| Commit message (Collapse) | Author | Age | Files | Lines |
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These days it is not GLX only and it does not work with all TLS
implementations.
Reviewed-by: Eric Engestrom <[email protected]>
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Only GetPointerIndexedvEXT needs an implementation, the other functions are
aliases of existing functions.
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Added functions:
- EnableClientStateIndexedEXT
- DisableClientStateIndexedEXT
- EnableClientStateiEXT
- DisableClientStateiEXT
Implemented using the idiom provided by the spec:
if (array == TEXTURE_COORD_ARRAY) {
int savedClientActiveTexture;
GetIntegerv(CLIENT_ACTIVE_TEXTURE, &savedClientActiveTexture);
ClientActiveTexture(TEXTURE0+index);
XXX(array);
ClientActiveTexture(savedActiveTexture);
} else {
// Invalid enum
}
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These functions dont support display list as specified:
Should the selector-free versions of various OpenGL 3.0 and
EXT_framebuffer_object framebuffer object commands not be allowed
in display lists [...]?
RESOLVED: Yes
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Extend MESA_framebuffer_flip_y to be used with OpenGL versions 4.3 and
higher. OpenGL 4.3 adds FramebufferParameteri needed by this extension.
Reviewed-by: Fritz Koenig <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Added functions:
- glTextureImage1DEXT
- glTextureImage2DEXT
- glTextureImage3DEXT
- glTextureSubImage1DEXT
- glTextureSubImage3DEXT
- glCopyTextureImage1DEXT
- glCopyTextureImage2DEXT
- glCopyTextureSubImage1DEXT
- glCopyTextureSubImage2DEXT
- glCopyTextureSubImage3DEXT
- glGetTextureImageEXT
All but the last one can be compiled in a display list.
Reviewed-by: Marek Olšák <[email protected]>
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v2:
* Mention extension gap at gl_API.xml (Emil Velikov)
* Bail with INVALID_ENUM if extension not available on getStringi (Emil Velikov)
* Use EXTRA_EXT macro when defining the extension at
get.c/get_hash_params.py (Emil Velikov)
* Rename source files (spirvextensions.[ch] -> spirv_extensions.[ch]) (Ian)
v3:
* Fix GL_PROGRAM_BINARY_FORMATS glGet query, broken by error on a
previous rebase
v4:
* Fix rebase conflicts on getstring.c after
GL_SHADING_LANGUAGE_VERSION query was added
v5:
* Remove src/mapi/glapi/gen/Makefile.am as it no longer exists in
master
Signed-off-by: Alejandro Piñeiro <[email protected]>
Signed-off-by: Arcady Goldmints-Orlov <[email protected]>
Reviewed-by: Caio Marcelo de Oliveira Filho <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by Dylan Baker <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by Dylan Baker <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Should be LOCAL_EXPORT_C_INCLUDE_DIRS.
Signed-off-by: Chih-Wei Huang <[email protected]>
Tested-by: Mauro Rossi <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Since the ARB DSA function glUnmapNamedBuffer() is only exposed
for 3.1 or above we make glUnmapNamedBuffer() an alias of
glUnmapNamedBufferEXT() rather than the other way around.
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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This is available in ARB_buffer_storage when
EXT_direct_state_access is present.
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Rather than checking __GLIBC__/__UCLIBC__ macros as a proxy for
execinfo.h presence, just check directly. This allows the build to work
on musl.
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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Earlier commit converted ES1 and ES2 to a new, much simpler, dispatch
generator. At the same time, GL/glapi and the driver side are still
using the old code.
There is a hidden ABI between GL*.so and glapi.so, former referencing
entry-points by offset in the _glapi_table. Hence earlier commit added
the full table of entry-points, alongside a marker for other cases like
indirect GL(X) and driver-size remapping.
Yet the patches did not handle things fully, thus it was possible to
get different interpretations of the dispatch table after the marker.
This commit fixes that adding an indicative error message to catch
future bugs.
While here correct the marker (MAX_OFFSETS) comment.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110302
Fixes: cf317bf0937 ("mapi: add all _glapi_table entrypoints tostatic_data.py")
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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As elaborated in the next patch, there is some hidden ABI that
effectively require most entrypoints to be listed in the file.
Cc: Marek Olšák <[email protected]>
Fixes: d2906293c43 ("mesa: EXT_dsa add selectorless matrix stackfunctions")
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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As elaborated in the next patch, there is some hidden ABI that
effectively require most entrypoints to be listed in the file.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110302
Cc: Marek Olšák <[email protected]>
Fixes: c5c38e831ee ("mesa: implement ARB/KHR_parallel_shader_compile")
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
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Signed-off-by: Gert Wollny <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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The old copy didn't include EXT_clip_control, so update it.
Signed-off-by: Gert Wollny <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Acked-by: Marek Olšák <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Allows the legacy matrix stacks to be manipulated without disturbing the
matrix mode selector.
Adapted from a patch from Chris Forbes.
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This makes nm not required, but used if found. In general I imagine that
this means that on windows nm wont be found, and on other platforms it
will.
v2: - fix gbm and egl symbols check tests to only be run if nm is found
- reword commit message to reflect the code change
Reviewed-by: Eric Anholt <[email protected]>
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This allows the identifier to be used even if shared-glapi isn't build,
which simplifies a bunch of things.
Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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This patch claimed that the autotools build generates libGLESv1_CM.so.1.0.0, but
it doesn't:
es1api_libGLESv1_CM_la_LDFLAGS = \
-no-undefined \
-version-number 1:1 \
$(GC_SECTIONS) \
$(LD_NO_UNDEFINED)
Revert commit cc15460e182148292be877bec5a8a61cec57377d to ensure that the
autotools and meson builds produce the same libraries.
Fixes: cc15460e182148292be8 "meson: drop GLESv1 .so version back to 1.0.0"
Reviewed-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Leftovers from when autotools was deleted.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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One special case, `src/util/xmlpool/.gitignore` is not entirely deleted,
as `xmlpool.pot` still gets generated (eg. by `ninja xmlpool-pot`).
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Signed-off-by: Jonathan Marek <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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Acked-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Acked-by: Marek Olšák <[email protected]>
Acked-by: Jason Ekstrand <[email protected]>
Acked-by: Bas Nieuwenhuizen <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Tested by piglit.
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When building the Chrome OS Android container, we need to build copies
of mesa that don't conflict with the Android system-supplied libraries.
This adds options to create suffixed versions of EGL and GLES libraries:
libEGL.so -> libEGL${egl-lib-suffix}.so
libGLESv1_CM.so -> libGLESv1_CM${gles-lib-suffix}.so
libGLESv2.so -> libGLES${gles-lib-suffix}.so
This is similar to what happens when --enable-libglvnd is specified, but
without the side effects of linking against libglvnd. To avoid
unexpected clashes with the suffixed appended by libglvnd, make it an
error to specify both --enable-libglvnd and --with-egl-lib-suffix.
Reviewed-by: Eric Engestrom <[email protected]>
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GLVND already provides these, so distro packagers have been deleting
them all along. Let's save ourselves the trouble and not build them in
the first place.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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GLVND already provides these, so distro packagers have been deleting
them all along. Let's save ourselves the trouble and not build them in
the first place.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=109391
Signed-off-by: Konstantin Kharlamov <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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The extension spec has been updated to include GLES 2 support, so let's
enable it there.
v2: fixup ABI-check as well
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Earlier commit aimed to remove unneeded function declarations. Namely
OpenGL entrypoints which are not applicable for OpenGLES*
Although it did not consider the shared glapi which needs all,
including hidden ones. Resulting in warning/errors like the following
../build/src/mapi/shared-glapi/glapi_mapi_tmp.h:26014:15:
error: no previous prototype for ‘shared_dispatch_stub_1414’ [-Werror=missing-prototypes]
This patch addressed that.
Cc: Erik Faye-Lund <[email protected]>
Reported-by: Eric Anholt <[email protected]>
Fixes: 6148cce388f ("mapi: drop unneeded gl_dispatch_stub declarations")
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Eric Anholt <[email protected]>
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We haven't have one in years, so just drop the code.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Erik Faye-Lund <[email protected]>
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As of earlier commit, everyone has switched to the new script for the ES
dispatch.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Erik Faye-Lund <[email protected]>
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With the previous scripts API from the following was incorrectly
exported. Drop them from the list, since they're no longer around.
GL_EXT_blend_func_extended
GL_EXT_texture_integer
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Erik Faye-Lund <[email protected]>
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Now we use the upstream XML file and a cleaner generator. Thus the
symbols are no longer exported and we can drop them from this list.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Erik Faye-Lund <[email protected]>
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As some point in the past we fixed the scripts so, these are no longer
exported. Drop them from the list.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Erik Faye-Lund <[email protected]>
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