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* mesa: add KHR_no_error support for glBindBufferRange()Timothy Arceri2017-05-301-1/+1
* mesa: add KHR_no_error support for glVertexArrayVertexBuffer()Timothy Arceri2017-05-301-1/+1
* mesa: add KHR_no_error support for glBindVertexBuffer()Timothy Arceri2017-05-301-1/+1
* mesa: add KHR_no_error support for glBindImageTextures()Samuel Pitoiset2017-05-291-1/+1
* mesa: add KHR_no_error support for glBindImageTexture()Samuel Pitoiset2017-05-291-1/+1
* mesa: add KHR_no_error support for glActiveTexture()Samuel Pitoiset2017-05-291-1/+1
* mesa: Remove GL_APPLE_vertex_array_object stubsIan Romanick2017-05-231-4/+4
* mesa: add APPLE_vertex_array_object stubsTimothy Arceri2017-05-224-1/+31
* mesa: add KHR_no_error support for glDispatchCompute*()Timothy Arceri2017-05-172-3/+3
* mesa: add KHR_no_error support for glBlendEquationSeparateiARB()Timothy Arceri2017-05-171-1/+1
* mesa: add KHR_no_error support for glBlendFunc*iARB()Timothy Arceri2017-05-171-2/+2
* mesa: add KHR_no_error support for glBufferSubData()Timothy Arceri2017-05-171-1/+2
* mesa: add KHR_no_error support for glNamedBufferSubData()Timothy Arceri2017-05-171-1/+1
* mesa: add KHR_no_error support for glBufferStorage()Timothy Arceri2017-05-171-1/+1
* mesa: add KHR_no_error support for glNamedBufferStorage()Timothy Arceri2017-05-171-1/+1
* mesa: add KHR_no_error support for glCompressedTex*SubImage3D()Timothy Arceri2017-05-172-2/+3
* mesa: add KHR_no_error support for glCompressedTex*SubImage2D()Timothy Arceri2017-05-172-2/+3
* mesa: add KHR_no_error support for CompressedTex*SubImage1D()Timothy Arceri2017-05-172-2/+2
* mesa: add KHR_no_error support for NamedFramebufferTextureTimothy Arceri2017-05-171-1/+1
* mesa: add KHR_no_error support for FramebufferTextureTimothy Arceri2017-05-171-1/+1
* mesa: add KHR_no_error support for NamedFramebufferTextureLayerTimothy Arceri2017-05-171-1/+1
* mesa: add KHR_no_error support for FramebufferTextureLayerTimothy Arceri2017-05-171-1/+1
* mesa: add KHR_no_error support for glUseProgramTimothy Arceri2017-05-171-1/+1
* mesa: add KHR_no_error support for FramebufferTexture*D functionsTimothy Arceri2017-05-111-3/+3
* mesa: add KHR_no_error support for glBindProgramPipeline()Timothy Arceri2017-05-111-1/+1
* mesa: add KHR_no_error support for glActiveShaderProgram()Timothy Arceri2017-05-111-1/+1
* mesa: add KHR_no_error support for glUseProgramStages()Timothy Arceri2017-05-111-1/+1
* mesa: add KHR_no_error support to copy buffer subdata functionsTimothy Arceri2017-05-072-2/+2
* mesa: add KHR_no_error support for flush mapped buffer functionsTimothy Arceri2017-05-072-2/+2
* mesa: add KHR_no_error support for unmap buffer functionsTimothy Arceri2017-05-072-2/+2
* mesa: add KHR_no_error support for some map buffer functionsTimothy Arceri2017-05-073-4/+4
* mapi_abi.py: remove no longer used --mode optionEmil Velikov2017-05-045-13/+8
* mapy_abi.py: remove dead output_for_app generatorEmil Velikov2017-05-041-48/+0
* mapi: replace mapi_table abstractionEmil Velikov2017-05-047-28/+25
* gl_table.py: always regenerate the complete struct _glapi_tableEmil Velikov2017-05-041-6/+0
* glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERINGEmil Velikov2017-05-041-3/+3
* mapi/es*api: remove unneeded HAVE_SHARED_GLAPI guardEmil Velikov2017-05-041-4/+0
* mesa/varray: make use of dispatch KHR_no_error supportTimothy Arceri2017-05-044-3/+14
* glapi: add KHR_no_error support to dispatch table generationTimothy Arceri2017-05-042-2/+16
* mesa: drop APPLE_vertex_array_object supportTimothy Arceri2017-04-264-31/+1
* mesa: move glMultiDrawArrays to vbo and fix error handlingNicolai Hähnle2017-04-191-1/+1
* mesa/glthread: add async support to ARB_viewport_array functionsBartosz Tomczyk2017-04-181-5/+5
* mesa: add GL_ARB_shader_ballot boilerplateNicolai Hähnle2017-04-051-1/+1
* mesa: Add GL_ARB_sparse_buffer boilerplateNicolai Hähnle2017-04-053-0/+34
* mesa: disable glthread when DEBUG_OUTPUT_SYNCHRONOUS is enabledTimothy Arceri2017-04-031-1/+1
* glapi: Add GL_NV_fill_rectangleLyude2017-03-311-0/+4
* mesa/glthread: add async support to ARB_gpu_shader_int64 uniform functionsTimothy Arceri2017-03-311-16/+16
* mesa/glthread: add async support to ARB_gpu_shader_fp64 uniform functionsTimothy Arceri2017-03-311-13/+13
* mesa/glthread: fallback to sync if count validation failsTimothy Arceri2017-03-301-8/+14
* mesa/glthread: add async support to glProgramUniform*() functionsTimothy Arceri2017-03-301-34/+34