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* mesa/cs: Add dispatch API stubs for ARB_compute_shader.Paul Berry2014-02-054-1/+45
* mesa: move glGenerateMipmap() code into new genmipmap.c fileBrian Paul2014-02-021-0/+1
* mesa: move glBlitFramebuffer code into new blit.c fileBrian Paul2014-02-021-0/+1
* mesa: Add ARB_viewport_array plumbingCourtney Goeltzenleuchter2014-01-203-1/+81
* glapi: Update dispatch XML files for ARB_shader_image_load_store.Francisco Jerez2014-01-153-0/+92
* mesa: Implement the GL entry points defined by ARB_shader_image_load_store.Francisco Jerez2014-01-151-0/+1
* glx: Add missing null check in __glXNewIndirectAPI()Juha-Pekka Heikkila2014-01-061-0/+2
* mesa: Add infrastructure for GL_ARB_clear_buffer_objectPi Tabred2013-12-182-1/+55
* mesa: Add API definitions for ARB_texture_viewCourtney Goeltzenleuchter2013-12-134-1/+28
* glapi: Do not include dlfcn.h on Windows.Vinson Lee2013-12-071-0/+2
* Fix 'make check' in src/mapi/glapi/tests when builddir != srcdirJon TURNEY2013-12-011-0/+1
* glapi: add plumbing for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirectChris Forbes2013-11-253-1/+49
* build: Change HAVE_X86_ASM to mean x86 or x86-64 asm.Matt Turner2013-11-072-5/+6
* glapi: Add infrastructure for ARB_vertex_attrib_bindingFredrik Höglund2013-11-073-1/+64
* mesa: Add new functions and enums required by GL_ARB_sample_shadingAnuj Phogat2013-11-014-2/+47
* scons: Add missing dependencies to src/mapi/glapi/gen/*.xmlJosé Fonseca2013-10-301-3/+4
* glapi: Add support for ARB_shader_atomic_counters.Francisco Jerez2013-10-293-0/+50
* implement NV_vdpau_interop v7Christian König2013-10-264-0/+73
* mesa: remove remnants of GL_MESA_shader_debugBrian Paul2013-10-221-32/+0
* glapi: Add missing XML files to Makefile dependencies.Matt Turner2013-10-161-0/+8
* mesa: change glTexImage[23]DMultisample() internalformat to GLenumBrian Paul2013-10-161-2/+2
* glapi: Do not use backtrace on NetBSD.Vinson Lee2013-10-111-1/+1
* glapi: add output info to GetProgramiv's paramsEmilio Pozuelo Monfort2013-10-071-1/+1
* mesa: fix make check for ARB_texture_gatherChris Forbes2013-10-032-2/+5
* mesa: add texture gather changesMaxence Le Dore2013-10-032-1/+15
* mesa: Add core support for the GL_AMD_performance_monitor extension.Kenneth Graunke2013-09-264-0/+91
* glapi: Move declaration before code.Vinson Lee2013-09-231-4/+6
* mesa: Shrink the size of the enum string lookup struct.Eric Anholt2013-09-231-2/+4
* mesa: Remove the extra enum strings and extra lookup table.Eric Anholt2013-09-231-41/+20
* mesa: Remove _mesa_lookup_enum_by_name().Eric Anholt2013-09-231-29/+0
* glapi: Setup autogeneration infrastructure for KHR_debugTimothy Arceri2013-09-042-1/+149
* glapi/gen: build temporary files in the build directoryMaarten Lankhorst2013-08-211-4/+4
* mesa: Treat glBindFramebuffer and glBindFramebufferEXT more correctlyIan Romanick2013-08-061-1/+1
* mesa: Treat glBindRenderbuffer and glBindRenderbufferEXT correctlyIan Romanick2013-08-061-1/+1
* build: Add tests directories to SUBDIRSMatt Turner2013-07-221-0/+2
* mesa: Dispatch ARB_framebuffer_object and EXT_framebuffer_object differently9.2-branchpointTomasz Lis2013-07-182-4/+6
* glapi: Do not use backtrace on OpenBSD.Vinson Lee2013-07-161-1/+1
* mesa: update glext.h to version 20130708Brian Paul2013-07-122-2/+2
* scons: Fix dependencies of enums.c and api_exec.c.José Fonseca2013-07-011-1/+15
* mesa: Remove GL_MESA_resize_buffersIan Romanick2013-06-282-2/+1
* scons: Add dependencies to all .xml files.José Fonseca2013-06-271-4/+10
* mesa: add const qualifier to glMultiDrawElementsEXT() indices paramBrian Paul2013-06-261-1/+1
* mesa: remove const from glDebugMessageCallbackARB() function parameterBrian Paul2013-06-261-1/+1
* mesa: update glext.h to version 20130624Brian Paul2013-06-261-1/+1
* mesa: remove outdated version lines in commentsRico Schüller2013-06-058-8/+0
* glapi: Add some missing static_dispatch="false" annotations to es_EXT.xmlAndreas Boll2013-05-311-9/+14
* scons: Don't force stabs debug format for Mingw.José Fonseca2013-05-211-5/+0
* mesa: simplify dispatch for glDraw* functionsBrian Paul2013-05-021-0/+3
* mesa: add names of geometry shader prims in gl_enums.pyBrian Paul2013-05-021-1/+5
* mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constantBrian Paul2013-05-021-1/+0