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* glapi: regenerated files for GL_ARB_sampler_objectsBrian Paul2011-04-107-4046/+4868
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* glapi: interface for GL_ARB_sampler_objectsBrian Paul2011-04-103-0/+99
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* mesa: regenerated API entrypoints for GL_ARB_texture_buffer_objectBrian Paul2011-04-057-4053/+4112
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* mesa: API spec for GL_ARB_texture_buffer_objectBrian Paul2011-04-053-0/+25
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* mesa: implement clamping controls (ARB_color_buffer_float)Marek Olšák2011-03-293-0/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Squashed commit of the following: Author: Marek Olšák <[email protected]> mesa: fix getteximage so that it doesn't clamp values mesa: update the compute_version function mesa: add display list support for ARB_color_buffer_float mesa: fix glGet query with GL_ALPHA_TEST_REF and ARB_color_buffer_float commit b2f6ddf907935b2594d2831ddab38cf57a1729ce Author: Luca Barbieri <[email protected]> Date: Tue Aug 31 16:50:57 2010 +0200 mesa: document known possible deviations from ARB_color_buffer_float commit 5458935be800c1b19d1c9d1569dc4fa30a97e8b8 Author: Luca Barbieri <[email protected]> Date: Tue Aug 24 21:54:56 2010 +0200 mesa: expose GL_ARB_color_buffer_float commit aef5c3c6be6edd076e955e37c80905bc447f8a82 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:12:34 2010 +0200 mesa, mesa/st: handle read color clamping properly (I'll squash the st/mesa part to a separate commit. -Marek) We set IMAGE_CLAMP_BIT in the caller based on _ClampReadColor, where the operation mandates it. TODO: did I get the set of operations mandating it right? commit 3a9cb5e59b676b6148c50907ce6eef5441677e36 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:09:41 2010 +0200 mesa: respect color clamping in texenv programs (v2) Changes in v2: - Fix attributes other than vertex color sometimes getting clamped commit de26f9e47e886e176aab6e5a2c3d4481efb64362 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:05:53 2010 +0200 mesa: restore color clamps on glPopAttrib commit a55ac3c300c189616627c05d924c40a8b55bfafa Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 18:04:26 2010 +0200 mesa: clamp color queries if and only if fragment clamping is enabled commit 9940a3e31c2fb76cc3d28b15ea78dde369825107 Author: Luca Barbieri <[email protected]> Date: Wed Aug 25 00:00:16 2010 +0200 mesa: introduce derived _ClampXxxColor state resolving FIXED_ONLY To do this, we make ClampColor call FLUSH_VERTICES with the appropriate _NEW flag. We introduce _NEW_FRAG_CLAMP since fragment clamping has wide-ranging effects, despite being in the Color attrib group. This may be easily changed by s/_NEW_FRAG_CLAMP/_NEW_COLOR/g commit 6244c446e3beed5473b4e811d10787e4019f59d6 Author: Luca Barbieri <[email protected]> Date: Thu Aug 26 17:58:24 2010 +0200 mesa: add unclamped color parameters
* mesa: regenerate glapi filesMarek Olšák2011-03-297-4152/+4211
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* mesa,mapi: Remove spurious const keyword from ClearBufferfi args.José Fonseca2011-03-254-7/+7
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* glapi: drop glapi.[ch] and glapitemp.h from being copied to the X server.Dave Airlie2011-03-211-3/+0
| | | | | | | These files are no longer considered shared as the X code is a lot simpler without sharing them. Signed-off-by: Dave Airlie <[email protected]>
* mesa: regenerate glapi filesMarek Olšák2011-03-157-434/+485
| | | | | Be sure to type "make clean" after this commit, otherwise your binaries will segfault.
* mesa: add NV_texture_barrierMarek Olšák2011-03-153-0/+16
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* glx: add ARB_create_context functions/ops to glx xmlDave Airlie2011-03-151-0/+14
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* glx: the server still needs __GLXcontext.Dave Airlie2011-03-141-2/+2
| | | | | | | This file generates code for the X server and it still uses the __GLXcontext structure name. Signed-off-by: Dave Airlie <[email protected]>
* mapi: Workaround a bug in makedepend.Chia-I Wu2011-01-291-4/+14
| | | | | | | | | | | | | makedepend would crash when a source includes a header indirectly, such as #define HEADER "some-header.h" #include HEADER Do not define HEADER (makedepend would detects this as an incomplete include) and add the dependency manually in the Makefile. This should hopefully fix bug #33374.
* glapi: add @GOTPCREL relocation typeDimitry Andric2011-01-272-2/+4
| | | | | | | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33440 This replaces commit 731ec60da3ccb92f5bfb4d6f1bc3c8e712751376 NOTE: This is a candidate for the 7.9 and 7.10 branches Signed-off-by: Brian Paul <[email protected]>
* Revert "glapi: adding missing @GOTPCREL qualifer in glapi_x86-64.S"Brian Paul2011-01-252-2/+2
| | | | | | This reverts commit 731ec60da3ccb92f5bfb4d6f1bc3c8e712751376. This change causes crashes in the x86-64 dispatch code.
* glapi: adding @ char before type specifier in glapi_x86.SDimitry Andric2011-01-252-2/+2
| | | | | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33433 NOTE: This is a candidate for the 7.9 and 7.10 branches. Signed-off-by: Brian Paul <[email protected]>
* glapi: adding missing @GOTPCREL qualifer in glapi_x86-64.SDimitry Andric2011-01-252-2/+2
| | | | | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=33440 NOTE: This is a candidate for the 7.9 and 7.10 branches Signed-off-by: Brian Paul <[email protected]>
* scons: Add support for GLES.Chia-I Wu2011-01-222-5/+5
| | | | | | | | | | | | | | | | | | GLES can be enabled by running scons with $ scons gles=yes When gles=yes is given, the build is changed in three ways. First, libmesa.a will be built with FEATURE_ES1 and FEATURE_ES2. This makes DRI drivers and libEGL support and advertise GLES support. Second, GLES libraries will be created. They are libGLESv1_CM, libGLESv2, and libglapi. Last, libGL or opengl32 will link to libglapi. This change is required as _glapi_* will be declared as __declspec(dllimport) in libmesa.a on windows. libmesa.a expects those symbols to be defined in another DLL. Due to this change to GL, GLES support is marked experimental. Note that GLES requires libxml2-python to generate some of its sources.
* mesa: clean-up _mesa_lookup_prim_by_nr()Brian Paul2011-01-201-16/+27
| | | | Remove the redundant public _mesa_prim_name[] array.
* glapi: Fix OpenGL and OpenGL ES interop.Chia-I Wu2011-01-204-22/+13200
| | | | | | | | | | | | | | | | | | | | | | | | When --enable-shared-glapi is specified, libGL will share libglapi with OpenGL ES instead of defining its own copy of glapi. This makes sure an app will get only one copy of glapi in its address space. The new option is disabled by default. When enabled, libGL and libglapi must be built from the same source tree and distributed together. This requirement comes from the fact that the dispatch offsets used by these libraries are re-assigned whenever GLAPI XMLs are changed. For GLX, indirect rendering for has_different_protocol() functions is tricky. A has_different_protocol() function is assigned only one dispatch offset, yet each entry point needs a different protocol opcode. It cannot be supported by the shared glapi. The fix to this is to make glXGetProcAddress handle such functions specially before calling _glapi_get_proc_address. Note that these files are automatically generated/re-generated src/glx/indirect.c src/glx/indirect.h src/mapi/glapi/glapi_mapi_tmp.h
* glapi: Fix OpenGL ES 1.1 and 2.0 interop.Chia-I Wu2011-01-201-31/+30
| | | | | | | | | | | Move _glapi_* symbols from libGLESv1_CM.so and libGLESv2.so to libglapi.so. This makes sure an app will get only one copy of glapi in its address space. Note that with this change, libGLES* and libglapi must be built from the same source tree and distributed together. This requirement comes from the fact that the dispatch offsets used by these libraries are re-assigned whenever GLAPI XMLs are changed.
* glapi: Add gl_and_es_API.xml.Chia-I Wu2011-01-206-0/+1255
| | | | | | | gl_and_es_API.xml defines OpenGL ES 1.1 and 2.0 API as well as OpenGL API. It consists of gl_API.xml and the newly added es_EXT.xml, ARB_get_program_binary.xml, OES_single_precision.xml, and OES_fixed_point.xml.
* glapi: regenerated filesBrian Paul2011-01-156-3229/+3429
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* glapi: new entrypoint specs for GL_ARB_draw_buffers_blendBrian Paul2011-01-153-0/+41
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* glapi: regenerated filesBrian Paul2011-01-158-3234/+3304
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* glapi: GL_ARB_instanced_arrays supportBrian Paul2011-01-151-0/+1
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* glapi: Regenerate for GL_ARB_ES2_compatibility.Eric Anholt2011-01-146-3146/+3386
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* glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.Eric Anholt2011-01-143-0/+61
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* mapi: Clean up sources.mk.Chia-I Wu2010-12-182-9/+9
| | | | | | Rename MAPI_GLAPI_SOURCES to MAPI_UTIL_SOURCES. Rename macro MAPI_GLAPI_CURRENT to MAPI_MODE_UTIL. Update the comments to make it clear that mapi may be used in two ways and how.
* mapi: Clean up u_current interface.Chia-I Wu2010-12-184-2/+69
| | | | | Try not to use macros to make u_current.h appear to be glapi.h. Use u_current.h to implement glapi.h instead whenever possible.
* WIN32_THREADS -> WIN32José Fonseca2010-12-025-5/+4
| | | | | | | | | Fixes nasty bug where some parts of the code didn't define WIN32_THREADS and were using the integer mutex implementation, causing even confusion to the debuggers. And there is little interest of other thread implemenation on Win32 besides Win32 threads.
* drivers/x11: unifdef XFree86ServerAdam Jackson2010-11-291-12/+1
| | | | | | | This code was for the old GLcore build of the software rasteriser. The X server switched to a DRI driver for software indirect GLX long ago. Signed-off-by: Adam Jackson <[email protected]>
* mesa: hook up GL 3.x entrypointsBrian Paul2010-11-2112-4694/+5702
| | | | Fix up some details in the xml files and regenerate dispatch files.
* glapi: rename GL3.xml to GL3x.xml as it covers all GL 3.x versionsBrian Paul2010-11-211-0/+0
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* mesa: upgrade to glext.h version 66Brian Paul2010-11-173-6/+6
| | | | | The type of the num/count parameter to glProgramParameters4[df]vNV() changed so some API dispatch code needed updates too.
* scons: Revamp how to specify targets to build.José Fonseca2010-11-011-71/+72
| | | | | | | | | | | | | | | | | | | | | | Use scons target and dependency system instead of ad-hoc options. Now is simply a matter of naming what to build. For example: scons libgl-xlib scons libgl-gdi scons graw-progs scons llvmpipe and so on. And there is also the possibility of scepcified subdirs, e.g. scons src/gallium/drivers If nothing is specified then everything will be build. There might be some rough corners over the next days. Please bare with me.
* Merge branch 'glapi-reorg'Chia-I Wu2010-10-2914-9177/+3249
|\ | | | | | | | | | | | | | | | | Conflicts: src/mapi/glapi/glapi_sparc.S src/mapi/glapi/glapi_x86.S src/mapi/glapi/glapidispatch.h src/mapi/glapi/glapioffsets.h src/mapi/glapi/glprocs.h
| * glapi: Merge glapioffsets.h into glapidispath.h.Chia-I Wu2010-10-274-1330/+22
| | | | | | | | | | | | | | | | | | Move defines in glapioffsets.h to glapidispatch.h. Rename _gloffset_FIRST_DYNAMIC to _gloffset_COUNT, which is equal to the number of entries in _glapi_table. Consistently use SET_by_offset, GET_by_offset, CALL_by_offset, and _gloffset_* to recursively define all SET/GET/CALL macros.
| * glapi: Do not use glapioffsets.h.Chia-I Wu2010-10-278-3117/+3105
| | | | | | | | | | | | | | glapioffsets.h exists for the same reason as glapidispatch.h does. It is of no use to glapi. This commit also drops the use of glapioffsets.h in glx as glx is considered an extension to glapi when it comes to defining public GL entries.
| * glapi: Move glapidispatch.h to core mesa.Chia-I Wu2010-10-273-4279/+6
| | | | | | | | It is a core mesa header, not a glapi header.
| * glapi: Do not use glapidispatch.h.Chia-I Wu2010-10-272-7/+5
| | | | | | | | | | | | | | | | | | glapidispatch.h exists so that core mesa (libmesa.a) can be built for DRI drivers or for non-DRI drivers as a compile time decision (whether IN_DRI_DRIVER is defined). It is of no use to glapi. This commit also drops the use of glapidispatch.h in glx and libgl-xlib as they are considered extensions to glapi when it comes to defining public GL entries.
* | glapi: regenerated API filesBrian Paul2010-10-288-716/+2710
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* | glapi: include EXT_gpu_shader4.xmlBrian Paul2010-10-282-0/+3
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* | glapi: xml spec file for GL_EXT_gpu_shader4Brian Paul2010-10-281-0/+244
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* | glapi: Commit files changed by previous commitIan Romanick2010-10-278-433/+596
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* | glapi: Add GL_EXT_separate_shader_objectsIan Romanick2010-10-273-0/+30
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* mesa: regenerated API files for GL_EXT_texture_integerBrian Paul2010-10-238-585/+943
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* glapi: include/build EXT_texture_integer.xmlBrian Paul2010-10-232-0/+3
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* glapi: GL_EXT_texture_integer APIBrian Paul2010-10-231-0/+98
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* mesa: regenerated files with primitive restartBrian Paul2010-10-218-880/+978
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