| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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The versions in the xserver and in libGL have diverged enough that the
xserver doesn't want these.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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glext.h doesn't have GL_MIN_PROGRAM_TEXEL_OFFSET_EXT or
GL_MAX_PROGRAM_TEXEL_OFFSET_EXT. Using them in the XML causes code to
be generated for the xserver that won't compile. Use the names that
exist instead.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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That file was removed from the xserver with commit:
commit a80780a7638f847c3be20e5e0c7fe85e83d9bdd1
Author: Adam Jackson <[email protected]>
Date: Wed Nov 17 09:03:06 2010 -0500
glx: Remove swap barrier and hyperpipe support
Never implemented in any open source driver. The implementation
assumed explicit DDX driver knowledge of how the client-side driver
worked, since at the time the server's GL renderer was not a DRI driver.
But now, it is, so any implementation of these should be done with
additional DRI driver API, like the swap control extension.
Reviewed-by: Julien Cristau <[email protected]>
Signed-off-by: Kristian Høgsberg <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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Not actively used.
Reviewed-by: Brian Paul <[email protected]>
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This just adds one enum.
regenerate enums.c.
Signed-off-by: Dave Airlie <[email protected]>
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Probably a several places missing, but enough to cover all headers
(in)directly included by uniform_query.cpp, and fix the MSVC build.
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Only enums actually.
Reviewed-by: Brian Paul <[email protected]>
Acked-by: Jakob Bornecrantz <[email protected]>
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Fixes a build failure introduced in commit
b7fa0d0727a3a9e1f64d3cfc7a0f157b35dec09e.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-and-tested-by: Paul Berry <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This also moves ATI_draw_buffers. This is to facilitate enabling
NV_draw_buffers in OpenGL ES 2.0.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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All of the extensions actually supported by Mesa have been remapped by
remap.c for a long time. Emitting all of these data structures is
just clutter.
Drivers that need additional functions remapped, should add
'offset="assign"' to the function definition in the .xml file.
The changes to remap_helper.h are in a follow-on ~8700 line patch that
would surely be rejected by the mailing list.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Chia-I Wu <[email protected]>
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Signed-off-by: Dave Airlie <[email protected]>
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These are the new API entrypoints for ARB_vertex_type_2_10_10_10_rev
extension, along with the new INT_2_10_10_10_REV enum.
v2: fixup crazy whitespace cut-n-paste mess
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Some of the changes are spurious because somebody forgot to do this
when adding glFramebufferTextureLayerARB.
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When generating dispatch templates, emit the '(void) blah;' magic to
make GCC happy. This reduces a lot of warning spam if you build with
-Wunused-parameter or -Wextra.
Reviewed-by: Chia-I Wu <[email protected]>
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Acked-by: Kristian Høgsberg <[email protected]>
Acked-by: Marek Olšák <[email protected]>
Acked-by: Alan Coopersmith <[email protected]>
Acked-by: Jakob Bornecrantz <[email protected]>
Acked-by: Dave Airlie <[email protected]>
Build-Tested-by: Jakob Bornecrantz <[email protected]>
Tested-by: Eugeni Dodonov <[email protected]>
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Compiling some (large) files with i686-pc-mingw32-gcc 4.2.2 (at least)
and the -gstabs option triggers a compiler error. Use this work-around
to simply compile the effected files without -gstabs.
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Not used anymore.
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glapi_gen.mk is supposed to be included by glapi users to simplify
header generation. This commit also makes es1api, es2api, and
shared-glapi use it.
Reviewed-by: Brian Paul <[email protected]>
[olv: updated after reviewing to prefix all variables in glapi_gen.mk by
glapi_gen]
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glapi/gen-es/ defines two sets of GLAPI XMLs for OpenGL ES 1.1
(es1_API.xml) and 2.0 (es2_API.xml) respectively. They are used to
generate dispatch.h and remap_helper.h for GLES. Together with
gl_and_es_API.xml, we have to maintain three sets of GLAPI XMLs.
This commit makes dispatch.h and remap_helper.h for GLES be generated
from gl_and_es_API.xml.
Reviewed-by: Brian Paul <[email protected]>
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add gl_api::filter_functions and gl_function::filter_entry_points to
filter out unwanted functions and entry points.
Reviewed-by: Brian Paul <[email protected]>
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Move the list of entry points belong to GLES from mapi_abi.py to a new
file.
Until we figure out how to describe the APIs an entry point belongs to
in the XML file, and how to handle the case where an entry point others
alias is missing in some APIs, this is an easier solution than
maintaining another two sets of XMLs in glapi/gen-es/.
Reviewed-by: Brian Paul <[email protected]>
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of FramebufferTextureLayerEXT
FramebufferTextureLayer is an alias of FramebufferTextureLayerEXT, so
FramebufferTextureLayerARB needs to be listed as an alias of
FramebufferTextureLayerEXT rather than FramebufferTextureLayer.
Signed-off-by: Jeremy Huddleston <[email protected]>
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than NULL
This change to _glapi_create_table_from_handle causes it to fill the dispatch
table with NoOps for unimplemented functionality. This matches what is done
in indirect_init.c and also allows us to enable logging (when built with
-DDEBUG and the MESA_DEBUG or LIBGL_DEBUG environment variables are set) to
catch cases where clients are trying to use these unimplemented extentions.
Additionally, this fixes some gcc -pedantic warnings.
Signed-off-by: Jeremy Huddleston <[email protected]>
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Signed-off-by: Jeremy Huddleston <[email protected]>
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Example usage:
void *handle = dlopen(opengl_library_path, RTLD_LOCAL);
struct _glapi_table *disp = _glapi_create_table_from_handle(handle, "gl");
Signed-off-by: Jeremy Huddleston <[email protected]>
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glapidispatch.h was located in glapi and shared with mesa core. Because
the way it was shared, mesa core must include it indirectly via
main/dispatch.h.
Now that it is no longer needed by glapi and is located in core mesa,
merging it with main/dispatch.h to avoid wrong uses.
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Generate different glapidispatch.h's for GL and GLES. For GLES, we want
a local remap table.
This reverts commit 5af46e836073d2112b147b524e441bdb808cc128. The
commit will break GL remap table setup when main/glapidispatch.h is
regenerated.
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Signed-off-by: Brian Paul <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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glx code hasn't lived under xserver/GL for a long time now.
Signed-off-by: Nathan Kidd <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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Since the SET_xxx and GET_xxx macros used to initialize the remap_table
have been replaced by inline functions, the missing late macro expansion
leads to driDispatchRemapTable not being redefined to remap_table, which
in turn causes the remap_table not to be setup properly.
This commit fixes the issue by moving the table redefinition after the
definition of driDispatchRemapTable but in front of the inline function
definitions.
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In order to have the benefit of type checking, and detect missing
GLAPIENTRY keywords on public entrypoints.
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Reviewed-by: Ian Romanick <[email protected]>
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commit 864fe253b04105b7469e5f7b064dc37637b944f8
Author: Brian Paul <[email protected]>
Date: Thu Apr 21 20:13:07 2011 -0600
mesa: s/exec/disp/ in _mesa_init_histogram_dispatch()
This function isn't normally compiled (FEATURE_histogram).
commit f4bf45e2b94b582cacd19cdca873c5be627e4250
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:58 2011 -0600
mesa: hook up GL_ARB_robustness dispatch functions
...and advertise the extension.
Signed-off-by: Brian Paul <[email protected]>
commit 2b89e38e5f572dc40cebc06381ae7c5d04386998
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:58 2011 -0600
mesa: regenerated API files for GL_ARB_robustness
Signed-off-by: Brian Paul <[email protected]>
commit 5d5ebfb7135cec9d833adef86cbf4d0f3d9beca8
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
glapi: add ARB_robustness xml
Signed-off-by: Brian Paul <[email protected]>
commit 0159d1d6d99f4bbc18381dc2081c20d3aff17ac9
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: implement GL_ARB_robustness functions
Signed-off-by: Brian Paul <[email protected]>
commit 938fd71f4c4742f274922d53492a7290ab8d9c9b
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: add context fields for GL_ARB_robustness
Signed-off-by: Brian Paul <[email protected]>
commit 72075137bc79e65be03dac7e97b6dba93c3a86a4
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: standardize more bounds-checking error messages
Signed-off-by: Brian Paul <[email protected]>
commit 32a3fc23746db49da903fbc08afa0135af3007d2
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: standardize some bounds-checking error messages
Signed-off-by: Brian Paul <[email protected]>
commit cecbf1f4d164207de373dec0cadee2e84e1f9656
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: add more bounds-checking support for client memory buffers
Signed-off-by: Brian Paul <[email protected]>
commit edc895b52383d5bd274422db56adead1d81daf5f
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: add bounds-checking support for client memory buffers
Signed-off-by: Brian Paul <[email protected]>
commit 3a96ef28a538f158a219b406cd090dee70470c85
Author: nobled <[email protected]>
Date: Thu Apr 21 07:53:57 2011 -0600
mesa: use is_bufferobj() helper function
Signed-off-by: Brian Paul <[email protected]>
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