| Commit message (Collapse) | Author | Age | Files | Lines |
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Squashed commit of the following:
Author: Marek Olšák <[email protected]>
mesa: fix getteximage so that it doesn't clamp values
mesa: update the compute_version function
mesa: add display list support for ARB_color_buffer_float
mesa: fix glGet query with GL_ALPHA_TEST_REF and ARB_color_buffer_float
commit b2f6ddf907935b2594d2831ddab38cf57a1729ce
Author: Luca Barbieri <[email protected]>
Date: Tue Aug 31 16:50:57 2010 +0200
mesa: document known possible deviations from ARB_color_buffer_float
commit 5458935be800c1b19d1c9d1569dc4fa30a97e8b8
Author: Luca Barbieri <[email protected]>
Date: Tue Aug 24 21:54:56 2010 +0200
mesa: expose GL_ARB_color_buffer_float
commit aef5c3c6be6edd076e955e37c80905bc447f8a82
Author: Luca Barbieri <[email protected]>
Date: Thu Aug 26 18:12:34 2010 +0200
mesa, mesa/st: handle read color clamping properly
(I'll squash the st/mesa part to a separate commit. -Marek)
We set IMAGE_CLAMP_BIT in the caller based on _ClampReadColor, where
the operation mandates it.
TODO: did I get the set of operations mandating it right?
commit 3a9cb5e59b676b6148c50907ce6eef5441677e36
Author: Luca Barbieri <[email protected]>
Date: Thu Aug 26 18:09:41 2010 +0200
mesa: respect color clamping in texenv programs (v2)
Changes in v2:
- Fix attributes other than vertex color sometimes getting clamped
commit de26f9e47e886e176aab6e5a2c3d4481efb64362
Author: Luca Barbieri <[email protected]>
Date: Thu Aug 26 18:05:53 2010 +0200
mesa: restore color clamps on glPopAttrib
commit a55ac3c300c189616627c05d924c40a8b55bfafa
Author: Luca Barbieri <[email protected]>
Date: Thu Aug 26 18:04:26 2010 +0200
mesa: clamp color queries if and only if fragment clamping is enabled
commit 9940a3e31c2fb76cc3d28b15ea78dde369825107
Author: Luca Barbieri <[email protected]>
Date: Wed Aug 25 00:00:16 2010 +0200
mesa: introduce derived _ClampXxxColor state resolving FIXED_ONLY
To do this, we make ClampColor call FLUSH_VERTICES with the appropriate
_NEW flag.
We introduce _NEW_FRAG_CLAMP since fragment clamping has wide-ranging
effects, despite being in the Color attrib group.
This may be easily changed by s/_NEW_FRAG_CLAMP/_NEW_COLOR/g
commit 6244c446e3beed5473b4e811d10787e4019f59d6
Author: Luca Barbieri <[email protected]>
Date: Thu Aug 26 17:58:24 2010 +0200
mesa: add unclamped color parameters
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These files are no longer considered shared as the X code is a lot simpler
without sharing them.
Signed-off-by: Dave Airlie <[email protected]>
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Be sure to type "make clean" after this commit, otherwise your binaries
will segfault.
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This file generates code for the X server and it still uses
the __GLXcontext structure name.
Signed-off-by: Dave Airlie <[email protected]>
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makedepend would crash when a source includes a header indirectly, such
as
#define HEADER "some-header.h"
#include HEADER
Do not define HEADER (makedepend would detects this as an incomplete
include) and add the dependency manually in the Makefile.
This should hopefully fix bug #33374.
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Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33440
This replaces commit 731ec60da3ccb92f5bfb4d6f1bc3c8e712751376
NOTE: This is a candidate for the 7.9 and 7.10 branches
Signed-off-by: Brian Paul <[email protected]>
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This reverts commit 731ec60da3ccb92f5bfb4d6f1bc3c8e712751376.
This change causes crashes in the x86-64 dispatch code.
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Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33433
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Signed-off-by: Brian Paul <[email protected]>
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Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33440
NOTE: This is a candidate for the 7.9 and 7.10 branches
Signed-off-by: Brian Paul <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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GLES can be enabled by running scons with
$ scons gles=yes
When gles=yes is given, the build is changed in three ways. First,
libmesa.a will be built with FEATURE_ES1 and FEATURE_ES2. This makes
DRI drivers and libEGL support and advertise GLES support. Second, GLES
libraries will be created. They are libGLESv1_CM, libGLESv2, and
libglapi. Last, libGL or opengl32 will link to libglapi. This change
is required as _glapi_* will be declared as __declspec(dllimport) in
libmesa.a on windows. libmesa.a expects those symbols to be defined in
another DLL. Due to this change to GL, GLES support is marked
experimental.
Note that GLES requires libxml2-python to generate some of its sources.
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So that it can be renamed to _glapi_get_dispatch.
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Remove the redundant public _mesa_prim_name[] array.
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When --enable-shared-glapi is specified, libGL will share libglapi with
OpenGL ES instead of defining its own copy of glapi. This makes sure an
app will get only one copy of glapi in its address space.
The new option is disabled by default. When enabled, libGL and libglapi
must be built from the same source tree and distributed together. This
requirement comes from the fact that the dispatch offsets used by these
libraries are re-assigned whenever GLAPI XMLs are changed.
For GLX, indirect rendering for has_different_protocol() functions is
tricky. A has_different_protocol() function is assigned only one
dispatch offset, yet each entry point needs a different protocol opcode.
It cannot be supported by the shared glapi. The fix to this is to make
glXGetProcAddress handle such functions specially before calling
_glapi_get_proc_address.
Note that these files are automatically generated/re-generated
src/glx/indirect.c
src/glx/indirect.h
src/mapi/glapi/glapi_mapi_tmp.h
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Move _glapi_* symbols from libGLESv1_CM.so and libGLESv2.so to
libglapi.so. This makes sure an app will get only one copy of glapi in
its address space.
Note that with this change, libGLES* and libglapi must be built from the
same source tree and distributed together. This requirement comes from
the fact that the dispatch offsets used by these libraries are
re-assigned whenever GLAPI XMLs are changed.
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In bridge mode, mapi no longer implements glapi.h. It becomes a user of
glapi.h. Imagine an app that uses both libGL.so and libGLESv2.so.
There will be two copies of glapi in the app's memory. It is possible
that _glapi_get_dispatch does not return what _glapi_set_dispatch set,
if they access different copies of the global variables. The solution
to this situation to build either one of the libraries as a bridge to
the other. Or build both libraries as bridges to another shared
glapi library.
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When MAPI_MODE_GLAPI is defined, u_current_table is renamed to
_glapi_Dispatch or _glapi_tls_Dispatch. The ASM dispatchers should not
use hardcoded name.
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The new implementation is based on mapi. No new script is needed. As
noted in sources.mk, the way to use it is to compile MAPI_GLAPI_SOURCES
with MAPI_MODE_GLAPI defined.
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Fix GLAPIPrinter, ES1APIPrinter, and ES2APIPrinter to output files that
are ready for compilation. Since gl_and_es_API.xml is based on
gl_API.xml, the hidden and handcode attributes of entries have to be
overridden for ES1APIPrinter and ES2APIPrinter.
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Treat prefix as macro when it is all uppercase. Generate PREFIX(name)
instead of PREFIXname when it is a macro.
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A prerequisite if we want to convert vgapi.csv to vgapi.xml, or to use
mapi for glapi.
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gl_and_es_API.xml defines OpenGL ES 1.1 and 2.0 API as well as OpenGL
API. It consists of gl_API.xml and the newly added es_EXT.xml,
ARB_get_program_binary.xml, OES_single_precision.xml, and
OES_fixed_point.xml.
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But without creating liblibOpenVG or liblibEGL elsewhere.
Thanks Chia-I Wu for pointing this out.
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Update SConscripts to re-enable or add support for EGL on windows and
x11 platforms respectively. targets/egl-gdi is replaced by
targets/egl-static, where "-static" means pipe drivers and state
trackers are linked to statically by egl_gallium, and egl_gallium is a
built-in driver of libEGL. There is no more egl_gallium.dll on Windows.
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Make it clear that entry.h does not depend on stub.h.
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Since struct mapi_table is opaque, MAPI_TMP_DEFINES is not needed in
table.h.
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Given a dispatch slot, entry_get_public returns the address of the
corresponding public entry point. There may be more than one of them.
But since they are all equivalent, it is fine to return any one of them.
With entry_get_public, the address of any public entry point can be
calculated at runtime when an assembly dispatcher is used. There is no
need to have a mapping table in such case. This omits the unnecessary
relocations from the binary.
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Add accessors for struct mapi_stub and make it opaque.
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For example, a printer may ask not to output noop dispatch table.
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Hidden entries are just like normal entries except that they are not
exported. Since it is not always possible to hide them, and two hidden
aliases can share the same entry, the name of hidden aliases are mangled
to '_dispatch_stub_<slot>'.
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Entries with handcode attribute will be handled normally, except no
entry point will be generated for them.
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