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* scons: Fix dependencies of enums.c and api_exec.c.José Fonseca2013-07-011-1/+15
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* mesa: Remove GL_MESA_resize_buffersIan Romanick2013-06-282-2/+1
| | | | | | | | | | | | Commit bab755a made the implementation a no-op, and it was only ever enabled by software rasterizers. v2: Move the spec into docs/specs/OLD since it's now obsolete (squashed patch from Andreas Boll) Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: Fix build with older gcc since update of glext.hTom Stellard2013-06-281-4/+0
| | | | Reviewed-by: Brian Paul <[email protected]>
* scons: Add dependencies to all .xml files.José Fonseca2013-06-271-4/+10
| | | | | Should prevent stuck builds when only some of the included .xml files change.
* mesa: add const qualifier to glMultiDrawElementsEXT() indices paramBrian Paul2013-06-261-1/+1
| | | | | | | | | | The 20130624 version of glext.h changed this to match the glMultiDrawElements() function which already had the extra const qualifier. Fixes warnings/errors that seem to vary from one compiler to the next. Reviewed-by: Jose Fonseca <[email protected]>
* mesa: remove const from glDebugMessageCallbackARB() function parameterBrian Paul2013-06-261-1/+1
| | | | | | | The new 20130624 version of glext.h removed the const qualifier on the 'userParam' parameter. Reviewed-by: Jose Fonseca <[email protected]>
* mesa: update glext.h to version 20130624Brian Paul2013-06-261-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In glapi_priv.h we always need the typedef for the GLclampx type since GL_OES_fixed_point is now defined in glext.h but the GLclampx type is not. GLclampx is not used by anything in glext.h but we need it for GL ES dispatch. This is a huge patch because the structure of the file has been changed. The following extensions are new, however: GL_AMD_interleaved_elements GL_AMD_shader_trinary_minmax GL_IBM_static_data GL_INTEL_map_texture GL_NV_compute_program5 GL_NV_deep_texture3D GL_NV_draw_texture GL_NV_shader_atomic_counters GL_NV_shader_storage_buffer_object GL_NVX_conditional_render GL_OES_byte_coordinates GL_OES_compressed_paletted_texture GL_OES_fixed_point GL_OES_query_matrix GL_OES_single_precision And these extensions were removed: GL_FfdMaskSGIX GL_INGR_palette_buffer GL_INTEL_texture_scissor GL_SGI_depth_pass_instrument GL_SGIX_fog_scale GL_SGIX_impact_pixel_texture GL_SGIX_texture_select Reviewed-by: José Fonseca <[email protected]>
* mesa: remove outdated version lines in commentsRico Schüller2013-06-0525-25/+0
| | | | Signed-off-by: Brian Paul <[email protected]>
* glapi: Add some missing static_dispatch="false" annotations to es_EXT.xmlAndreas Boll2013-05-311-9/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This fixes the following build errors on powerpc: CC glapi_dispatch.lo In file included from glapi_dispatch.c:90:0: ../../../../../src/mapi/glapi/glapitemp.h:1640:1: error: no previous prototype for 'glReadBufferNV' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:4198:1: error: no previous prototype for 'glDrawBuffersNV' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:6377:1: error: no previous prototype for 'glFlushMappedBufferRangeEXT' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:6389:1: error: no previous prototype for 'glMapBufferRangeEXT' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:6401:1: error: no previous prototype for 'glBindVertexArrayOES' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:6413:1: error: no previous prototype for 'glDeleteVertexArraysOES' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:6433:1: error: no previous prototype for 'glGenVertexArraysOES' [-Werror=missing-prototypes] ../../../../../src/mapi/glapi/glapitemp.h:6445:1: error: no previous prototype for 'glIsVertexArrayOES' [-Werror=missing-prototypes] NOTE: This is a candidate for the 9.0 and 9.1 branches. Reviewed-by: Maarten Lankhorst <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* scons: Don't force stabs debug format for Mingw.José Fonseca2013-05-211-5/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - recent gdb handles DWARF fine (tested both with version 7.1.90.20100730 from mingw-w64 project, and 7.5-1 from mingw project) - http://people.freedesktop.org/~jrfonseca/bfdhelp/ was updated to handle DWARF - stabs requires ugly hacks to prevent compilation failures - mixing stabs/dwarf prevents proper backtraces (which is inevitable, given that the MinGW C runtime is pre-built with DWARF) For example, without this change I get: (gdb) bt #0 _wassert (_Message=0xf925060 L"Num < NumOperands && \"Invalid child # of SDNode!\"", _File=0xf60b488 L"llvm/include/llvm/CodeGen/SelectionDAGNodes.h", _Line=534) at ../../../../mingw-w64-crt/misc/wassert.c:51 #1 0x0368996b in _assert (_Message=0x39d7ee4 "Num < NumOperands && \"Invalid child # of SDNode!\"", _File=0x39d7e94 "llvm/include/llvm/CodeGen/SelectionDAGNodes.h", _Line=534) at ../../../../mingw-w64-crt/misc/wassert.c:44 #2 0x00000004 in ?? () #3 0x00000004 in ?? () #4 0x0f60b488 in ?? () #5 0x00000000 in ?? () While with this change I get: (gdb) bt #0 _wassert (_Message=0xfb982e8 L"Num < NumOperands && \"Invalid child # of SDNode!\"", _File=0xefbcb40 L"llvm/include/llvm/CodeGen/SelectionDAGNodes.h", _Line=534) at ../../../../mingw-w64-crt/misc/wassert.c:51 #1 0x039c996b in _assert (_Message=0x3d17f24 "Num < NumOperands && \"Invalid child # of SDNode!\"", _File=0x3d17ed4 "llvm/include/llvm/CodeGen/SelectionDAGNodes.h", _Line=534) at ../../../../mingw-w64-crt/misc/wassert.c:44 #2 0x033111cc in getOperand (Num=4, this=<optimized out>) at llvm/include/llvm/CodeGen/SelectionDAGNodes.h:534 #3 getOperand (i=4, this=<optimized out>) at llvm/include/llvm/CodeGen/SelectionDAGNodes.h:779 #4 llvm::SelectionDAG::getNode (this=0xf00cb08, Opcode=79, DL=..., VT=..., N1=..., N2=...) at llvm/lib/CodeGen/SelectionDAG/SelectionDAG.cpp:2859 #5 0x03377b20 in llvm::SelectionDAGBuilder::visitExtractElement (this=0xfb45028, I=...) at llvm/lib/CodeGen/SelectionDAG/SelectionDAGBuilder.cpp:2803 [...] Reviewed-by: Brian Paul <[email protected]>
* mesa: simplify dispatch for glDraw* functionsBrian Paul2013-05-021-0/+3
| | | | | | | | | | | | Remove all the glDraw* functions from the GLvertexformat structure. The point of that dispatch struct is to handle all the functions which dispatch differently depending on whether we're inside glBegin/End. glDraw* are never allowed inside glBegin/End so we can remove those entries. This simplifies the code paths and gets rid of quite a bit of code. Reviewed-by: Jose Fonseca <[email protected]>
* mesa: add names of geometry shader prims in gl_enums.pyBrian Paul2013-05-021-1/+5
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constantBrian Paul2013-05-021-1/+0
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* mesa: implement glFramebufferTextureJordan Justen2013-05-011-1/+1
| | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* Mapi: Use mmap on Haiku for executable memory vs mallocAlexander von Gluck IV2013-04-291-1/+1
| | | | * Haiku now has DEP enabled by default.
* linux: Don't emit a .note.ABI-tag section anymore (#26663)Adam Jackson2013-04-254-52/+0
| | | | | | | | | | | We don't support pre-2.6 kernels anyway - the install docs say 2.6.28 for DRI - and apparently this confuses ld.so's sorting when multiple libGLs are installed. Just remove it. Note: this is a candidate for the stable branches. Acked-by: Kenneth Graunke <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* scons: Support clang.José Fonseca2013-04-251-1/+2
| | | | | | | | | | | clang is supports most gcc options / extensions, with a some exceptions. The biggest advantage of using clang is that compilation times are much short. One can tell scons to use clang when building by invoking it as CC=clang CXX=clang++ scons libgl-xlib
* mesa: Fix up some final license word wrapping issues by hand.Kenneth Graunke2013-04-231-3/+4
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: Restore 78-column wrapping of license text in C-style comments.Kenneth Graunke2013-04-239-27/+36
| | | | | | | | | | | | | | The previous commit introduced extra words, breaking the formatting. This text transformation was done automatically via the following shell command: $ git grep 'THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY' | sed 's/:.*$//' | xargs -I {} sh -c 'vim -e -s {} < vimscript where 'vimscript' is a file containing: /THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY/;/\*\// !fmt -w 78 -p ' * ' :wq Reviewed-by: Brian Paul <[email protected]>
* mesa: Add "OR COPYRIGHT HOLDERS" to license text disclaiming liability.Kenneth Graunke2013-04-2310-10/+10
| | | | | | | | | | | | | | | This brings the license text in line with the MIT License as published on the Open Source Initiative website: http://opensource.org/licenses/mit-license.php Generated automatically be the following shell command: $ git grep 'THE AUTHORS BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/THE AUTHORS/THE AUTHORS OR COPYRIGHT HOLDERS/' {} This introduces some wrapping issues, to be fixed in the next commit. Reviewed-by: Brian Paul <[email protected]>
* mesa: Change "BRIAN PAUL" to "THE AUTHORS" in license text.Kenneth Graunke2013-04-239-9/+9
| | | | | | | | | | | | | | | | Generated automatically be the following shell command: $ git grep 'BRIAN PAUL BE LIABLE' | sed 's/:.*$//g' | xargs -I '{}' \ sed -i 's/BRIAN PAUL/THE AUTHORS/' {} The intention here is to protect all authors, not just Brian Paul. I believe that was already the sensible interpretation, but spelling it out is probably better. More practically, it also prevents people from accidentally copy & pasting the license into a new file which says Brian is not liable when he isn't even one of the authors. Reviewed-by: Brian Paul <[email protected]>
* glapi: Add counter information for glBufferData(), like glBufferSubData().Eric Anholt2013-04-191-2/+2
| | | | This causes this function to become asynchronous with glthread.
* glapi: Add parameter count information for uniforms.Eric Anholt2013-04-192-42/+42
| | | | | | This is the kind of information that would have been present for GLX, if GLX supported modern GL. This allows these entrypoints to get automatic asynchronous marshalling code generated for glthread.
* glapi: skip padding in get_called_parameter_stringPaul Berry2013-04-191-0/+2
| | | | | | | | | | | This bug is currently benign, since get_called_parameter_string() is currently only used for functions that return true for glx_function.has_different_protocol(), and none of those functions include padding. However, in order to implement marshalling of GL API functions, we'll need to use get_called_parameter_string() far more often. Reviewed-by: Kenneth Graunke <[email protected]>
* glapi: no longer emit #include "mfeatures.h" in generated filesBrian Paul2013-04-173-8/+0
| | | | | | None of the symbols in mfeatures.h are used anymore. Reviewed-by: Jordan Justen <[email protected]>
* glapi: remove FEATURE_remap_table test (it's always defined)Brian Paul2013-04-171-15/+0
| | | | Reviewed-by: Jordan Justen <[email protected]>
* build: Get rid of CORE_DIRSMatt Turner2013-04-151-0/+42
| | | | | | | | A step toward working make dist/distcheck. Tested-by: Emil Velikov <[email protected]> Reviewed-and-Tested-by: Andreas Boll <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* build: Move src/mapi/mapi/* to src/mapi/Matt Turner2013-04-1536-41/+41
| | | | | | Tested-by: Emil Velikov <[email protected]> Reviewed-and-Tested-by: Andreas Boll <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* build: Rename sources.mak -> Makefile.sourcesMatt Turner2013-04-155-6/+6
| | | | | | | | For the sake of consistency. Tested-by: Emil Velikov <[email protected]> Reviewed-and-Tested-by: Andreas Boll <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* glapi: fix storage multisample build errorsDave Airlie2013-03-311-2/+2
| | | | | | Reported on #radeon by udovdh Signed-off-by: Dave Airlie <[email protected]>
* glapi: add definition of ARB_texture_storage_multisampleChris Forbes2013-03-312-0/+35
| | | | | | | | | | Adds XML for the extension, dispatch_sanity enabling, and the two new entrypoints. These are both implemented by calling the shared teximagemultisample() with immutable=GL_TRUE. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gles2: Add an ABI-check testMatt Turner2013-03-192-0/+294
| | | | | | | | Checks that no functions are exported that are not part of the ABI. Note that currently we are exporting functions that are aliased to functions that are part of the ABI. They shouldn't be exported, but the XML descriptions don't adequately describe this case.
* gles1: Add an ABI-check testMatt Turner2013-03-192-0/+256
| | | | | | | | Checks that no functions are exported that are not part of the ABI. Note that currently we are exporting functions that are aliased to functions that are part of the ABI. They shouldn't be exported, but the XML descriptions don't adequately describe this case.
* Properly check GLX_INDIRECT_RENDERING in glapi/tests/check_tableJon TURNEY2013-03-132-1/+2
| | | | | | | | Actually use $DEFINES, so we can see if GLX_INDIRECT_RENDERING is defined If GLX_INDIRECT_RENDERING is defined, _GLAPI_SKIP_PROTO_ENTRY_POINTS will be defined, and libglapi won't contain the 'protocol entry points', so we should provide stubs in check_table.cpp
* Fix glapi/tests/check_table.cpp for standardized OpenGL function namesJon TURNEY2013-03-131-264/+264
| | | | | | | | It looks like this has been broken since commit 1a1db1746db82efc7f0643508886dfc78a15eb71 "Standardize names of OpenGL functions." Signed-off-by: Jon TURNEY <[email protected]>
* Fix out-of-tree build of 'make check' in src/mapi/glapi/tests/Jon TURNEY2013-03-131-3/+3
| | | | Signed-off-by: Jon TURNEY <[email protected]>
* mesa,gallium,egl,mapi: One definition of C99 inline/__func__ to rule them all.José Fonseca2013-03-121-22/+4
| | | | | | | | We were in four already... NOTE: Candidate for the stable branches. Reviewed-by: Brian Paul <[email protected]>
* glapi/gen: Remove duplicate PYTHON_FLAGSStefan Brüns2013-03-091-7/+7
| | | | | | | PYTHON_GEN calls python with PYTHON_FLAGS Reviewed-by: Matt Turner <[email protected]> Signed-off-by: Stefan Brüns <[email protected]>
* glapi: add ARB_texture_multisampleChris Forbes2013-03-022-1/+71
| | | | | | | | | | | | | | | | | | | | Adds new enums, dispatch machinery, and stubs for the 4 new entrypoints. V2: - Drop placeholder - Align enum values - Remove explicit exec=mesa; it *is* the dispatch flavor we want, but it's also the default. I misunderstood how this worked before; after actually reading the generator it makes good sense. V3: - Squash in stubs for new entrypoints, and dispatch_sanity tweaks, so we don't get build breakage between those patches. V4: - Fix various remaining whitespace issues Signed-off-by: Chris Forbes <[email protected]> [1/3 V2] Reviewed-by: Matt Turner <[email protected]> [V3] Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glapi: mark static_dispatch false for DiscardFramebufferEXTTapani Pälli2013-02-221-1/+2
| | | | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61199 Signed-off-by: Tapani Pälli <[email protected]> Tested-by: Vinson Lee <[email protected]> Tested-by: Brad King <[email protected]> Signed-off-by: Vinson Lee <[email protected]>
* gles2: a stub implementation for GL_EXT_discard_framebufferTapani Pälli2013-02-201-0/+13
| | | | | | | | | | | This patch implements a stub for GL_EXT_discard_framebuffer with required checks listed by the extension specification. This extension is required by GLBenchmark 2.5 when compiled with OpenGL ES 2.0 as the rendering backend. Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-and-tested-by: Chad Versace <[email protected]>
* glx: fix glGetTexLevelParameteriv for indirect renderingStefan Brüns2013-02-191-1/+3
| | | | | | | | | | | | | | | | A single element in a GLX reply is contained in the header itself. The number of elements is denoted in the "n" field of the reply. If "n" is 1, the length of additional data is 0. The XXX_data_length() function of xcb does not return the length of the (optional, n>1) data but the number of elements. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=59876 Note: This is a candidate for the stable branches. Signed-off-by: Stefan Brüns <[email protected]> Signed-off-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* glapi: Do not use backtrace on MinGW.Vinson Lee2013-01-311-1/+1
| | | | | | | execinfo.h is not available on MinGW. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* mesa: implement GL_ARB_texture_buffer_rangeChristoph Bumiller2013-01-303-0/+27
| | | | | | | | | | | | | | | | | | | | | | | v2: Record texObj.BufferSize as -1 in TexBuffer(non-Range) instead of the buffer's current size so we know we always have to use the full size of the buffer object (i.e. even if it changes without the user calling TexBuffer again) for the texture. Clarify invalid offset alignment error message. v3: Use extra GL_CORE-only section in get_hash_params.py for TEXTURE_BUFFER_OFFSET_ALIGNMENT. v4: Remove unnecessary check for profile in _mesa_TexBufferRange. Add check for extension enable in get_tex_level_parameter_buffer. v5: Fix position in gl_API.xml. Add comment about meaning of BufferSize == -1. v6: Add back checks for core profile and add a note about it. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* scons: Fix dependencies of generated headers.José Fonseca2013-01-213-31/+24
| | | | | | | | | | | | | | It appears that scons implicit dependency scanners fail to chain dependencies of generated headers when these are outside the build tree. This patch ensures generated source files are _always_ put in the build tree. I'm not 100% this will fix all depency issues, but from my experiments it does seem to fix this. NOTE: For this to be effective it is necessary to clean the source tree from generated header/source files. Reviewed-by: Brian Paul <[email protected]>
* Fix mapi code generator for out-of-tree buildJon TURNEY2013-01-161-1/+1
| | | | | | | | | | | | Use os.path.join() rather than hand-rolling it, so path is correct if sys.argv[0] returns an absolute path. (According to the python documentation, it's platform dependent whether sys.argv[0] is a full pathname or not. It probably also depends on how the process was started...) Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glapi: Remove duplicate ARB_base_instance from gl_API.xmlIan Romanick2013-01-151-2/+0
| | | | Signed-off-by: Ian Romanick <[email protected]>
* mesa: Add dispatch and extension XML for GL_ARB_internalformat_queryIan Romanick2013-01-153-2/+26
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
* tests: AM_CPPFLAGS must include $(top_srcdir) instead of $(top_builddir).Johannes Obermayr2013-01-131-3/+3
| | | | Reviewed-by: Andreas Boll <[email protected]>
* glapi/gen: remove an obsolete comment from Makefile.amAndreas Boll2013-01-131-5/+0
| | | | | | | | Glapi gets generated at build time. See commit: 0ce0f7c0c8fa9902678af7f3ecad2541be5808d2 mesa: Remove the generated glapi from source control, and just build it.