| Commit message (Collapse) | Author | Age | Files | Lines |
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None of the three build systems ever set it, as such we can clear things
up a bit.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
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Define the enumeration constants, function entry points and
glGet for the GL_ARB_framebuffer_no_attachments.
Reviewed-by: Ian Romanick <[email protected]>
Signed-off-by: Kevin Rogovin <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Cc: Dave Airlie <[email protected]>
Cc: Ilia Mirkin <[email protected]>
Cc: Dylan Baker <[email protected]>
Cc: "10.6" <[email protected]>
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Currently on the functions that are exclusive to core-profile are
implemented. The remainder continue to live in the XML. Additional
functions can be moved later.
The functions for GL_ARB_draw_indirect and GL_ARB_multi_draw_indirect
are put in the dispatch table inside the VBO module, so they do not need
to be moved over.
The diff of src/mesa/main/api_exec.c before and after this patch is as
expected. All of the functions listed in apiexec.py moved out of a 'if
(_mesa_is_desktop(ctx))' block into a new 'if (ctx->API ==
API_OPENGL_CORE)' block.
v2: Remove stray shebang line in apiexec.py. Suggested by Ilia.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Cc: Dave Airlie <[email protected]>
Cc: Dylan Baker <[email protected]>
Cc: "10.6" <[email protected]>
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A couple functions are missing because there are no implementations of
them yet. These are:
glFramebufferParameteri (from GL_ARB_framebuffer_no_attachments)
glGetFramebufferParameteriv (from GL_ARB_framebuffer_no_attachments)
glMemoryBarrierByRegion
v2: Rebase on updated dispatch_sanity.cpp test.
v3: Add support for glDraw{Arrays,Elements}Indirect in vbo_exec_array.c.
The updated dispatch_sanity.cpp test discovered this omission.
v4: Rebase on glapi changes.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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argparse type is a nice type saver for simple data types, but it doesn't
look a good fit for the input XML file:
- Certain implementations of argparse (particularly python 2.7.3's)
invoke the type constructor for the default argument even when an
option is passed in the command line. Causing `No such file or
directory: 'gl_API.xml'` when the current dir is not
src/mapi/glapi/gen.
- The parser takes multiple arguments. This is currently worked around
using lambdas, but that unnecessarily complex and hard to read.
Furthermore it's odd to have a side-effect as heavy as parsing XML
happening deep inside the argument parsing.
https://bugs.freedesktop.org/show_bug.cgi?id=90600
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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This is roughly equivalent to the original getopt, except that it
removes the '-h' short option, which argparse reserves for
auto-generated help messages. It does retain the long option specified
by the getopt version, and changes the makefile to use that.
Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Also drop -m switch, which only accepted a single value or raised an
error, and was unused in the makefile.
Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Also removes the redundant -m argument, which could only be set to
'generic', or it would raise an exception. This option wasn't used in
the makefile.
Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Shuts up analysis tools to make them return actual problems.
Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Make the code simpler, cleaner, and easier to work with.
Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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This makes the tools shut up about a bunch of problems, making them more
useful for catching actual problems.
Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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This results in slightly less code, but code that is much more readable.
It has the advantage of putting everything together in one place, all of
the code is self documenting, help messages are auto-generated, choices
are automatically enforced, and the syntax is much less C like, taking
advantage of python features and idioms.
Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Making the tools shut up about worthless errors so you can see real ones
is very useful
Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Add the file to the API_XML list, otherwise there will be no knowledge
by the build that it should be included in the tarball.
Thus the (scons) build will fail.
Fixes: b297fc27aa9(glapi: add GL_ARB_program_interface_query skeleton)
Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Changes generated by:
cd src/mapi/glapi/gen
for i in *.xml; do
cat $i |\
sed 's/[[:space:]]*offset="[^"]*">/>/' |\
sed 's/[[:space:]]*offset="[^"]*"[[:space:]]*$//' |\
sed 's/[[:space:]]*offset="[^"]*"[[:space:]]*/ /' > x
mv x $i
done
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Comparing the output of
nm -D libGL.so.349.16 | grep ' T gl[^X]' | sed 's/.* T //'
between Catalyst NVIDIA 349.16 and this commit, the only change is a bunch
of functions that NVIDIA exports that Mesa does not.
If a function is not statically exported by either of the major binary
drivers on Linux, there is almost zero chance that any application
statically links with it.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Comparing the output of
nm -D arch/x86_64/usr/X11R6/lib64/fglrx/fglrx-libGL.so.1.2 |\
grep ' T gl[^X]' | sed 's/.* T //'
between Catalyst 14.6 Beta and this commit, the only change is a bunch
of functions that AMD exports that Mesa does not and some OpenGL ES
1.1 functions that Mesa exported but AMD does not.
The OpenGL ES 1.1 functions (e.g., glAlphaFuncx) are added by extensions
in desktop. Our infrastructure doesn't allow us to statically export a
function in one lib and not in another. The GLES1 conformance tests
expect to be able to link with these functions, so we have to export
them.
If a function is not statically exported by either of the major binary
drivers on Linux, there is almost zero chance that any application
statically links with it.
As a side note... I find it odd that AMD exports glTextureBarrierNV but
not glTextureBarrier.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Comparing the output of
nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'
between 10.3.7 and this commit, the only change is the removal of
glFramebufferTextureFaceARB. This function was removed a couple commits
previously.
glClipControl was, at the time 10.3 shipped, a very new function. It
was added by GL_ARB_clip_control. That extension was ratified by the
Khronos Board of Promoters on August 7, 2014. It's less than a year
old, and I don't think it's is likely that there are many applications
using that extension... much less statically linking with the function.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Comparing the output of
nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'
between 10.4.7 and this commit, the only change is the removal of
glFramebufferTextureFaceARB. This function was removed a couple commits
previously.
None of these functions are particuarly new. If applications were not
statically linking them with 10.4.7, there's approximately zero chance
they will for 10.6.
Almost all of these functions are for GL_ARB_direct_state_access.
Since the whole DSA API wasn't statically exported (and the extension
wasn't enabled!), I think there's exactly zero chance anyone linked
against these symbols.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Comparing the output of
nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'
between 10.5.5 and this commit, the only change is the removal of
glFramebufferTextureFaceARB. This function was removed a couple commits
previously.
None of these functions are particuarly new. If applications were not
statically linking them with 10.5.5, there's approximately zero chance
they will for 10.6.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Changes generated by:
cd src/mapi/glapi/gen
for i in *.xml; do
cat $i |\
sed 's/[[:space:]]*static_dispatch="[^"]*">/>/' |\
sed 's/[[:space:]]*static_dispatch="[^"]*"[[:space:]]*$//' |\
sed 's/[[:space:]]*static_dispatch="[^"]*"[[:space:]]*/ /' > x
mv x $i
done
Comparing the output of
nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'
before and after this commit showed no differences.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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The set of functions with static dispatch is (supposed to be) defined by
the Linux OpenGL ABI. We export quite a few more functions than that
for historical reasons. However, this list should never grow.
This table is used instead of the static_dispatch tag in the XML to
generate the static dispatch functions. I used
nm libGL.so | grep ' T gl[^X]' | sed 's/.* T //'
before and after the change. diff showed no differences.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Since the set of functions with static will never change, there is no
reason to store it in the XML. It's just one of those fields that
confuses people adding new functions.
This is split out from the rest of the series so that in-code assertions
can be used to verify that the data in the Python code matches the XML.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Dylan Baker <[email protected]>
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Mesa does not (and probably never will) support GL_ARB_geometry_shader4,
so this function will never exist. Having a function that is
exec="skip" and offset="assign" is just weird.
There are still a couple 'exec="skip" offset="assign"' functions
remaining. These remain because we either support GLX protocol for them
(glSampleMaskSGIS and glSamplePatternSGIS) or older DRI drivers still
need them in the dispatch table (glResizeBuffersMESA). The SGIS
functions can be removed later.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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