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* glapi: Apply Xorg indent rules to all files generated for the xserverIan Romanick2012-07-111-15/+39
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glapi: add ARB_timer_queryMarek Olšák2012-07-101-1/+21
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: add GL_EXT_texture_rg extension for OpenGL ES 2.x.Gwenole Beauchesne2012-07-041-0/+8
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* GLES2: upgrade gl2ext.h to version 18099Kristian Høgsberg2012-07-041-10/+0
| | | | | | | | | | | | | | | Redo this commit, and remove the inclusion of gl2ext.h from src/mapi/glapi/glapi_priv.h. The include was added in 8f3be339850ead96f9c6200db4e0db1f74e39d13 to fix a missing prototype for glDrawBuffersNV and others, but it's not possible to include both glext.h and gl2ext.h from the same file. I don't see the missing prototype here (with or without shared glapi) so I'm just removing the offending #include. Also, since we're redoing this, update to the most recent gl2ext.2. Signed-off-by: Kristian Høgsberg <[email protected]>
* Revert "mesa: add GL_EXT_texture_rg extension for OpenGL ES 2.x."Marek Olšák2012-07-041-8/+0
| | | | This reverts commit d1665388ce53d23ee7853e5083ce6f7192061109.
* mesa: add GL_EXT_texture_rg extension for OpenGL ES 2.x.Gwenole Beauchesne2012-07-031-0/+8
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* glapi/gen: fix out of tree buildDylan Noblesmith2012-07-021-23/+29
| | | | | | | | | | Add "-f $(srcdir)/gl_API.xml" to the arguments of all the scripts that by default look for gl_API.xml in the working directory when run with no arguments, and prepend $(srcdir) to those scripts that are already using an explicit -f argument. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: more const qualifiers to match the latest glext.hBrian Paul2012-06-275-5/+5
| | | | | | | For some reason regular gcc on Linux didn't catch these but the mingw compiler did (generated errors, not warnings). v2: include the changes in src/mapi/ too
* glapi: add const qualifier to glShaderSourceARB() parameterBrian Paul2012-06-271-1/+1
| | | | | | | | | Fixes the es2 build with gcc. Note: in glext.h the prototypes for glShaderSource() and glShaderSourceARB() disagree: only the former has the extra const qualifier. Reviewed-by: José Fonseca <[email protected]>
* glapi: Add uniform buffer object APIVincent Lejeune2012-06-213-1/+101
| | | | | | | | | v2: Fix a typo spotted by Eric Anholt. v3: Fix missing "GL" on types, fix style, fix Studly_Caps extension name, drop commented code duplicated with GL3x.xml [anholt] Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* automake: Convert src/mapi/glapi/gen to silent build.Eric Anholt2012-06-211-24/+26
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* automake: Convert src/mapi/glapi/gen/Makefile to automake.Eric Anholt2012-06-212-6/+3
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* mesa: Add support for GL_ARB_base_instanceFredrik Höglund2012-06-193-1/+43
| | | | Reviewed-by: Brian Paul <[email protected]>
* gles2: Add GL_NV_read_buffer extensionKristian Høgsberg2012-06-182-0/+9
| | | | | | | This lets us select the front buffer for reading under GLES2. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glx/tests and mesa/tests: Update .gitignore files.Paul Berry2012-06-141-0/+2
| | | | | | | | | This patch updates .gitignore files to account for the new build artifacts introduced by the following commits: ae376f0 glx/tests: Rename test as glx-test 8fecdcc mesa/tests: Add tests for _mesa_lookup_enum_by_{name,nr} functions a29ad2b mesa/tests: Add tests for the generated dispatch table
* glapi: Remove GL_NV_vertex_array_range from the dispatch tableIan Romanick2012-06-132-5/+6
| | | | | | | | | | | | There is no GLX protocol for these functions. Open-source Linux driver have not supported this extension for many years, and it seems unlikely at this point that this support will return. There's no reason to have slots for these functions in the dispatch table. The unit tests (GetProcAddress::TableDidntShrink and others) are also updated. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Remove GL_NV_fence from the dispatch tableIan Romanick2012-06-132-15/+11
| | | | | | | | | | | | There is no GLX protocol for these functions. No open-source Linux driver has ever supported this extension, and it seems unlikely at this point that one ever will. There's no reason to have slots for these functions in the dispatch table. The unit tests (GetProcAddress::TableDidntShrink and others) are also updated. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Remove GL_NV_register_combiners from the dispatch tableIan Romanick2012-06-132-27/+17
| | | | | | | | | | | | There is no GLX protocol for these functions. No open-source Linux driver has ever supported this extension, and it seems unlikely at this point that one ever will. There's no reason to have slots for these functions in the dispatch table. The unit tests (GetProcAddress::TableDidntShrink and others) are also updated. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Remove GL_APPLE_texture_range from the dispatch tableIan Romanick2012-06-132-5/+6
| | | | | | | | | | | There is no GLX protocol for these functions, and no Linux driver has ever supported this extension. There's no reason to have slots for these functions in the dispatch table. The unit tests (GetProcAddress::TableDidntShrink and others) are also updated. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Remove GL_SGIX_pixel_texture from the dispatch tableIan Romanick2012-06-132-3/+5
| | | | | | | | | | | | There is no GLX protocol for this function. Open-source Linux driver have not supported this extension for many years, and it seems unlikely at this point that this support will return. There's no reason to have slots for this function in the dispatch table. The unit tests (GetProcAddress::TableDidntShrink and others) are also updated. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Remove GL_SGIS_pixel_texture from the dispatch tableIan Romanick2012-06-132-13/+10
| | | | | | | | | | | There is no GLX protocol for these functions, and no Linux driver has ever supported this extension. There's no reason to have slots for these functions in the dispatch table. The unit tests (GetProcAddress::TableDidntShrink and others) are also updated. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa/tests: Add tests for the generated dispatch tableIan Romanick2012-06-132-0/+1691
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Add missing GL_EXT_texture_sRGB_decode enumsIan Romanick2012-06-131-0/+6
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Add missing GL_EXT_framebuffer_sRGB enumsIan Romanick2012-06-131-0/+5
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Add missing GL_EXT_packed_float enumsIan Romanick2012-06-131-0/+6
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Add missing framebuffer sRGB enumIan Romanick2012-06-131-0/+1
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Add uniform buffer object enumsIan Romanick2012-06-131-0/+32
| | | | | | | | These are from OpenGL 3.1 and ARB_uniform_buffer_object. I only added them to 3.1 because that required the least work. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Add missing enums for GL_NV_fragment_programIan Romanick2012-06-131-0/+7
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Add missing enums for GL_ARB_occlusion_query2Ian Romanick2012-06-131-1/+6
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Remove extraneous GL_ from TEXTURE_IMMUTABLE_FORMATIan Romanick2012-06-131-1/+1
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Add missing enums for GL_ATI_fragment_shaderIan Romanick2012-06-131-0/+111
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Add texture swizzle enumsIan Romanick2012-06-131-0/+5
| | | | | | | | | These are from OpenGL 3.3, ARB_texture_swizzle, and EXT_texture_swizzle (with different names). I only added them to 3.3 because that required the least work. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Add a couple missing 3.0 enumsIan Romanick2012-06-131-0/+2
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Add missing _NV extension on COMBINE4Ian Romanick2012-06-131-1/+1
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Add missing enums for GL_EXT_vertex_arrayIan Romanick2012-06-131-0/+9
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* glapi: Add missing enums for GL_EXT_compiled_vertex_arrayIan Romanick2012-06-131-0/+3
| | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* automake: Globally add stub automake targets to the old Makefiles.Eric Anholt2012-06-111-1/+1
| | | | | | | | | I tried to update all the old Makefiles that included the default config to be sure they had a default target if they didn't previously have one, since this new all target will always point at it. Almost everything had one. Reviewed-by: Kenneth Graunke <[email protected]>
* glapi: .gitignore cleanupAndreas Boll2012-06-081-11/+0
| | | | | | | | remove archaic .cvsignore *.pyo is already in toplevel .gitignore *.pyc is already in toplevel .gitignore Reviewed-by: Kenneth Graunke <[email protected]>
* scons: generate the glapitable.h file tooBrian Paul2012-06-011-0/+7
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* scons: add code to generate the various GL API filesBrian Paul2012-05-312-0/+67
| | | | | | | This fixes recent build breakage when we began building the generated API files from xml as part of the normal build process. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=50475
* glapi: Enable silent rules for generation when used from automake.Eric Anholt2012-05-291-3/+3
| | | | | | | | This variable won't be set when called from non-automake makefiles, but it cleans up shared-glapi's output. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* shared-glapi: Don't forget to clean our built file.Eric Anholt2012-05-291-0/+1
| | | | | Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove the generated glapi from source control, and just build it.Eric Anholt2012-05-2910-78137/+11
| | | | | | | | | | | Mesa already always depends on python to build. The checked in changes are not reviewed (because any trivial change rewrites the world). We also have been pushing commits between xml change and regen where at-build-time xml-generated code disagrees with committed xml-generated code. And worst of all, sometimes we ("I") check in *stale* xml-generated code. Acked-by: Ian Romanick <[email protected]>
* glapi: Correct size of allocated _glapi_table structJonas Maebe2012-04-221-1/+1
| | | | | | | | | The __glapi_gentable_set_remaining_noop() routine treats the _glapi_struct as an array of _glapi_get_dispatch_table_size() pointers, so we have to allocate _glapi_get_dispatch_table_size()*sizeof(void*) bytes rather than sizeof(struct _glapi_struct) bytes. Reviewed-by: Jeremy Huddleston <[email protected]>
* mapi: Fix Android buildChad Versace2012-04-101-4/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | The Android build was broken by commit ca760181b4420696c7e86aa2951d7203522ad1e8 Author: Kristian Høgsberg <[email protected]> Date: Fri Mar 16 12:55:40 2012 -0400 shared-glapi: Convert to automake The offending change was that it redefined the filepaths in sources.mak like this: - FOO_FILES := bar.c + FOO_FILES := $(TOP)/src/mapi/mapi/bar.c This broke the build because source filepaths in Android makefiles must be relative to the makefile. Ideally, this could be fixed by reverting the change in sources.mak and making shared-glapi's Makefile.am use $(addprefix $(TOP)/src/mapi/mapi, $(FOO_FILES)). However, automake doesn't understand builtin GNU make functions, such as addprefix. So, it seems that automake and Android can no longer share sources.mak. Fix the build by duplicating the source lists from sources.mak into Android.mk. Signed-off-by: Chad Versace <[email protected]>
* glapi: regen for TBO change.Eric Anholt2012-04-098-6681/+6644
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* glapi: Mark TexBuffer as an alias of TexBufferARB.Eric Anholt2012-04-091-1/+1
| | | | | | | | This is set correctly in gl.spec, but was missed in Mesa. As a result, only one of the two was hooked up in Mesa. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* shared-glapi: Include from builddirKristian Høgsberg2012-03-291-0/+1
| | | | | | Fixes out-of-tree builds. https://bugs.freedesktop.org/show_bug.cgi?id=47649
* glapi: add GL_ARB_texture_floatDylan Noblesmith2012-03-264-1/+47
| | | | | | | And add some missing core GL 3.0 enums that came from this extension, too. Reviewed-by: Kenneth Graunke <[email protected]>
* glapi: add GL_ARB_depth_buffer_floatDylan Noblesmith2012-03-263-1/+18
| | | | Reviewed-by: Kenneth Graunke <[email protected]>