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path: root/src/mesa/Makefile.sources
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* vbo: remove vbo_context.h and change includes to use vbo.h insteadBrian Paul2018-01-241-1/+0
* mesa: add GL_ARB_gl_spirv boilerplateNicolai Hähnle2017-12-121-0/+2
* mesa: Add Mesa ARB_get_program_binary helper functionsJordan Justen2017-12-081-0/+2
* meta: Delete the PBO texture upload/download pathJason Ekstrand2017-10-121-1/+0
* mesa: move _mesa_exec_malloc/free() prototypes to their own headerBrian Paul2017-10-101-0/+1
* automake: add texcompress_s3tc_tmp.h to the sources listEmil Velikov2017-10-041-0/+1
* mesa: Delete now unused dlopen.hMatt Turner2017-10-021-1/+0
* mesa: Combine libtxc_dxtn sources into texcompress_s3tc_tmp.hMatt Turner2017-10-021-3/+0
* mesa: Import libtxc_dxtn sourcesMatt Turner2017-10-021-0/+3
* mesa/st: glsl_to_tgsi: implement new temporary register lifetime trackerGert Wollny2017-09-061-0/+2
* mesa/st: glsl_to_tgsi move some helper classes to extra filesGert Wollny2017-09-061-0/+2
* st/mesa: correctly calculate the storage offsetTimothy Arceri2017-08-151-0/+2
* mesa/st: start adding memory object supportDave Airlie2017-08-061-0/+2
* mapi: add EXT_external_objects and EXT_external_objects_fdAndres Rodriguez2017-08-061-0/+2
* st/mesa: get rid of st_glsl_typesNicolai Hähnle2017-07-311-2/+0
* st/mesa: remove st_cache.hSamuel Pitoiset2017-07-281-1/+0
* mesa: Add _mesa_format_fallback_rgbx_to_rgba() [v2]Chad Versace2017-06-271-0/+1
* mapi: add GL_ARB_bindless_texture entry pointsSamuel Pitoiset2017-06-141-0/+2
* mesa: automake: add all headers to the tarball.Emil Velikov2017-03-171-0/+2
* mesa: Custom thread marshalling for ShaderSource.Paul Berry2017-03-161-0/+1
* mesa: Connect the generated GL command marshalling code to the build.Eric Anholt2017-03-161-0/+2
* mesa: Add infrastructure for a worker thread to process GL commands.Eric Anholt2017-03-161-0/+1
* st/mesa: implement a tgsi on-disk shader cacheTimothy Arceri2017-02-231-0/+2
* mesa: Separate INTEL_performance_query frontendRobert Bragg2017-02-221-0/+2
* i965: Delete the meta-base CopyImageSubData implementationJason Ekstrand2016-12-051-1/+0
* st/mesa: move all sampler view code into new st_sampler_view.[ch] filesBrian Paul2016-10-061-0/+2
* mesa/st: add nir pass to lower tex_src_planeRob Clark2016-09-261-0/+1
* mesa/st: add lowering pass for YUV samplersRob Clark2016-09-261-0/+2
* mesa/glsl: Move string_to_uint_map into the util folderThomas Helland2016-09-121-2/+0
* mesa: Remove prog_hash_table.cThomas Helland2016-09-121-1/+0
* mesa: add scaffolding for OES/EXT_primitive_bounding_boxIlia Mirkin2016-08-301-0/+2
* glsl: Generate ir_expression_operation.h from PythonIan Romanick2016-08-301-0/+1
* mesa: Rename "texturebarrier" source files to "barrier".Francisco Jerez2016-08-241-2/+2
* st/mesa: completely rewrite state atomsMarek Olšák2016-07-301-0/+1
* glsl: reuse main extension table to appropriately restrict extensionsIlia Mirkin2016-07-231-0/+1
* mesa: automake: list builddir before srcdirEmil Velikov2016-07-201-3/+3
* st/mesa: add support for GL_EXT_window_rectanglesIlia Mirkin2016-06-181-0/+2
* st/mesa: begin moving PBO functions into their own fileNicolai Hähnle2016-06-011-0/+2
* automake: move the git_sha1.h rule a level upEmil Velikov2016-05-301-0/+1
* mesa: Move robustness code to main/robustness.cKristian Høgsberg Kristensen2016-05-261-0/+1
* mesa/st: add support for NIR as possible driver IRRob Clark2016-05-171-0/+1
* mesa/st: add nir pass for lowering builtin uniformsRob Clark2016-05-171-0/+2
* mesa/st: split the type_size calculation into it's own fileRob Clark2016-05-111-0/+2
* mesa: add missing header to the tarballEmil Velikov2016-04-111-0/+1
* mesa: automake: update and reuse X86_SSE41_FILES listEmil Velikov2016-04-111-1/+3
* Android: fix x86 gallium buildsRob Herring2016-04-011-0/+4
* st/mesa: implement GL_ATI_fragment_shaderMiklós Máté2016-03-271-0/+1
* st/mesa: add an image atom for shader imagesIlia Mirkin2016-02-151-0/+1
* st/mesa: add compute program dispatch callbacksSamuel Pitoiset2016-02-131-0/+2
* mesa: remove now unused sampler index handing codeTimothy Arceri2016-02-091-2/+0