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* scons: generate the glapitable.h file tooBrian Paul2012-06-011-0/+7
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* scons: add code to generate the various GL API filesBrian Paul2012-05-312-0/+67
| | | | | | | This fixes recent build breakage when we began building the generated API files from xml as part of the normal build process. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=50475
* glapi: Enable silent rules for generation when used from automake.Eric Anholt2012-05-291-3/+3
| | | | | | | | This variable won't be set when called from non-automake makefiles, but it cleans up shared-glapi's output. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* shared-glapi: Don't forget to clean our built file.Eric Anholt2012-05-291-0/+1
| | | | | Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Remove the generated glapi from source control, and just build it.Eric Anholt2012-05-2910-78137/+11
| | | | | | | | | | | Mesa already always depends on python to build. The checked in changes are not reviewed (because any trivial change rewrites the world). We also have been pushing commits between xml change and regen where at-build-time xml-generated code disagrees with committed xml-generated code. And worst of all, sometimes we ("I") check in *stale* xml-generated code. Acked-by: Ian Romanick <[email protected]>
* glapi: Correct size of allocated _glapi_table structJonas Maebe2012-04-221-1/+1
| | | | | | | | | The __glapi_gentable_set_remaining_noop() routine treats the _glapi_struct as an array of _glapi_get_dispatch_table_size() pointers, so we have to allocate _glapi_get_dispatch_table_size()*sizeof(void*) bytes rather than sizeof(struct _glapi_struct) bytes. Reviewed-by: Jeremy Huddleston <[email protected]>
* mapi: Fix Android buildChad Versace2012-04-101-4/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | The Android build was broken by commit ca760181b4420696c7e86aa2951d7203522ad1e8 Author: Kristian Høgsberg <[email protected]> Date: Fri Mar 16 12:55:40 2012 -0400 shared-glapi: Convert to automake The offending change was that it redefined the filepaths in sources.mak like this: - FOO_FILES := bar.c + FOO_FILES := $(TOP)/src/mapi/mapi/bar.c This broke the build because source filepaths in Android makefiles must be relative to the makefile. Ideally, this could be fixed by reverting the change in sources.mak and making shared-glapi's Makefile.am use $(addprefix $(TOP)/src/mapi/mapi, $(FOO_FILES)). However, automake doesn't understand builtin GNU make functions, such as addprefix. So, it seems that automake and Android can no longer share sources.mak. Fix the build by duplicating the source lists from sources.mak into Android.mk. Signed-off-by: Chad Versace <[email protected]>
* glapi: regen for TBO change.Eric Anholt2012-04-098-6681/+6644
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* glapi: Mark TexBuffer as an alias of TexBufferARB.Eric Anholt2012-04-091-1/+1
| | | | | | | | This is set correctly in gl.spec, but was missed in Mesa. As a result, only one of the two was hooked up in Mesa. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* shared-glapi: Include from builddirKristian Høgsberg2012-03-291-0/+1
| | | | | | Fixes out-of-tree builds. https://bugs.freedesktop.org/show_bug.cgi?id=47649
* glapi: add GL_ARB_texture_floatDylan Noblesmith2012-03-264-1/+47
| | | | | | | And add some missing core GL 3.0 enums that came from this extension, too. Reviewed-by: Kenneth Graunke <[email protected]>
* glapi: add GL_ARB_depth_buffer_floatDylan Noblesmith2012-03-263-1/+18
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* glapi: add GL_ARB_texture_compression_rgtcDylan Noblesmith2012-03-263-1/+17
| | | | | | | Noticed this was missing when writing the "glapi: sort ARB extensions by number" commit, which at least shows it was effective. Reviewed-by: Brian Paul <[email protected]>
* glapi: add ARB_texture_rgDylan Noblesmith2012-03-264-3/+45
| | | | | | | | | | | | | | Noticed it was missing based on the lack of a descriptive enum name from this bug's error message: https://bugs.freedesktop.org/show_bug.cgi?id=44039 This moves two enums out of GL3x.xml. Though since this and GL_ARB_texture_compression_rgtc are both strict subsets of GL3, both extensions should have had all their enums in that file to begin with, not just two of them. Reviewed-by: Brian Paul <[email protected]>
* regen for "glapi: sort ARB extensions by number"Dylan Noblesmith2012-03-262-50/+50
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* glapi: sort ARB extensions by numberDylan Noblesmith2012-03-261-23/+74
| | | | | | | | | | | | | | | And add comments to fill in for extensions that aren't there. Noticed the comment about "ARB extensions sorted by extension number" didn't extend to the <xi:include> directives when it became clear GL_ARB_texture_rg was missing, going by the error message seen here: https://bugs.freedesktop.org/show_bug.cgi?id=44039 This makes it easier to notice in the future if an extension is missing when it shouldn't be. Reviewed-by: Brian Paul <[email protected]>
* glapi: ARB_blend_func_extended support + regen. (v2)Dave Airlie2012-03-2610-4775/+4950
| | | | | | | | | | This adds the xml file covering ARB_blend_func_extended. v2: fix SRC1_ALPHA Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mapi: Use -no-undefined libtool flag in src/mapi/shared-glapi/Makefile.amJon TURNEY2012-03-211-0/+1
| | | | | | | | | Use -no-undefined to assure libtool that the library has no unresolved symbols at link time, so that libtool will build a shared library on platforms that require that all symbols are resolved when the library is linked. Signed-off-by: Jon TURNEY <[email protected]>
* Add Makefile to shared-glapi .gitignoreKenneth Graunke2012-03-201-1/+1
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* shared-glapi: Convert to automakeKristian Høgsberg2012-03-197-96/+56
| | | | | | | | | | This fixes a build problem where EGL links to libgbm.la, which encodes a relative path to it's libglapi.so dependency. The relative path breaks when the linker tries to resolve it from src/egl/main instead of src/gbm. Typically we silently fall back to the system libglapi.so, which is wrong and breaks when there isn't one. Morale of the story: don't mix mklib and libtool.
* mapi/glapi: Fix glDebugMessageCallbackARB arg type to GLDEBUGPROCARBJosé Fonseca2012-03-115-6/+8
| | | | | | Necessary to prevent type mismatches on MinGW. Signed-off-by: Dave Airlie <[email protected]>
* glapi/gen: Add support for pointer types.José Fonseca2012-03-113-3/+5
| | | | Signed-off-by: Dave Airlie <[email protected]>
* glapi: regenerate filesMarek Olšák2012-03-108-4140/+4456
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* glapi: add ARB_debug_output.xmlnobled2012-03-103-0/+96
| | | | Marek v2: replace GLDEBUGPROCARB with void*
* scons: Don't build the assembly sources on Mac OS X.Vinson Lee2012-02-251-1/+1
| | | | | | | | This patch allows the Mac OS X SCons build to complete. The assembly sources contain psuedo-ops that not are supported on Mac OS X. Signed-off-by: Vinson Lee <[email protected]> Reviewed-by: José Fonseca <[email protected]>
* glapi: Fix incorrect enum value.Paul Berry2012-02-231-1/+1
| | | | | | | | | | | | | | | From http://www.opengl.org/registry/specs/ARB/seamless_cube_map.txt: Accepted by the <cap> parameter of Enable, Disable and IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv and GetDoublev: TEXTURE_CUBE_MAP_SEAMLESS 0x884F This caused a change in enums.c, which is manually built from the .xml files. Reviewed-by: Ian Romanick <[email protected]>
* glapi: Include GLES2 headers for ES2 extension functionsIan Romanick2012-02-151-0/+10
| | | | | | | | | | | This fixes build errors like In file included from glapi_dispatch.c:91: ../../../src/mapi/glapi/glapitemp.h:4641: error: no previous prototype for 'glDrawBuffersNV' Signed-off-by: Ian Romanick <[email protected]> Tested-by: Lucas Stach <[email protected]>
* mapi/glapi: Never use a generic no-op entry-point on Windows.José Fonseca2012-02-021-2/+6
| | | | | | | | | | When GLAPIENTRY is __stdcall (ie Windows), the stack is popped by the callee making the number/type of arguments significant, therefore using a generic no-op causes stack corruption for many entry-points. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: Brian Paul <[email protected]>
* mapi: Make initMagic unsigned.José Fonseca2012-01-261-5/+5
| | | | | To avoid signed/unsigned comparison warnings against INIT_MAGIC 0xff8adc98, which doesn't fit on signed integers.
* scons: Remove references to u_thread.cJosé Fonseca2012-01-263-4/+8
| | | | For future reference: always run "git grep" on refactorings.
* Fix visibility of u_thread functions by inlining themMatt Turner2012-01-263-223/+138
| | | | | | | | | -fvisibility=hidden was preventing them from being exported, which combined with shared-glapi was causing undefined symbol errors at runtime. We don't want to make these functions part of the ABI, and given how simple they are, we simply inline them.
* Revert "Always build shared glapi"Matt Turner2012-01-242-0/+19
| | | | | | | | | | | This reverts commit adefee50d954151f76150af80207081ae3c247d9. Shared glapi was never tested with --enable-xlib-glx and turns out to cause a lot of problems. Conflicts: configure.ac
* Always build shared glapiMatt Turner2012-01-202-19/+0
| | | | | | | | libglapi.so, libGL.so, libGLESv2.so, libGLESv1_CM.so must all come from the same version of Mesa or bad things may happen. Acked-by: Kenneth Graunke <[email protected]> Signed-off-by: Matt Turner <[email protected]>
* Regenerate files from previous commitsIan Romanick2011-12-131-4/+32
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* glapi/glx: For GLX code, use the existing _X_HIDDEN and _X_INTERNAL definesIan Romanick2011-12-133-25/+25
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* glapi/glx: Generate glapi_gentable.c so that the xserver can use itIan Romanick2011-12-131-5/+33
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* glapi/glx: Generate dispatch.h so that the xserver can use itIan Romanick2011-12-131-0/+4
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* glapi/glx: Xserver wants dispatch.h, not glapidispatch.hIan Romanick2011-12-132-3/+5
| | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* glapi/glx: Don't send GL API files to the xserverIan Romanick2011-12-131-7/+0
| | | | | | | | | The versions in the xserver and in libGL have diverged enough that the xserver doesn't want these. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* glapi: Remove mention of nonexistent enumsIan Romanick2011-12-131-2/+7
| | | | | | | | | | | glext.h doesn't have GL_MIN_PROGRAM_TEXEL_OFFSET_EXT or GL_MAX_PROGRAM_TEXEL_OFFSET_EXT. Using them in the XML causes code to be generated for the xserver that won't compile. Use the names that exist instead. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* glapi/glx: Remove g_disptab.h from xserver generated filesIan Romanick2011-12-131-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | That file was removed from the xserver with commit: commit a80780a7638f847c3be20e5e0c7fe85e83d9bdd1 Author: Adam Jackson <[email protected]> Date: Wed Nov 17 09:03:06 2010 -0500 glx: Remove swap barrier and hyperpipe support Never implemented in any open source driver. The implementation assumed explicit DDX driver knowledge of how the client-side driver worked, since at the time the server's GL renderer was not a DRI driver. But now, it is, so any implementation of these should be done with additional DRI driver API, like the swap control extension. Reviewed-by: Julien Cristau <[email protected]> Signed-off-by: Kristian Høgsberg <[email protected]> Signed-off-by: Adam Jackson <[email protected]> Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Adam Jackson <[email protected]>
* glapi: add GL_OES_compressed_ETC1_RGB8_texture for GLESChia-I Wu2011-12-021-0/+4
| | | | Reviewed-by: Brian Paul <[email protected]>
* glapi: s/INLINE/inline/ for dispatch.h fileBrian Paul2011-11-301-2/+2
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* Remove windows kernel support code.José Fonseca2011-11-293-179/+174
| | | | | | Not actively used. Reviewed-by: Brian Paul <[email protected]>
* glapi: add ARB_texture_rgb10_a2ui support.Dave Airlie2011-11-272-0/+14
| | | | | | | | This just adds one enum. regenerate enums.c. Signed-off-by: Dave Airlie <[email protected]>
* android: clean up libglapi bulid rules a bitChia-I Wu2011-11-261-12/+27
| | | | | Make the output prettier. Make the rules reusable if we ever want to add other modules, such as libGLESv2_mesa.
* mesa,glsl,mapi: Put extern "C" { ... } where appropriate.José Fonseca2011-11-093-5/+32
| | | | | Probably a several places missing, but enough to cover all headers (in)directly included by uniform_query.cpp, and fix the MSVC build.
* glapi: add entry points for OES_EGL_image_externalChia-I Wu2011-11-031-0/+8
| | | | | | | Only enums actually. Reviewed-by: Brian Paul <[email protected]> Acked-by: Jakob Bornecrantz <[email protected]>
* glapi: regenerated API files for GL_ARB_texture_storageBrian Paul2011-10-318-3911/+4385
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* glapi: new API specs for GL_ARB_texture_storageBrian Paul2011-10-313-0/+70
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