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* mapi: Add and use entry_get_public.Chia-I Wu2010-12-247-16/+66
* mapi: Make struct mapi_stub opaque.Chia-I Wu2010-12-244-15/+61
* mapi: Allow blocks to be disabled from the output.Chia-I Wu2010-12-241-47/+58
* mapi: Fix hidden entries.Chia-I Wu2010-12-241-16/+55
* mapi: Add "handcode" attribute to the script.Chia-I Wu2010-12-241-0/+22
* mapi: Minor ABIPrinter refactoring.Chia-I Wu2010-12-241-21/+32
* mapi: Store alias entry instead of alias name.Chia-I Wu2010-12-241-6/+8
* mapi: Remove unnecessary header.Vinson Lee2010-12-231-1/+0
* mapi: Clean up sources.mk.Chia-I Wu2010-12-186-27/+29
* mapi: Clean up u_current interface.Chia-I Wu2010-12-189-56/+104
* mapi: Add ABI-tag note.Chia-I Wu2010-12-182-0/+26
* mapi: Fix a warning in !THREADS build.Chia-I Wu2010-12-121-1/+1
* mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.Chia-I Wu2010-12-068-374/+326
* mapi: Hack to avoid vgCreateFont being generated as vgCreateFontA.José Fonseca2010-12-021-0/+3
* WIN32_THREADS -> WIN32José Fonseca2010-12-028-12/+11
* st/vega: Update to latest headers.Chia-I Wu2010-12-011-12/+12
* drivers/x11: unifdef XFree86ServerAdam Jackson2010-11-291-12/+1
* mesa: hook up GL 3.x entrypointsBrian Paul2010-11-2112-4694/+5702
* glapi: rename GL3.xml to GL3x.xml as it covers all GL 3.x versionsBrian Paul2010-11-211-0/+0
* mesa: upgrade to glext.h version 66Brian Paul2010-11-173-6/+6
* scons: Revamp how to specify targets to build.José Fonseca2010-11-012-71/+73
* Merge branch 'glapi-reorg'Chia-I Wu2010-10-2914-9177/+3249
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| * glapi: Merge glapioffsets.h into glapidispath.h.Chia-I Wu2010-10-274-1330/+22
| * glapi: Do not use glapioffsets.h.Chia-I Wu2010-10-278-3117/+3105
| * glapi: Move glapidispatch.h to core mesa.Chia-I Wu2010-10-273-4279/+6
| * glapi: Do not use glapidispatch.h.Chia-I Wu2010-10-272-7/+5
* | glapi: regenerated API filesBrian Paul2010-10-288-716/+2710
* | glapi: include EXT_gpu_shader4.xmlBrian Paul2010-10-282-0/+3
* | glapi: xml spec file for GL_EXT_gpu_shader4Brian Paul2010-10-281-0/+244
* | glapi: Commit files changed by previous commitIan Romanick2010-10-278-433/+596
* | glapi: Add GL_EXT_separate_shader_objectsIan Romanick2010-10-273-0/+30
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* mesa: regenerated API files for GL_EXT_texture_integerBrian Paul2010-10-238-585/+943
* glapi: include/build EXT_texture_integer.xmlBrian Paul2010-10-232-0/+3
* glapi: GL_EXT_texture_integer APIBrian Paul2010-10-231-0/+98
* mesa: regenerated files with primitive restartBrian Paul2010-10-218-880/+978
* mesa: API spec for primitive restartBrian Paul2010-10-213-0/+26
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-3/+3
* mapi: Fix compiler warnings.Chia-I Wu2010-09-303-3/+3
* Regenerate files changed by previous commitIan Romanick2010-09-279-2523/+2395
* glapi: Fix ES build errors again.Chia-I Wu2010-09-151-2/+2
* glapi: Fix build errors for ES.Chia-I Wu2010-09-151-1/+1
* mesa: update to version 64 of GL/glext.hBrian Paul2010-09-145-9/+9
* Revert "glapi: Implement optional dispatch logging"Kristian Høgsberg2010-09-092-71/+17
* glapi: Fix non-debug buildsJakob Bornecrantz2010-09-091-1/+1
* glapi: Implement optional dispatch loggingKristian Høgsberg2010-09-092-17/+71
* glapi: fix generator which got out of sync with the codebaseLuca Barbieri2010-08-301-3/+3
* glapi: Clean up header inclusions.Chia-I Wu2010-08-236-40/+45
* mapi: Use MAPI_EXPORT to export public functions.Chia-I Wu2010-08-212-6/+17
* mapi: Prefix functions in u_current.h by u_current.Chia-I Wu2010-08-215-79/+94
* glapi: Move public function/variable declarations to glapi.h.Chia-I Wu2010-08-215-47/+107