| Commit message (Collapse) | Author | Age | Files | Lines |
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Fixes building error due to dependency on nir generated headers
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Recent changes to generate ir_expression*.h header files broke Android
builds. This adds the generation rules. This change is complicated due to
creating a circular dependency between libmesa_glsl, libmesa_nir, and
libmesa_compiler. Normally, we add static libraries so that include paths
are added even if there's no linking dependency. That is the case here.
Instead, we explicitly add the include path using $(MESA_GEN_GLSL_H) to
libmesa_compiler. This in turn requires shuffling the order of make
includes. It also uncovered missing dependency tracking of glsl_parser.h.
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Fixes the following building error due to libmesa_nir dependency:
In file included from external/mesa/src/mesa/state_tracker/st_glsl_to_nir.cpp:44:0:
external/mesa/src/compiler/nir/nir.h:42:25: fatal error: nir_opcodes.h: No such file or directory
#include "nir_opcodes.h"
^
compilation terminated.
build/core/binary.mk:706: recipe for target 'out/target/product/x86/obj/STATIC_LIBRARIES/libmesa_st_mesa_intermediates/state_tracker/st_glsl_to_nir.o' failed
make: *** [out/target/product/x86/obj/STATIC_LIBRARIES/libmesa_st_mesa_intermediates/state_tracker/st_glsl_to_nir.o] Error 1
make: *** Waiting for unfinished jobs....
Reviewed-by: Rob Herring <[email protected]>
Signed-off-by: Rob Clark <[email protected]>
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Builds with gallium enabled fail on x86 with linker error:
external/mesa3d/src/mesa/vbo/vbo_exec_array.c:127: error: undefined reference to '_mesa_uint_array_min_max'
The problem is sse_minmax.c is not included in the libmesa_st_mesa
library. Since the SSE4.1 files are needed for both libmesa_st_mesa
and libmesa_dricore, move SSE4.1 files into a separate static library
that can be used by both.
Cc: "11.1 11.2" <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Commits a39a8fbbaa12 ("nir: move to compiler/") and eb63640c1d38
("glsl: move to compiler/") broke Android builds. Fix them.
There is also a missing dependency between generated NIR headers and
several libraries. This isn't a new issue, but seems to have been
exposed by the NIR move.
Built with i915, i965, freedreno, r300g, r600g, vc4, and virgl enabled.
Cc: "11.2" <[email protected]>
Cc: Mauro Rossi <[email protected]>
Signed-off-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
Acked-by: Jose Fonseca <[email protected]>
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Move glsl_types into NIR, now that the dependency on glsl_symbol_table
has been split out.
Possibly makes sense to rename things at this point, but if we do that
I'd like to keep it split out into a separate patch to make git history
easier to follow (IMHO).
v2: fix android build
v3: I f***ing hate scons.. but at least it builds
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Rob Clark <[email protected]>
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The modules need the headers can get the path automatically.
Signed-off-by: Chih-Wei Huang <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Required by the format_{un,}pack rework. Otherwise the build will fail
to locate the respective headers - format_{un,}pack.h
Cc: "10.5" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Chih-Wei Huang <[email protected]>
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Many parts of mesa already have the include with others depending on it
but it's missing. Add it once at the top makefile and be done with it.
Cc: "10.4 10.5" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Chih-Wei Huang <[email protected]>
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Makes use of SSE 4.1 to speed up compute of min and max elements.
Callgrind cpu usage results from pts benchmarks:
Openarena 0.8.8: 3.67% -> 1.03%
UrbanTerror: 2.36% -> 0.81%
V5:
- actually make use of the optimisation in android (Emil Velikov)
- set a better array size limit for using SSE and added TODO
V4:
- fixed bugs with incrementing pointer and updating counters
V3:
- Removed sse_minmax.c from Makefile.sources
- handle the first few values without SSE until the pointer is aligned
and use _mm_load_si128 rather than _mm_loadu_si128
- guard the call to the SSE code better at build time
V2:
- removed GL* types
- use _mm_store_si128() rather than _mm_store_ps()
- add runtime check for SSE
- use aligned attribute for local mix/max
- bunch of tidyups
Reviewed-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Timothy Arceri <[email protected]>
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With current makefiles the build fails because source and build paths
are generated incorrectly. With Android build system the top_srcdir and
top_builddir variables are undefined and all paths are relative to where
Android.mk is located. This ends up with path likes
external/mesa/src/mesa/src/mesa/ for both source and build paths, which
are obviously wrong.
This patch fixes this by overriding resulting SRCDIR and BUILDDIR
variables with empty string, so that paths end up being relative to
Android.mk file again. Appending correct build path to generated files
is already done in Android.gen.mk.
Signed-off-by: Tomasz Figa <[email protected]>
CC: <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This patch fixes Android build failures by including src/util directory
in compilation. Files inside of this directory are compiled into
libmesa_util static library and linked with resulting libGLES_mesa.
Signed-off-by: Tomasz Figa <[email protected]>
CC: <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The variable was forgotten during the FEATURE_* removal.
Signed-off-by: Emil Velikov <[email protected]>
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For the sake of consistency.
Tested-by: Emil Velikov <[email protected]>
Reviewed-and-Tested-by: Andreas Boll <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
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While simplifying mesa/Makefile.am, the more important feature of this commit
is allowing a file with the same name to appear in both main/ and program/.
v2: [chadv] Add changes to Android makefiles.
Reviewed-by: Kenneth Graunke <[email protected]> (v1)
Signed-off-by: Chad Versace <[email protected]> (v2)
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The pair of files src/mesa/Android.mk and src/mesa/Android.gen.mk are too
long and complex to be easily understood. This patch belongs to a series
that decomposes them into several easily digestible makefiles.
This patch move the rules for libmesa_st_mesa.a from Android.mk to
Android.libmesa_st_mesa.mk.
Signed-off-by: Chad Versace <[email protected]>
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