| Commit message (Collapse) | Author | Age | Files | Lines |
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Previously this function was only implemented for non-shared-glapi
builds. Since the function is only intended for debugging purposes we
use a simple O(n) algorithm.
Acked-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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There's no reason to have separate slots in the dispatch table for
these two functions, since they are synonymous.
Note: previous to this patch, we never populated the dispatch table
slot for VertexAttribDivisor, which was ok, since it is not required
until 3.3. After this patch, both functions will be usable provided
that the ARB_instanced_arrays extension is present.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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There's no reason to have separate slots in the dispatch table for
these two functions, since they are synonymous.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Note that we are missing the ARB_internalformat_query extension, which
provides the glGetInternalformativ function needed by GL ES 3.0.
Reviewed-by: Paul Berry <[email protected]>
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Tested-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Note: mapi_abi can consume API information from either XML or a .csv
file. A side effect of this change is that the ES1 and ES2 API
printers can only be used with XML input now. That's ok, since the
.csv input format is only used for the OpenVG API.
Tested-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Previously, the ES1, ES2, and shared GLAPI printers passed a list of
function names to the base class constructor, which was used by the
_override_for_api() function to loop over all the API functions and
adjust their 'hidden' and 'handcode' attributes as appropriate for the
API flavour being code-generated.
This patch lifts the loop from _override_for_api() into its caller,
and makes it into a polymorphic function, so that the derived classes
can customize its behaviour directly. In a future patch, this will
allow us to override the 'hidden' and 'handcode' attributes based on
information from the XML rather than a list of functions.
Tested-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Previously, _get_api_entries() would make a deep copy of each element
in the entries table before modifying the 'hidden' and 'handcode'
attributes. This was unnecessary, since the entries aren't used again
after this function. Removing the copy simplifies the code, because
it is no longer necessary to adjust the alias pointers to point to the
copied entries.
Tested-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Currently mapi_abi.py uses hardcoded lists of function names (in
gles_api.py) to determine which functions need to be included in the
GLES 1 or GLES 2 API. This patch removes a sanity check which
verified that all GLES functions listed in the hardcoded lists were
actually present in the XML.
Later patches in this series will modify mapi_abi.py to determine
which functions need to be included in the GLES 1 or GLES 2 API based
directly on the XML. Once that is done, the sanity check will be
redundant. Removing the sanity check now will simplify the patches to
come.
Tested-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Tested-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Tested-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Tested-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Currently, the set of functions which exist in GLES1 or GLES2 is
determined by hardcoded lists of function names in gles_api.py. This
patch encodes that information into the XML files using new
attributes, es1 and es2.
The es1 attribute denotes the first version of GLES 1 in which the
function exists (e.g. es1="1.1" means the function exists in GLES 1.1
but not GLES 1.0). "none" (the default) means the function is not
available in any version of GLES 1.
The es2 attribute denotes the first version of GLES 2/3 in which the
function exists (e.g. es2="2.0" means the function exists in both GLES
2.0 and GLES 3.0). "none" (the default) means the function is not
available in any version of GLES 2 or GLES 3.
Note that since GLES 3 is a strict superset of GLES 2, there is no
need for a separate attribute for it; instead, 'es2="3.0"' should be
used to denote functions that are present in GLES 3 but not GLES 2.
This patch only adds information about GLES versions 1.0, 1.1, and
2.0.
Later patches will modify the python code generation scripts to use
this information rather than the hardcoded lists in gles_api.py.
Tested-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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An unfortunate quirk of Python 2 is that there are two types of
classes: "classic" classes (which are backward compatible with some
unfortunate design decisions made early in Python's history), and
"new-style" classes. Classic classes have a number of limitations
(for example they don't support super()) and are unavailable in Python
3. There's really no reason to use classic classes, except in
unmaintained legacy code. For more information see
http://www.python.org/download/releases/2.2.3/descrintro/.
This patch upgrades the Python code in src/mapi/glapi/gen to use
exclusively new-style classes.
Tested-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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This extension is functionally the same as GL_ARB_map_buffer_range.
Reviewed-by: Ian Romanick <[email protected]>
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This brings us into accordance with the official Python style guide
(http://www.python.org/dev/peps/pep-0008/#indentation).
To preserve the indentation of the c code that is generated by these
scripts, I've avoided re-indenting triple-quoted strings (unless those
strings appear to be docstrings).
Acked-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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This should be named GL_POLYGON_OFFSET_BIAS_EXT and listed under the
EXT_polygon_offset section. (Solution by Ian Romanick)
Signed-off-by: Imre Deak <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Oliver McFadden <[email protected]>
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Reviewed-by: Chad Versace <[email protected]>
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execinfo.h is not available on Cygwin.
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Oliver McFadden <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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The assembly sources currently do not build on Cygwin.
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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_glapi_table is a struct full of named function pointers, while the generated
code just wants to treat it as an array of function pointers. Cast to avoid
the compiler warning.
Reviewed-by: Chad Versace <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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NOTE: This is a candidate for the 9.0 branch
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Cc: Kristian Høgsberg <[email protected]>
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NOTE: This is a candidate for the 9.0 branch.
Bugzilla: https://bugzilla.redhat.com/show_bug.cgi?id=839060
https://bugs.gentoo.org/show_bug.cgi?id=435152
Reviewed-by: Adam Jackson <[email protected]>
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This fixes an issue where the local 'table' variable was hiding the
function parameter name in glGetColorTable(..., void *table).
This should be OK as long as there's never a GL entrypoint that uses
'disp_table' as a parameter name.
Note: This is a candidate for the 9.0 branch.
Reviewed-by: Jose Fonseca <[email protected]>
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This patch has been generated by the following Coccinelle semantic
patch:
// Don't cast the return value of malloc/realloc.
//
// Casting the return value of malloc/realloc only stands to hide
// errors.
@@
type T;
expression E1, E2;
@@
- (T)
(
_mesa_align_calloc(E1, E2)
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_mesa_align_malloc(E1, E2)
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calloc(E1, E2)
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malloc(E1)
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realloc(E1, E2)
)
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Reviewed-by: Brian Paul <[email protected]>
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The correct predefined macro for Windows is _WIN32, not WIN32 or
__WIN32__. _WIN32 is defined for 32-bit and 64-bit version of Windows
by both MSVC and MinGW compilers.
http://sourceforge.net/p/predef/wiki/OperatingSystems
http://msdn.microsoft.com/en-us/library/b0084kay.aspx
This patch also fixes a MinGW automake build error.
Signed-off-by: Vinson Lee <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Functionally the same as GL_ARB_vertex_array_object.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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We were stomping on the caller's buffer by ignoring their alignment
requests and other pixel store modes. This patch makes the USE_XCB path match
the older one more closely.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=52059
Signed-off-by: Julien Cristau <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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Reported-by: U. Artie Eoff <[email protected]>
Tested-by: U. Artie Eoff <[email protected]>
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Reported-by: Ian Romanick <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Eric Anholt <[email protected]>
Signed-off-by: Christopher James Halse Rogers <[email protected]>
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Reviewed-by: Eric Anholt <[email protected]>
Signed-off-by: Christopher James Halse Rogers <[email protected]>
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Reviewed-by: Eric Anholt <[email protected]>
Signed-off-by: Christopher James Halse Rogers <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
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These are largely based on the src/mapi/glapi/tests. However,
shared-glapi provides less external visibility into the dispatch table,
so there is less to test. Also, shared-glapi does not implement
_glapi_get_proc_name, so that test was removed.
Signed-off-by: Ian Romanick <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
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When --enable-shared-glapi is used, all non-ABI entries in the table are
lies. Avoiding the use of glapitable.h avoids the lies. The only
entries used in this code are entries that are ABI. For these, the ABI
offset can be used directly.
Since this code is in src/glx, it can't use src/mesa/main/dispatch.h to
get the pretty names for these offsets.
Signed-off-by: Ian Romanick <[email protected]>
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When --enable-shared-glapi is used, all non-ABI entries in the table are
lies. There are two completely separate code generation paths used to
assign dispatch offset. Neither has any clue about the other.
Unsurprisingly, the can't agree on what offsets to assign.
This adds a bunch of overhead to __glXNewIndirectAPI, but this function
is called at most once.
The test ExtensionNopDispatch was removed. There was just no way to
make this test work with the information provided in shared-glapi.
Since indirect_glx.c uses _glapi_get_proc_offset now, it was also
impossible to make the tests work without shared-glapi. So much pain.
This fixes indirect rendering with shared-glapi.
Signed-off-by: Ian Romanick <[email protected]>
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