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* mesa: add KHR_no_error support for FramebufferTextureTimothy Arceri2017-05-171-1/+1
* mesa: add KHR_no_error support for NamedFramebufferTextureLayerTimothy Arceri2017-05-171-1/+1
* mesa: add KHR_no_error support for FramebufferTextureLayerTimothy Arceri2017-05-171-1/+1
* mesa: add KHR_no_error support for glUseProgramTimothy Arceri2017-05-171-1/+1
* mesa: add KHR_no_error support for FramebufferTexture*D functionsTimothy Arceri2017-05-111-3/+3
* mesa: add KHR_no_error support for glBindProgramPipeline()Timothy Arceri2017-05-111-1/+1
* mesa: add KHR_no_error support for glActiveShaderProgram()Timothy Arceri2017-05-111-1/+1
* mesa: add KHR_no_error support for glUseProgramStages()Timothy Arceri2017-05-111-1/+1
* mesa: add KHR_no_error support to copy buffer subdata functionsTimothy Arceri2017-05-072-2/+2
* mesa: add KHR_no_error support for flush mapped buffer functionsTimothy Arceri2017-05-072-2/+2
* mesa: add KHR_no_error support for unmap buffer functionsTimothy Arceri2017-05-072-2/+2
* mesa: add KHR_no_error support for some map buffer functionsTimothy Arceri2017-05-073-4/+4
* mapi_abi.py: remove no longer used --mode optionEmil Velikov2017-05-045-13/+8
* mapy_abi.py: remove dead output_for_app generatorEmil Velikov2017-05-041-48/+0
* mapi: replace mapi_table abstractionEmil Velikov2017-05-047-28/+25
* gl_table.py: always regenerate the complete struct _glapi_tableEmil Velikov2017-05-041-6/+0
* glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERINGEmil Velikov2017-05-041-3/+3
* mapi/es*api: remove unneeded HAVE_SHARED_GLAPI guardEmil Velikov2017-05-041-4/+0
* mesa/varray: make use of dispatch KHR_no_error supportTimothy Arceri2017-05-044-3/+14
* glapi: add KHR_no_error support to dispatch table generationTimothy Arceri2017-05-042-2/+16
* mesa: drop APPLE_vertex_array_object supportTimothy Arceri2017-04-264-31/+1
* mesa: move glMultiDrawArrays to vbo and fix error handlingNicolai Hähnle2017-04-191-1/+1
* mesa/glthread: add async support to ARB_viewport_array functionsBartosz Tomczyk2017-04-181-5/+5
* mesa: add GL_ARB_shader_ballot boilerplateNicolai Hähnle2017-04-051-1/+1
* mesa: Add GL_ARB_sparse_buffer boilerplateNicolai Hähnle2017-04-053-0/+34
* mesa: disable glthread when DEBUG_OUTPUT_SYNCHRONOUS is enabledTimothy Arceri2017-04-031-1/+1
* glapi: Add GL_NV_fill_rectangleLyude2017-03-311-0/+4
* mesa/glthread: add async support to ARB_gpu_shader_int64 uniform functionsTimothy Arceri2017-03-311-16/+16
* mesa/glthread: add async support to ARB_gpu_shader_fp64 uniform functionsTimothy Arceri2017-03-311-13/+13
* mesa/glthread: fallback to sync if count validation failsTimothy Arceri2017-03-301-8/+14
* mesa/glthread: add async support to glProgramUniform*() functionsTimothy Arceri2017-03-301-34/+34
* mesa/glthread: print out syncs when MARSHAL_MAX_CMD_SIZE is exceededTimothy Arceri2017-03-301-0/+1
* mesa/glthread: add custom marshalling for ClearBufferfv()Timothy Arceri2017-03-251-1/+1
* mesa/marshal: add custom BufferData/BufferSubData marshallingTimothy Arceri2017-03-241-2/+2
* mesa: disable glthread when glNewList() is calledTimothy Arceri2017-03-201-1/+1
* mapi: automake: add all python scripts to EXTRA_DISTEmil Velikov2017-03-171-0/+3
* glapi: avoid using $< in non-suffix make rulesJonathan Gray2017-03-171-2/+2
* mapi: remove Xlib/xcb include in gl_marshal.pyEmil Velikov2017-03-161-3/+1
* mapi: don't include X11/Xlib-xcb.h on non PTHREAD platformsTimothy Arceri2017-03-161-2/+2
* mesa: fix glthread marshal build issues on platforms without PTHREADTimothy Arceri2017-03-161-1/+4
* mesa/glthread: restore the dispatch table when incompatible gl calls are dete...Gregory Hainaut2017-03-162-4/+5
* mesa: Track the current vertex/element array buffers for glthread.Eric Anholt2017-03-167-34/+59
* mesa: Disable glthread when glBegin() is called.Eric Anholt2017-03-161-1/+1
* mesa: Add an attribute for conditions to turn off threading.Eric Anholt2017-03-163-1/+15
* mesa: Add support for asynchronous glDraw* on GL core.Eric Anholt2017-03-162-7/+6
* mesa: Add support for NULL arguments like in glBufferData() in marshalling.Eric Anholt2017-03-162-9/+34
* glapi: Mark vertex attrib pointer functions as async.Eric Anholt2017-03-162-17/+17
* mesa: Custom thread marshalling for Flush.Paul Berry2017-03-161-2/+1
* mesa: Custom thread marshalling for ShaderSource.Paul Berry2017-03-161-1/+1
* mesa: Create pointers for multithread marshalling dispatch table.Paul Berry2017-03-161-4/+4