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path: root/src/mesa/Makefile.sources
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* st/mesa: implement glBitmap shader transformation using tgsi_transform_shaderMarek Olšák2015-10-091-0/+1
* glsl: move shader_enums into nirRob Clark2015-10-091-3/+1
* mesa: move GL_APPLE_object_purgeable functions to new fileBrian Paul2015-09-161-0/+2
* glsl: shader-enum to name debug fxnsRob Clark2015-09-161-1/+3
* st/mesa: set default tessellation levelsMarek Olšák2015-07-231-0/+1
* st/mesa: implement GL_AMD_performance_monitorChristoph Bumiller2015-05-061-0/+2
* glapi: add GL_ARB_program_interface_query skeletonTapani Pälli2015-04-161-0/+2
* nir: Implement a Mesa IR -> NIR translator.Kenneth Graunke2015-03-271-0/+5
* mesa: fix dependency tracking of generated sourcesEmil Velikov2015-03-051-0/+2
* util: Move Mesa's bitset.h to util/.Eric Anholt2015-02-201-1/+0
* mesa: Move simple_list.h to src/util.Eric Anholt2015-01-281-1/+0
* mesa: Build with subdir-objects.Matt Turner2015-01-231-555/+549
* mesa: Remove pack_tmp.h from sources.Matt Turner2015-01-231-1/+0
* meta: Add a BlitFramebuffers-based implementation of TexSubImageJason Ekstrand2015-01-221-0/+1
* util: Move main/set to util/hash_setJason Ekstrand2015-01-151-2/+0
* mesa: Autogenerate format_unpack.cJason Ekstrand2015-01-121-2/+2
* mesa: Autogenerate most of format_pack.cJason Ekstrand2015-01-121-1/+1
* mesa: remove long dead 3Dnow optimisationTimothy Arceri2014-12-131-1/+0
* drivers/common: Add headers to distribution.Matt Turner2014-12-121-1/+3
* vbo: Add headers to distribution.Matt Turner2014-12-121-0/+8
* vbo: Alphabetize VBO_FILES.Matt Turner2014-12-121-6/+6
* tnl: Add headers to distribution.Matt Turner2014-12-121-1/+9
* tnl: Alphabetize TNL_FILES.Matt Turner2014-12-121-7/+7
* swrast: Add headers to distribution.Matt Turner2014-12-121-3/+37
* state_trackers: Add headers to distribution.Matt Turner2014-12-121-6/+45
* x86: Add headers to distribution.Matt Turner2014-12-121-1/+12
* x86-64: Add headers to distribution.Matt Turner2014-12-121-0/+1
* sparc: Add headers to distribution.Matt Turner2014-12-121-0/+2
* math: Add headers to distribution.Matt Turner2014-12-121-2/+15
* program: Add headers to distribution.Matt Turner2014-12-121-1/+19
* program: Alphabetize PROGRAM_FILES.Matt Turner2014-12-121-8/+8
* mesa: Remove moved texcompress_rgtc_tmp.h from source list.Matt Turner2014-12-121-1/+0
* mesa: Add headers to distribution.Matt Turner2014-12-121-3/+128
* mesa: Alphabetize MAIN_FILES.Matt Turner2014-12-121-9/+9
* mesa: Move register_allocate.c to util.Eric Anholt2014-09-231-1/+0
* mesa: Add texel fetch functions for BPTC-compressed texturesNeil Roberts2014-08-121-0/+1
* mesa/meta: Add a partial implementation of CopyImageSubDataJason Ekstrand2014-08-111-0/+1
* mesa: Add GL API support for ARB_copy_imageJason Ekstrand2014-08-111-0/+1
* mesa/format_utils: Add a general format conversion functionJason Ekstrand2014-08-051-0/+1
* util: Move the open-addressing linear-probing hash_table to src/util.Kenneth Graunke2014-08-041-1/+0
* util: Move ralloc to a new src/util directory.Kenneth Graunke2014-08-041-0/+1
* mesa/SConscript: Use Makefile.sources instead of duplicating the file listsJason Ekstrand2014-08-041-0/+3
* meta: Split GenerateMipmap() into its own file.Kenneth Graunke2014-03-071-0/+1
* mesa/sso: Add extension entry points for GL_ARB_separate_shader_objectsGregory Hainaut2014-02-211-0/+1
* meta: Move glBlitFramebuffer() to a separate file.Eric Anholt2014-02-121-0/+1
* mesa/cs: Add dispatch API stubs for ARB_compute_shader.Paul Berry2014-02-051-0/+1
* mesa: move glGenerateMipmap() code into new genmipmap.c fileBrian Paul2014-02-021-0/+1
* mesa: move glBlitFramebuffer code into new blit.c fileBrian Paul2014-02-021-0/+1
* mesa: Implement the GL entry points defined by ARB_shader_image_load_store.Francisco Jerez2014-01-151-0/+1
* mesa: Add API definitions for ARB_texture_viewCourtney Goeltzenleuchter2013-12-131-0/+1