| Commit message (Collapse) | Author | Age | Files | Lines |
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This reverts commit e137b3a9b71a2711c1f68c8a8b9c0a7407fbcc4b. It
completely broke 32-bit EGL such that wflinfo can't even run without
crashing.
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This saves one return and a simple benchmark which calls glGetString
repeatedly on my desktop shows it improves calls per second from 118M
to 128M.
Signed-off-by: Lepton Wu <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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glGetNamedRenderbufferParameterivEXT
Reviewed-by: Marek Olšák <[email protected]>
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Mesa uses the lib prefix, and doesn't use a version for it's dynamic
libraries, which meson defaults to.
v2: - this patch
Acked-by: Eric Engestrom <[email protected]>
Acked-by: Kristian H. Kristensen <[email protected]>
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These are needed to control the export or symbols due to differences
between the way windows and *nix handle symbol exports.
Reviewed-by: Eric Anholt <[email protected]> (v2)
Acked-by: Kristian H. Kristensen <[email protected]>
v5: - key NO_EXPORT off of shared-glapi instead of gles
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SCons and Meson have never supported that feature, and Autotools was
deleted over 6 months ago and no-one complained yet, so it's pretty
obvious nobody cares about it.
Fixes: 95aefc94a941701616fd ("Delete autotools")
Signed-off-by: Eric Engestrom <[email protected]>
Acked-by: Dylan Baker <[email protected]>
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Implement glFramebufferParameteriMESA on GLES 3 so
that the extension is not dependant on GLES 3.1
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
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GetFramebufferParameteriv was incorrectly spelled as
GetFramebufferParameteri.
Reviewed-by: Kristian H. Kristensen <[email protected]>
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We want to generate PC files for non-glvnd builds and for builds with
old glvnd, but the current logic doesn't do that, it builds them
unconditionally, and for GLES it builds the shared libraries, which is
also not what we want. This does not generate .pc files for gles1 or
gles2. Which it we weren't doing before either, making this not a
regression but a return to status-quo.o
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1838
Fixes: 93df862b6affb6b8507e40601212a58012bfa873
("meson: re-add incorrect pkg-config files with GLVND for backward compatibility")
Reviewed-by: Matt Turner <[email protected]>
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This is a bit counter-intuitive, but the issue is that GLVND is broken
in versions <= 1.1.1, so we need to keep wrongly providing these files
to cover up their mistake, otherwise the rest of the world ends up
broken.
Suggested-by: Dylan Baker <[email protected]>
Cc: [email protected]
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Currently scons puts them in src/mapi/glapi, meosn puts them in
src/mapi/glapi/gen. This results in some things being compilable only by
one or the other, put them in the same places so that everyone is happy.
Reviewed-by: Eric Engestrom <[email protected]>
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Update GL headers and xml API from upstream Khronos registry (commit
3d0c3eb). Keep `BUILDING_MESA` quirk in glext.h.
mesa/extensions: Expose EXT_EGL_sync instead of MESA_EGL_sync to reflect
Khronos request of changing this extension's scope from MESA to EXT.
EGL_EGL_sync is also the name of the extension that has been merged into
the upstream Khronos GL registry.
Remove MESA_EGL_sync spec txt from Mesa tree as it is now published as
EXT by Khronos.
v1: Remove MESA_EGL_sync spec and squash commits (Eric E)
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Daniel Stone <[email protected]>
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This slot is always filled in with __glFillImage.
Reviewed-by: Michel Dänzer <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Which will allow meson to build a shared glapi build with mingw.
v2: - Add symbol to symbol check test
Reviewed-by: Eric Anholt <[email protected]> (v1)
Reviewed-by: Eric Engestrom <[email protected]>
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It doesn't compile due to undefined symbols, which are in
libglapi_static, so I don't understand the problem.
Reviewed-by: Eric Engestrom <[email protected]>
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As added by upstream GL registry changes
Reviewed-by: Daniel Stone <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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The implementation is almost identical to glBindImageTexture except for error
checking.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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These days it is not GLX only and it does not work with all TLS
implementations.
Reviewed-by: Eric Engestrom <[email protected]>
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Only GetPointerIndexedvEXT needs an implementation, the other functions are
aliases of existing functions.
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Added functions:
- EnableClientStateIndexedEXT
- DisableClientStateIndexedEXT
- EnableClientStateiEXT
- DisableClientStateiEXT
Implemented using the idiom provided by the spec:
if (array == TEXTURE_COORD_ARRAY) {
int savedClientActiveTexture;
GetIntegerv(CLIENT_ACTIVE_TEXTURE, &savedClientActiveTexture);
ClientActiveTexture(TEXTURE0+index);
XXX(array);
ClientActiveTexture(savedActiveTexture);
} else {
// Invalid enum
}
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These functions dont support display list as specified:
Should the selector-free versions of various OpenGL 3.0 and
EXT_framebuffer_object framebuffer object commands not be allowed
in display lists [...]?
RESOLVED: Yes
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Extend MESA_framebuffer_flip_y to be used with OpenGL versions 4.3 and
higher. OpenGL 4.3 adds FramebufferParameteri needed by this extension.
Reviewed-by: Fritz Koenig <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Added functions:
- glTextureImage1DEXT
- glTextureImage2DEXT
- glTextureImage3DEXT
- glTextureSubImage1DEXT
- glTextureSubImage3DEXT
- glCopyTextureImage1DEXT
- glCopyTextureImage2DEXT
- glCopyTextureSubImage1DEXT
- glCopyTextureSubImage2DEXT
- glCopyTextureSubImage3DEXT
- glGetTextureImageEXT
All but the last one can be compiled in a display list.
Reviewed-by: Marek Olšák <[email protected]>
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v2:
* Mention extension gap at gl_API.xml (Emil Velikov)
* Bail with INVALID_ENUM if extension not available on getStringi (Emil Velikov)
* Use EXTRA_EXT macro when defining the extension at
get.c/get_hash_params.py (Emil Velikov)
* Rename source files (spirvextensions.[ch] -> spirv_extensions.[ch]) (Ian)
v3:
* Fix GL_PROGRAM_BINARY_FORMATS glGet query, broken by error on a
previous rebase
v4:
* Fix rebase conflicts on getstring.c after
GL_SHADING_LANGUAGE_VERSION query was added
v5:
* Remove src/mapi/glapi/gen/Makefile.am as it no longer exists in
master
Signed-off-by: Alejandro Piñeiro <[email protected]>
Signed-off-by: Arcady Goldmints-Orlov <[email protected]>
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by Dylan Baker <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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