanity test (Jason Ekstrand) + small code cleanups v3: xml and Makefile fixes (Ilia Mirkin, Matt Turner) Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Martin Peres <[email protected]>
* nir: Implement a Mesa IR -> NIR translator.Kenneth Graunke2015-03-271-0/+5
| | | | | | | | | | | | | | | | | | | Shamelessly ripped off from Eric Anholt's tgsi_to_nir pass. This is not built on SCons, like the rest of NIR. v2: - Delete redundant c->s, c->impl, and c->cf_node_list pointers (Ken) - Use nir_builder directly instead of ptn_compile in more places (Ken) - Drop 'struct' keyword in front of nir_builder (ken) - Add a file level Doxygen comment (Ken) - Use scalar constants instead of splatting (Eric) - Use nir_builder helpers for constants, moves, and swizzles (Connor) v3: Minor indentation improvements. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: fix dependency tracking of generated sourcesEmil Velikov2015-03-051-0/+2
| | | | | | | | | | | Some of the files generated were not in the SOURCES variable, thus although generated prior to compilation the dependency tracking was incomplete. The latter of which resulted in the files missing from the distribution tarball. Cc: "10.5" <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* util: Move Mesa's bitset.h to util/.Eric Anholt2015-02-201-1/+0
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* mesa: Move simple_list.h to src/util.Eric Anholt2015-01-281-1/+0
| | | | | | We have two copies of it in the tree, I'm going to delete one. Reviewed-by: Marek Olšák <[email protected]>
* mesa: Build with subdir-objects.Matt Turner2015-01-231-555/+549
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* mesa: Remove pack_tmp.h from sources.Matt Turner2015-01-231-1/+0
| | | | Missed in commit 3a4de321.
* meta: Add a BlitFramebuffers-based implementation of TexSubImageJason Ekstrand2015-01-221-0/+1
| | | | | | | | | | | | | | This meta path, designed for use with PBO's, creates a temporary texture out of the PBO and uses BlitFramebuffers to do the actual texture upload. v2 Jason Ekstrand <[email protected]>: - Add support for handling simple packing options v3 Jason Ekstrand <[email protected]>: - Refactor to split out the texture-from-pbo code - Rename to _mesa_meta_pbo_TexSubImage Reviewed-by: Neil Roberts <[email protected]>
* util: Move main/set to util/hash_setJason Ekstrand2015-01-151-2/+0
| | | | | Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: Autogenerate format_unpack.cJason Ekstrand2015-01-121-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | Signed-off-by: Jason Ekstrand <[email protected]> v2 by Samuel Iglesias <[email protected]>: - Add usage of INDENT_FLAGS in Makefile.am v3 by Samuel Iglesias <[email protected]>: - Modify unpack_float_*() and unpack_ubyte_*() function generation to use c.datatype() and f.datatype() - Fix out-of-tree build v4 by Samuel Iglesias <[email protected]>: - format_unpack.c.mako is now format_unpack.py, with the template code inlined. It now auto-generates format_unpack.c - Add format_unpack.c to gitignore. - Simplify Makefile.am change - Modify SConscript to build format_unpack.c with scons v5 by Samuel Iglesias <[email protected]>: - Don't allow float to non-normalized integer format conversions. Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Autogenerate most of format_pack.cJason Ekstrand2015-01-121-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We were auto-generating it before. The problem was that the autogeneration tool we were using was called "copy, paste, and edit". Let's use a more sensible solution. Signed-off-by: Jason Ekstrand <[email protected]> v2 by Samuel Iglesias <[email protected]> - Remove format_pack.c as it is now autogenerated - Add usage of INDENT_FLAGS in Makefile.am - Remove trailing blank line v3 by Samuel Iglesias <[email protected]> - Merge format_convert.py into format_parser.py - Adapt pack_*_* function generations - Fix out-of-tree build v4 by Samuel Iglesias <[email protected]> - _get_datatype() is now a helper function v5 by Samuel Iglesias <[email protected]> - format_pack.c.mako is now format_pack.py, with the template code inlined. It now auto-generates format_pack.c - Simplify Makefile.am change. - Modify SConscript to build format_pack.c with scons. - Remove run_mako.py - Add format_pack.c to gitignore v6 by Samuel Iglesias <[email protected]>: - Don't allow float to non-normalized integer format conversions. - Add non-normalized formats support for ubyte packing functions. Merge the previously separated patch. - Add clamping for non-normalized integer formats in pack_ubyte*() v7 by Samuel Iglesias <[email protected]>: - Add assert to check that sRGB formats are 8-bit size. Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: remove long dead 3Dnow optimisationTimothy Arceri2014-12-131-1/+0
| | | | | | | | | This code has been turned off for the last decade. Considering 3Dnow is obsolete it seems the bug will never be fixed so just remove it. Reviewed-by: Ian Romanick <[email protected]>
* drivers/common: Add headers to distribution.Matt Turner2014-12-121-1/+3
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* vbo: Add headers to distribution.Matt Turner2014-12-121-0/+8
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* vbo: Alphabetize VBO_FILES.Matt Turner2014-12-121-6/+6
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* tnl: Add headers to distribution.Matt Turner2014-12-121-1/+9
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* tnl: Alphabetize TNL_FILES.Matt Turner2014-12-121-7/+7
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* swrast: Add headers to distribution.Matt Turner2014-12-121-3/+37
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* state_trackers: Add headers to distribution.Matt Turner2014-12-121-6/+45
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* x86: Add headers to distribution.Matt Turner2014-12-121-1/+12
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* x86-64: Add headers to distribution.Matt Turner2014-12-121-0/+1
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* sparc: Add headers to distribution.Matt Turner2014-12-121-0/+2
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* math: Add headers to distribution.Matt Turner2014-12-121-2/+15
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* program: Add headers to distribution.Matt Turner2014-12-121-1/+19
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* program: Alphabetize PROGRAM_FILES.Matt Turner2014-12-121-8/+8
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* mesa: Remove moved texcompress_rgtc_tmp.h from source list.Matt Turner2014-12-121-1/+0
| | | | Missed in commit ebcb2ee9.
* mesa: Add headers to distribution.Matt Turner2014-12-121-3/+128
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* mesa: Alphabetize MAIN_FILES.Matt Turner2014-12-121-9/+9
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* mesa: Move register_allocate.c to util.Eric Anholt2014-09-231-1/+0
| | | | | | | | | | | | | The r300 gallium driver is using it outside of the Mesa tree, and I wanted to do so for vc4 as well. Rather than make the multiple-definitions problem even more complicated, just move it to more-shared code. v2: Don't forget to delete the symlink in r300 (review by Matt). Delete more r300-helper references (review by Emil) Don't prefix util/ header inclusion with "util/" (review by Emil) Reviewed-by: Matt Turner <[email protected]> (v1) Reviewed-by: Emil Velikov <[email protected]> (v1)
* mesa: Add texel fetch functions for BPTC-compressed texturesNeil Roberts2014-08-121-0/+1
| | | | | | | | | | Adds functions to fetch from any of the four BPTC-compressed formats. v2: Set the alpha component to 1.0 when fetching from the half-float formats instead of leaving it uninitialised. Don't linearize the alpha component when fetching from sRGB. Reviewed-by: Ian Romanick <[email protected]>
* mesa/meta: Add a partial implementation of CopyImageSubDataJason Ekstrand2014-08-111-0/+1
| | | | | | | | | | | | | | | | This provides an implementation of CopyImageSubData that works if both textures are uncompressed. This implementation works by using a combination of texture views and BlitFramebuffer. If one of the textures is compressed, it returns false and the driver is expected to provide a fallback. v2: Don't leak fbo's Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Neil Roberts <[email protected]> v3: Change glGen/DeleteTextures to _mesa_Gen/DeleteTextures
* mesa: Add GL API support for ARB_copy_imageJason Ekstrand2014-08-111-0/+1
| | | | | | | | | | | | | | | | | This adds the API entrypoint, error checking logic, and a driver hook for the ARB_copy_image extension. v2: Fix a typo in ARB_copy_image.xml and add it to the makefile v3: Put ARB_copy_image.xml in the right place alphebetically in the makefile and properly prefix the commit message v4: Fixed some line wrapping and added a check for null v5: Check for incomplete renderbuffers Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Neil Roberts <[email protected]> v6: Update dispatch_sanity for the addition of CopyImageSubData
* mesa/format_utils: Add a general format conversion functionJason Ekstrand2014-08-051-0/+1
| | | | | | | | | | | | | | | | | | Most format conversion operations required by GL can be performed by converting one channel at a time, shuffling the channels around, and optionally filling missing channels with zeros and ones. This adds a function to do just that in a general, yet efficient, way. v2: * Add better comments including full docs for functions * Don't use __typeof__ * Use inline helpers instead of writing out conversions by hand, * Force full loop unrolling for better performance v3: Add another set of parens around the MAX_INT macro Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* util: Move the open-addressing linear-probing hash_table to src/util.Kenneth Graunke2014-08-041-1/+0
| | | | | | | | | | | | | | | | | This hash table is used in core Mesa, the GLSL compiler, and the i965 driver, which makes it a good candidate for the new src/util module. It's much faster than program/hash_table.[ch] (see commit 6991c2922f5 for data), and José's u_hash_table.c has a comment saying Gallium should probably consider switching to a linear probing hash table at some point. So this seems like the best candidate for a shared data structure. Signed-off-by: Kenneth Graunke <[email protected]> v2 (Jason Ekstrand): Pick up another hash_table use and patch up scons Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* util: Move ralloc to a new src/util directory.Kenneth Graunke2014-08-041-0/+1
| | | | | | | | | | | | | | | | | | For a long time, we've wanted a place to put utility code which isn't directly tied to Mesa or Gallium internals. This patch creates a new src/util directory for exactly that purpose, and builds the contents as libmesautil.la. ralloc seemed like a good first candidate. These days, it's directly used by mesa/main, i965, i915, and r300g, so keeping it in src/glsl didn't make much sense. Signed-off-by: Kenneth Graunke <[email protected]> v2 (Jason Ekstrand): More realloc uses and some scons fixes Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa/SConscript: Use Makefile.sources instead of duplicating the file listsJason Ekstrand2014-08-041-0/+3
| | | | | Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* meta: Split GenerateMipmap() into its own file.Kenneth Graunke2014-03-071-0/+1
| | | | | | | | | | Putting the implementation of each GL function in its own file makes it much easier not to get lost. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Anuj Phogat <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa/sso: Add extension entry points for GL_ARB_separate_shader_objectsGregory Hainaut2014-02-211-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | Nothings implemented yet but glProgramUniform* which are mostly a copy/paste of the older function glUniform* I create dedicated pipelineobj.[ch] file that will contains function related to the "new" pipeline container object. V2: formatting improvement V3: * indentation fix * Update copyright * Add a comment on ProgramParameteri already present in another extension * Remove TODO, will be readded on correct patch V4 (idr): * Fix dispatch_sanity unit test * Make extension string available in core profiles (instead of just compatibility). * Trivial reformating Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Jordan Justen <[email protected]>