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path: root/src/mesa/Makefile.X11
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* Merge vtx-0-2-branchKeith Whitwell2003-11-241-11/+9
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* Initial checkin of new ARB frag/vertex program parserKarl Rasche2003-11-191-0/+1
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* Pass $(MKLIB_OPTIONS) to mklib script to allow setting extra options.Brian Paul2003-10-271-2/+2
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* Minor changes to make linux-solo build againJon Smirl2003-10-161-0/+2
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* glide driver (wip)Daniel Borca2003-10-131-1/+2
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* improved 'clean' targets (Otto Solares)Brian Paul2003-10-031-2/+2
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* minor clean-upsBrian Paul2003-09-231-5/+11
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* added program.c plus minor fixesBrian Paul2003-08-311-3/+7
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* patch to import Jon Smirl's work from BitkeeperBrian Paul2003-08-221-3/+5
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* added arbfrag/vertparseBrian Paul2003-08-061-0/+2
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* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-131-0/+1
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* More clean-ups and re-orgBrian Paul2003-06-131-49/+97
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* Further makefile clean-up, concentrated on the x86 assembly files.Brian Paul2003-06-101-50/+67
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* fixes for x86 buildsBrian Paul2003-06-101-16/+16
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* updated old-style makefiles for new treeBrian Paul2003-06-101-97/+111
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* Added arbprogram.c to Makefiles.Brian Paul2003-04-171-3/+4
| | | | | Added display list support for GL_NV_fragment_program. Assorted clean-ups.
* Added gcc-sl target and shared lib shell script (Philip Brown)Brian Paul2003-04-071-1/+9
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* remove duplicate lineBrian Paul2003-03-291-2/+1
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* Basic infrastructure for GL_ARB_vertex_buffer_object.Brian Paul2003-03-291-1/+3
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* histogram code move, remove s_histogram.[ch] from MakefilesBrian Paul2003-03-251-2/+1
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* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-2/+1
| | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-4/+6
| | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
* bump OpenGL version to 1.4, Mesa version to 5.0Brian Paul2002-10-291-3/+3
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* Header file clean-up:Brian Paul2002-10-241-2/+1
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* remove some crudBrian Paul2002-10-161-26/+1
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* new texture compression infrastructureBrian Paul2002-09-271-1/+2
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* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-131-2/+1
| | | | | | | | Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c)
* remove dead vertex assemblyKeith Whitwell2002-04-091-3/+1
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* minor re-orgBrian Paul2002-04-021-5/+5
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* removed references to removed source filesBrian Paul2002-02-021-3/+1
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* Remove phantom tab on a blank line to allow compile on IRIX.Karl Schultz2002-01-151-2/+2
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* remove api_compat.cBrian Paul2002-01-141-2/+1
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* Further help with dri libGL version skewKeith Whitwell2001-12-201-1/+2
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* Remove rules that were put into place to deal with compiling files thatKarl Schultz2001-12-141-85/+1
| | | | | | are in subdirectories of this directory. The list of rules that were here was out of date for Mesa 4 and would likely get out of date again. It is better to have make handle it (e.g., use pmake -v on IRIX).
* vertex program check-inBrian Paul2001-12-141-4/+33
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* fix for bug 474479, remove Trace/* stuffBrian Paul2001-11-231-10/+6
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* updates for Mesa 4.0Brian Paul2001-09-231-2/+2
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* more GL 1.3 and GLX 1.4 updatesBrian Paul2001-09-141-3/+3
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* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-121-5/+4
| | | | | | | | | | | | | | clear that these are owned by t_vb_render.c. Make swrast_setup opaque - it now hooks itself directly into tnl->Driver.Render.*. Add a _swsetup_Wakeup() call that does this. Update X11 (tested), osmesa and FX drivers for this change. FX compiles but is probably broken as the changes there are large. It was the only remaining driver that used the internal _swsetup_ functions for interp and copy_pv. This usage has been replaced with code from the DRI tdfx driver.
* Add -f to rm in make clean to avoid error messagesKeith Whitwell2001-06-271-2/+2
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* Consolidated source files. Since the re-org a number of source filesBrian Paul2001-06-181-36/+27
| | | | only had one or two functions left in them.
* Add api_arrayelt.cKeith Whitwell2001-06-011-1/+2
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* Initial commit of cliptest work. More to come shortly.Gareth Hughes2001-05-211-1/+2
| | | | | | | | - Add debug, benchmark code. - Change linux/x86 FAST_MATH code to GCC/x86, and clear FP exceptions before exiting the fast math block. - Remove divide-by-zero test in x86 cliptest, and set clipped vertices to [0,0,0,1] instead of leaving them uninitialized.
* Consolidation of asm code in 3.5Gareth Hughes2001-03-291-3/+3
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* Make generation of matypes.h more transparent.Gareth Hughes2001-03-291-4/+6
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* New type system for assembly code. Asm files should now includeGareth Hughes2001-03-281-4/+7
| | | | | matypes.h, which includes assyntax.h and is generated from the core Mesa header files.
* New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.Brian Paul2001-03-281-3/+2
| | | | | | Folded glapinoop.c code into glapi.c. Added code to glapitemp.h to fill in dispatch tables. Updated Makefiles.
* Split driver struct into swrast/tnl/core components.Keith Whitwell2001-03-191-1/+3
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* - Port 3.4 texture utils, texture format work to 3.5 (including newGareth Hughes2001-03-181-1/+2
| | | | | FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic.
* Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR whenKeith Whitwell2001-02-161-2/+1
| | | | | | | | | | | | | texturing is not enabled, and without requiring the two colors be added externally. As a part of this, collapsed the decomposition of quads into triangles inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch]. Removed checks on texture state from t_vb_light.c, which was previously required by swrast. Moved the t_dd_ templates to a new directory.