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* mesa: drop Makefile from get_hash.h dependency listEmil Velikov2015-03-051-1/+1
| | | | | | | | | Not required. Additionally this had the side effect of generating the file, despite it's existence. Cc: "10.5" <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa: rename format_info.c to format_info.hEmil Velikov2015-03-051-3/+3
| | | | | | | | | | | | | The file is auto-generated, and #included by formats.c. Let's rename it to reflect the latter. This will also help up fix the dependency tracking by adding it to the _SOURCES variable, without the side effect of it being compiled (twice). v2: Update .gitignore to reflect the rename. Cc: "10.4, 10.5" <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* windows/gdi: Remove.Jose Fonseca2015-03-041-1/+0
| | | | | | | | | | | | This classic driver is so far behind Gallium softpipe/llvmpipe based one, that's hard to imagine ever being useful. v2: Drop drivers/windows from src/mesa/Makefile.am:EXTRA_DIST per Emil Velikov. Reviewed-by: Emil Velikov <[email protected]> v3: Update release notes.
* configure: Leverage gcc warn options to enable safe use of C99 features ↵Jose Fonseca2015-03-031-2/+8
| | | | | | | | | | | | | | | | | | | | | | | where possible. The main objective of this change is to enable Linux developers to use more of C99 throughout Mesa, with confidence that the portions that need to be built with MSVC -- and only those portions --, stay portable. This is achieved by using the appropriate -Werror= options only on the places they need to be used. Unfortunately we still need MSVC 2008 on a few portions of the code (namely llvmpipe and its dependencies). I hope to eventually eliminate this so that we can use C99 everywhere, but there are technical/logistic challenges (specifically, newer Windows SDKs no longer bundle MSVC, instead require a full installation of Visual Studio, and that has hindered adoption of newer MSVC versions on our build processes.) Thankfully we have more directy control over our OpenGL driver, which is why we're now able to migrate to MSVC 2013 for most of the tree. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* Revert "configure: Leverage gcc warn options to enable safe use of C99 ↵Kenneth Graunke2015-02-271-8/+2
| | | | | | | | | features where possible." This reverts commit 79daa510c7a871a33797308a2ccb4b83a067ffbe. I apparently hadn't done a clean build when testing this; it broke the build for Tom, Ben, and myself. We like the idea; let's try a v2.
* configure: Leverage gcc warn options to enable safe use of C99 features ↵Jose Fonseca2015-02-271-2/+8
| | | | | | | | | | | | | | | | | | | | | | | where possible. The main objective of this change is to enable Linux developers to use more of C99 throughout Mesa, with confidence that the portions that need to be built with MSVC -- and only those portions --, stay portable. This is achieved by using the appropriate -Werror= options only on the places they need to be used. Unfortunately we still need MSVC 2008 on a few portions of the code (namely llvmpipe and its dependencies). I hope to eventually eliminate this so that we can use C99 everywhere, but there are technical/logistic challenges (specifically, newer Windows SDKs no longer bundle MSVC, instead require a full installation of Visual Studio, and that has hindered adoption of newer MSVC versions on our build processes.) Thankfully we have more directy control over our OpenGL driver, which is why we're now able to migrate to MSVC 2013 for most of the tree. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Build with subdir-objects.Matt Turner2015-01-231-12/+13
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* mesa: Drop inclusion of glapi_gen.mk.Matt Turner2015-01-231-5/+1
| | | | | Some glapi headers used to be generated from this Makefile.am, but no longer.
* mesa: Add format_{un,}pack.py to distribution.Matt Turner2015-01-231-0/+2
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* mesa: Autogenerate format_unpack.cJason Ekstrand2015-01-121-0/+9
| | | | | | | | | | | | | | | | | | | | | | | | | Signed-off-by: Jason Ekstrand <[email protected]> v2 by Samuel Iglesias <[email protected]>: - Add usage of INDENT_FLAGS in Makefile.am v3 by Samuel Iglesias <[email protected]>: - Modify unpack_float_*() and unpack_ubyte_*() function generation to use c.datatype() and f.datatype() - Fix out-of-tree build v4 by Samuel Iglesias <[email protected]>: - format_unpack.c.mako is now format_unpack.py, with the template code inlined. It now auto-generates format_unpack.c - Add format_unpack.c to gitignore. - Simplify Makefile.am change - Modify SConscript to build format_unpack.c with scons v5 by Samuel Iglesias <[email protected]>: - Don't allow float to non-normalized integer format conversions. Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: Autogenerate most of format_pack.cJason Ekstrand2015-01-121-0/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | We were auto-generating it before. The problem was that the autogeneration tool we were using was called "copy, paste, and edit". Let's use a more sensible solution. Signed-off-by: Jason Ekstrand <[email protected]> v2 by Samuel Iglesias <[email protected]> - Remove format_pack.c as it is now autogenerated - Add usage of INDENT_FLAGS in Makefile.am - Remove trailing blank line v3 by Samuel Iglesias <[email protected]> - Merge format_convert.py into format_parser.py - Adapt pack_*_* function generations - Fix out-of-tree build v4 by Samuel Iglesias <[email protected]> - _get_datatype() is now a helper function v5 by Samuel Iglesias <[email protected]> - format_pack.c.mako is now format_pack.py, with the template code inlined. It now auto-generates format_pack.c - Simplify Makefile.am change. - Modify SConscript to build format_pack.c with scons. - Remove run_mako.py - Add format_pack.c to gitignore v6 by Samuel Iglesias <[email protected]>: - Don't allow float to non-normalized integer format conversions. - Add non-normalized formats support for ubyte packing functions. Merge the previously separated patch. - Add clamping for non-normalized integer formats in pack_ubyte*() v7 by Samuel Iglesias <[email protected]>: - Add assert to check that sRGB formats are 8-bit size. Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* drivers/windows: Add to distribution.Matt Turner2014-12-121-0/+1
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* mesa: Add notes/readme files to distribution.Matt Turner2014-12-121-0/+3
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* mesa: Add scons files to distribution.Matt Turner2014-12-121-0/+2
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* haiku: Add files to distribution.Matt Turner2014-12-121-0/+1
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* program: Add lex and yacc sources to distribution.Matt Turner2014-12-121-0/+2
| | | | | Since we have manual build rules and list the .c/.cpp files in SOURCES, we need to explicitly list these for distribution.
* tnl_dd: Add headers to distribution.Matt Turner2014-12-121-1/+2
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* mesa: Add headers to distribution.Matt Turner2014-12-121-1/+3
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* mesa: Add python scripts to distribution.Matt Turner2014-12-121-0/+7
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* mesa: use build flag to ensure stack is realigned on x86Timothy Arceri2014-12-101-1/+1
| | | | | | | | | | | | | | | | | Nowadays GCC assumes stack pointer is 16-byte aligned even on 32-bits, but that is an assumption OpenGL drivers (or any dynamic library for that matter) can't afford to make as there are many closed- and open- source application binaries out there that only assume 4-byte stack alignment. V4: fix comment and indentation V3: move all sse4.1 build flag config to the same location and add comment as to why we need to do the realign V2: use $target_cpu rather than $host_cpu and setup build flags in config rather than makefile https://bugs.freedesktop.org/show_bug.cgi?id=86788 Signed-off-by: Timothy Arceri <[email protected]> Reviewed-by: Matt Turner <[email protected]> CC: "10.4" <[email protected]>
* mesa: Add SSE 4.1 optimisation for glDrawElements.Timothy Arceri2014-11-061-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Makes use of SSE 4.1 to speed up compute of min and max elements. Callgrind cpu usage results from pts benchmarks: Openarena 0.8.8: 3.67% -> 1.03% UrbanTerror: 2.36% -> 0.81% V5: - actually make use of the optimisation in android (Emil Velikov) - set a better array size limit for using SSE and added TODO V4: - fixed bugs with incrementing pointer and updating counters V3: - Removed sse_minmax.c from Makefile.sources - handle the first few values without SSE until the pointer is aligned and use _mm_load_si128 rather than _mm_loadu_si128 - guard the call to the SSE code better at build time V2: - removed GL* types - use _mm_store_si128() rather than _mm_store_ps() - add runtime check for SSE - use aligned attribute for local mix/max - bunch of tidyups Reviewed-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Matt Turner <[email protected]> Signed-off-by: Timothy Arceri <[email protected]>
* Revert "mesa: fix make tarballs"Emil Velikov2014-09-021-2/+1
| | | | | | | | | | | | | | | | This reverts commit 0fbb9a599df898d4e1166d6d6f00cb34a0524bea. Rather than adding hacks around the issue drop the sources from the final tarball, and re-add them back with 'make dist'. This fixes a problem when running parallel 'make install' fails as it recreates sources and triggers partial recompilation. Cc: "10.2 10.3" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83355 Reported-by: Maarten Lankhorst <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Tested-by: Maarten Lankhorst <[email protected]> Tested-by: Kai Wasserbäch <[email protected]>
* mesa: fix make tarballsEmil Velikov2014-09-011-1/+2
| | | | | | | | | | | | | Current method of generating distribution tar-balls involves manually invoking make + target name in the appropriate places. This temporary solution is used until we get 'make dist' working. Currently it does not work, as in order to have the target (which is also a filename) available in the final Makefile we need to add a PHONY target + use the correct target name. Cc: "10.2 10.3" <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* automake: mesa: whitespace fixesEmil Velikov2014-08-131-8/+6
| | | | | Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa/formats: Autogenerate the format_info structure from a CSV fileJason Ekstrand2014-08-051-0/+10
| | | | | | | | | | | | | | | Instead of a having all of the format metadata in a gigantic hard-to-edit array of type struct format_info, we now have a human-readable CSV file. The CSV file also contains more format information than the format_info struct contained so we can potentially make format_info more detailed later. The python to generate the format information was added the previous commit. This commit turns it on in both automake and scons builds. v2: Split into two commits and stuff to generate format_info.c from scons Signed-off-by: Jason Ekstrand <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* Make DRI dependencies and build depend on the targetJon TURNEY2014-05-231-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Don't require xcb-dri[23] etc. if we aren't building for a target with DRM, as we won't be using dri[23] - Enable a more fine-grained control of what DRI code is built, so that a libGL using direct swrast can be built on targets which don't have DRM. The HAVE_DRI automake conditional is retired in favour of a number of other conditionals: HAVE_DRI2 enables building of code using the DRI2 interface (and possibly DRI3 with HAVE_DRI3) HAVE_DRISW enables building of DRI swrast HAVE_DRICOMMON enables building of target-independent DRI code, and also enables some makefile cases where a more detailled decision is made at a lower level. HAVE_APPLEDRI enables building of an Apple-specific direct rendering interface, still which requires additional fixing up to build properly. v2: Place xfont.c and drisw_glx.c into correct categories. Update 'make check' as well Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Jeremy Huddleston Sequoia <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* automake: use only the folder name if it's a subfolder of the present oneEmil Velikov2014-03-111-2/+2
| | | | | | | v2: Resolve rebase conflicts. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* automake: silence folder creationEmil Velikov2014-03-111-2/+2
| | | | | | | | | | | There is little gain in printing whenever a folder is created. v2: - Use $(AM_V_at) over @ to have control in verbose builds. Suggested by Erik Faye-Lund. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Jon TURNEY <[email protected]>
* automake: make clean the correct git_sha1.h.tmpEmil Velikov2014-03-081-1/+1
| | | | | | | | When building out of tree, the file ends up dangling which may result in a binary with the old git sha. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* build: move ARCH_LIBS definition outside of ASM definitionPaul Seidler2014-02-011-6/+6
| | | | | | | _mesa_streaming_load_memcpy is also needed even if assembling is disabled Cc: "10.0" <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* automake: include the git sha in the opengl version string for oot buildsEmil Velikov2014-01-151-6/+6
| | | | | | Acked-by: Chad Versace <[email protected]> Reviewed-by: Matt Turner <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* mesa: Fix build to properly check for supported compiler flagsLauri Kasanen2013-12-201-1/+5
| | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=72708 Reviewed-by: Matt Turner <[email protected]> Signed-off-by: Lauri Kasanen <[email protected]>
* mesa: Add a streaming load memcpy implementation.Matt Turner2013-11-071-1/+9
| | | | | | | Uses SSE 4.1's MOVNTDQA instruction (streaming load) to read from uncached memory without polluting the cache. Reviewed-by: Chad Versace <[email protected]>
* build: Build gen_matypes and matypes.h from src/mesa.Matt Turner2013-11-071-1/+15
| | | | Reviewed-by: Eric Anholt <[email protected]>
* build: Change HAVE_X86_ASM to mean x86 or x86-64 asm.Matt Turner2013-11-071-3/+4
| | | | | | | I want a conditional that says generally "we have x86 assembly" in the next patch. Reviewed-by: Eric Anholt <[email protected]>
* mesa: Build program as part of libmesa.Matt Turner2013-11-061-8/+18
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* mesa: Clean up use of top_srcdir/top_builddir.Matt Turner2013-11-061-11/+4
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* mesa: Remove dricore from the build.Eric Anholt2013-10-241-5/+1
| | | | | | | | | No driver uses it any more, and it's been replaced by megadrivers. v2: Remove always-on conditional for NEED_LIBPROGRAM (review by Emil) Reviewed-by: Matt Turner <[email protected]> (v1) Reviewed-by: Emil Velikov <[email protected]>
* build: Add tests directories to SUBDIRSMatt Turner2013-07-221-1/+1
| | | | Fixes a problem with distcheck.
* build: remove unused API_DEFINESAndreas Boll2013-05-011-1/+1
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: generate glGetInteger/Boolean/Float/Doublev() code for all APIsBrian Paul2013-04-171-4/+2
| | | | | | | | | | | No longer pass -a flag to the get_hash_generate.py script to specify OpenGL, ES1, ES2, etc. This updates the autoconf, scons and android build files too (so we can bisect). This is the last of the API-dependent conditional compilation in core Mesa. Reviewed-by: Jordan Justen <[email protected]>
* build: Get rid of DRIVER_DIRSMatt Turner2013-04-151-1/+13
| | | | | | Tested-by: Emil Velikov <[email protected]> Reviewed-and-Tested-by: Andreas Boll <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* build: Rename sources.mak -> Makefile.sourcesMatt Turner2013-04-151-1/+1
| | | | | | | | For the sake of consistency. Tested-by: Emil Velikov <[email protected]> Reviewed-and-Tested-by: Andreas Boll <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* build: Get rid of dead MESA_ASM_FILES variableMatt Turner2013-03-121-1/+0
| | | | Reviewed-by: Eric Anholt <[email protected]>
* Remove hacks for static MakefilesMatt Turner2013-01-131-12/+1
| | | | | | | | | | | v2: Andreas Boll <[email protected]> - don't remove compatibility with scripts for the old build system v3: Andreas Boll <[email protected]> - remove more obsolete hacks v4: Andreas Boll <[email protected]> - add a previously removed TOP variable to fix vgapi build
* automake,android: Build program/ into a helper lib (v2)Eric Anholt2012-11-121-15/+11
| | | | | | | | | | While simplifying mesa/Makefile.am, the more important feature of this commit is allowing a file with the same name to appear in both main/ and program/. v2: [chadv] Add changes to Android makefiles. Reviewed-by: Kenneth Graunke <[email protected]> (v1) Signed-off-by: Chad Versace <[email protected]> (v2)
* automake: Merge separated *_CXX_FILES variables to *_FILES in core mesa.Eric Anholt2012-11-121-2/+0
| | | | | | | | They were always used with the corresponding *_FILES variables now that automake handles rule generation. Reviewed-by: Chad Versace <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* dispatch: stop generating separate GLES1 API code.Paul Berry2012-11-011-15/+0
| | | | | | | | | | This patch removes the generated files api_exec_es1.c, api_exec_es1_dispatch.h, and api_exec_es1_remap_helper.h (and the source files and build rules used to generate them), since they are no longer used. GLES1 now uses the same dispatch table layout as all the other APIs. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: glGet: add script to generate hash tables in build timeImre Deak2012-10-101-0/+12
| | | | | | | | | | | | | | | This will be needed by the next patch, which will switch to using the parameter descriptor- and hash tables generated by the script. The hash algorithm remains the same, the output parameter descriptor table format changes slightly. There the TYPE_API_MASK entries are removed and an invalid NULL entry is inserted at the beginning. This is ok, as get.c:find_value() doesn't rely on TYPE_API_MASK any more to detect an invalid enum. Signed-off-by: Imre Deak <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Oliver McFadden <[email protected]>
* build: Don't build libdricore if not building classic driversMatt Turner2012-10-011-1/+5
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