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* android: st/mesa: fix building error in libmesa_st_mesaMauro Rossi2017-01-111-1/+3
| | | | | | | Fixes building error due to dependency on nir generated headers Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* Android: glsl: add rules to generate ir_expression*.h header filesRob Herring2016-09-061-1/+3
| | | | | | | | | | | | | | Recent changes to generate ir_expression*.h header files broke Android builds. This adds the generation rules. This change is complicated due to creating a circular dependency between libmesa_glsl, libmesa_nir, and libmesa_compiler. Normally, we add static libraries so that include paths are added even if there's no linking dependency. That is the case here. Instead, we explicitly add the include path using $(MESA_GEN_GLSL_H) to libmesa_compiler. This in turn requires shuffling the order of make includes. It also uncovered missing dependency tracking of glsl_parser.h. Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* android: fix building error in libmesa_st_mesaMauro Rossi2016-05-171-0/+2
| | | | | | | | | | | | | | | | Fixes the following building error due to libmesa_nir dependency: In file included from external/mesa/src/mesa/state_tracker/st_glsl_to_nir.cpp:44:0: external/mesa/src/compiler/nir/nir.h:42:25: fatal error: nir_opcodes.h: No such file or directory #include "nir_opcodes.h" ^ compilation terminated. build/core/binary.mk:706: recipe for target 'out/target/product/x86/obj/STATIC_LIBRARIES/libmesa_st_mesa_intermediates/state_tracker/st_glsl_to_nir.o' failed make: *** [out/target/product/x86/obj/STATIC_LIBRARIES/libmesa_st_mesa_intermediates/state_tracker/st_glsl_to_nir.o] Error 1 make: *** Waiting for unfinished jobs.... Reviewed-by: Rob Herring <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* Android: fix x86 gallium buildsRob Herring2016-04-011-1/+3
| | | | | | | | | | | | | | | Builds with gallium enabled fail on x86 with linker error: external/mesa3d/src/mesa/vbo/vbo_exec_array.c:127: error: undefined reference to '_mesa_uint_array_min_max' The problem is sse_minmax.c is not included in the libmesa_st_mesa library. Since the SSE4.1 files are needed for both libmesa_st_mesa and libmesa_dricore, move SSE4.1 files into a separate static library that can be used by both. Cc: "11.1 11.2" <[email protected]> Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* Android: fix build break from nir/glsl move to compiler/Rob Herring2016-02-291-1/+0
| | | | | | | | | | | | | | | | Commits a39a8fbbaa12 ("nir: move to compiler/") and eb63640c1d38 ("glsl: move to compiler/") broke Android builds. Fix them. There is also a missing dependency between generated NIR headers and several libraries. This isn't a new issue, but seems to have been exposed by the NIR move. Built with i915, i965, freedreno, r300g, r600g, vc4, and virgl enabled. Cc: "11.2" <[email protected]> Cc: Mauro Rossi <[email protected]> Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* nir: move to compiler/Emil Velikov2016-01-261-1/+1
| | | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Jose Fonseca <[email protected]>
* nir: remove dependency on glslRob Clark2015-10-161-0/+1
| | | | | | | | | | | | | | | Move glsl_types into NIR, now that the dependency on glsl_symbol_table has been split out. Possibly makes sense to rename things at this point, but if we do that I'd like to keep it split out into a separate patch to make git history easier to follow (IMHO). v2: fix android build v3: I f***ing hate scons.. but at least it builds Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* android: export the path of the generated headersChih-Wei Huang2015-04-221-1/+0
| | | | | | | The modules need the headers can get the path automatically. Signed-off-by: Chih-Wei Huang <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* android: add $(mesa_top)/src/mesa/main to the includes listEmil Velikov2015-04-221-3/+4
| | | | | | | | | Required by the format_{un,}pack rework. Otherwise the build will fail to locate the respective headers - format_{un,}pack.h Cc: "10.5" <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Chih-Wei Huang <[email protected]>
* android: add $(mesa_top)/src include to the whole of mesaEmil Velikov2015-04-221-1/+0
| | | | | | | | | Many parts of mesa already have the include with others depending on it but it's missing. Add it once at the top makefile and be done with it. Cc: "10.4 10.5" <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Chih-Wei Huang <[email protected]>
* mesa: Build with subdir-objects.Matt Turner2015-01-231-2/+0
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* mesa: Add SSE 4.1 optimisation for glDrawElements.Timothy Arceri2014-11-061-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Makes use of SSE 4.1 to speed up compute of min and max elements. Callgrind cpu usage results from pts benchmarks: Openarena 0.8.8: 3.67% -> 1.03% UrbanTerror: 2.36% -> 0.81% V5: - actually make use of the optimisation in android (Emil Velikov) - set a better array size limit for using SSE and added TODO V4: - fixed bugs with incrementing pointer and updating counters V3: - Removed sse_minmax.c from Makefile.sources - handle the first few values without SSE until the pointer is aligned and use _mm_load_si128 rather than _mm_loadu_si128 - guard the call to the SSE code better at build time V2: - removed GL* types - use _mm_store_si128() rather than _mm_store_ps() - add runtime check for SSE - use aligned attribute for local mix/max - bunch of tidyups Reviewed-by: Juha-Pekka Heikkila <[email protected]> Reviewed-by: Matt Turner <[email protected]> Signed-off-by: Timothy Arceri <[email protected]>
* st/mesa: Fix paths used in Android buildsTomasz Figa2014-10-031-0/+2
| | | | | | | | | | | | | | | | | | With current makefiles the build fails because source and build paths are generated incorrectly. With Android build system the top_srcdir and top_builddir variables are undefined and all paths are relative to where Android.mk is located. This ends up with path likes external/mesa/src/mesa/src/mesa/ for both source and build paths, which are obviously wrong. This patch fixes this by overriding resulting SRCDIR and BUILDDIR variables with empty string, so that paths end up being relative to Android.mk file again. Appending correct build path to generated files is already done in Android.gen.mk. Signed-off-by: Tomasz Figa <[email protected]> CC: <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* util: Include in Android buildsTomasz Figa2014-10-031-0/+1
| | | | | | | | | | This patch fixes Android build failures by including src/util directory in compilation. Files inside of this directory are compiled into libmesa_util static library and linked with resulting libGLES_mesa. Signed-off-by: Tomasz Figa <[email protected]> CC: <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* Android: remove unused MESA_ENABLED_APIS variableEmil Velikov2013-11-161-2/+0
| | | | | | The variable was forgotten during the FEATURE_* removal. Signed-off-by: Emil Velikov <[email protected]>
* build: Rename sources.mak -> Makefile.sourcesMatt Turner2013-04-151-1/+1
| | | | | | | | For the sake of consistency. Tested-by: Emil Velikov <[email protected]> Reviewed-and-Tested-by: Andreas Boll <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* automake,android: Build program/ into a helper lib (v2)Eric Anholt2012-11-121-0/+4
| | | | | | | | | | While simplifying mesa/Makefile.am, the more important feature of this commit is allowing a file with the same name to appear in both main/ and program/. v2: [chadv] Add changes to Android makefiles. Reviewed-by: Kenneth Graunke <[email protected]> (v1) Signed-off-by: Chad Versace <[email protected]> (v2)
* android: Moves rules for libmesa_st_mesa to separate makefileChad Versace2012-11-121-0/+61
The pair of files src/mesa/Android.mk and src/mesa/Android.gen.mk are too long and complex to be easily understood. This patch belongs to a series that decomposes them into several easily digestible makefiles. This patch move the rules for libmesa_st_mesa.a from Android.mk to Android.libmesa_st_mesa.mk. Signed-off-by: Chad Versace <[email protected]>