| Commit message (Collapse) | Author | Age | Files | Lines |
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For future reference: always run "git grep" on refactorings.
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Not actively used.
Reviewed-by: Brian Paul <[email protected]>
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makedepend would crash when a source includes a header indirectly, such
as
#define HEADER "some-header.h"
#include HEADER
Do not define HEADER (makedepend would detects this as an incomplete
include) and add the dependency manually in the Makefile.
This should hopefully fix bug #33374.
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But without creating liblibOpenVG or liblibEGL elsewhere.
Thanks Chia-I Wu for pointing this out.
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Update SConscripts to re-enable or add support for EGL on windows and
x11 platforms respectively. targets/egl-gdi is replaced by
targets/egl-static, where "-static" means pipe drivers and state
trackers are linked to statically by egl_gallium, and egl_gallium is a
built-in driver of libEGL. There is no more egl_gallium.dll on Windows.
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The preprocessor magic in mapi was nothing but obfuscation. Rewrite
mapi_abi.py to generate real C code.
This commit removes the hack added in
43121f20866bb89e8dac92bd92ec85a943704b7e.
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Use scons target and dependency system instead of ad-hoc options.
Now is simply a matter of naming what to build. For example:
scons libgl-xlib
scons libgl-gdi
scons graw-progs
scons llvmpipe
and so on. And there is also the possibility of scepcified subdirs, e.g.
scons src/gallium/drivers
If nothing is specified then everything will be build.
There might be some rough corners over the next days. Please bare with me.
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mapi.h is included by vgapi and st/vega. On win32, the macro expands to
dllexport and dllimport respectively.
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Fixes "...; recompile with -fPIC" error on x86-64. See fdo 28336.
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Unlike the one produced by st/vega, this is a dispatch-only library.
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vgapi is a dispatcher for OpenVG.
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